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Lieflen

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  1. The whole point of the class is to be an AOE class. The simple fact that they are enhancing single target damage and reducing the sweep AOE damage is going against the classes original purpose. I'm all for keeping classes balanced. But having synergy within the tree to focus on what it is supposed to be focused on is more important. An AOE class focuses on AOE for its damage. Single target focuses on single target. And DoT tree focuses on DoTs not any of the others. Please tell me you see my point.
  2. Perhaps raise group heals or give every class an ability that reduces aoe damage received for a limited time. The whole point of focus was to be an AOE build. So therefore it was hitting many like the AOE is meant to. But I do see your point.
  3. So I've never really understood the whole complaining of the smash class. In 2.0 the build was significantly nerfed for the constant complaints about how the damage was OP and needed to be rid of. I simply like the fact of builds doing their jobs against other builds that can equally put out. Well you got your wishes which I am deeply saddened by. I Have a 50 sentinel, 50 mercenary and a 50 sin, I have played both against and with the smash/sweep build before and I think it is simply a well designed and effective at its purpose skill tree. The build itself didn't need to be nerfed but other trees in all classes needed better synergy just like the smash build. The fact is in 2 stuns a sentinel/Mara is in serious trouble as well as against any CC. I don't want this to be a L2P issue however the simple fact is, the smash build did its job well and effectively and due to the complaining it was nerfed. In my mind you don't fix something that is broken, which it wasn't at all, the other classes and builds needed to be fixed and more powerful so that a healer can be equally good at healing against a dps. Or a combat vs focus build have an equal footing on damage just in different ways. The smash build should have never been really nerfed other than the focus on single target damage and other classes should have just been more balanced and buffed to an equal level. /discuss
  4. I hate the nerf as well. I would have much preferred everyone else getting buffed while we stay relatively the same. Especially for focus builds which should not have had the damage so nerfed but simply made more counters for the other classes to help contain the aoe damage.
  5. Off topic: The definition of Insanity is doing the same thing over and over again and expecting a different result. Vass in Farcry 3 talks about it. On topic: personally I'm not sure what to think. pvp should have more updates really. It seems to be the most popular things to do in swtor. Sometimes I feel as if they truly don't care much anymore but simply are milking the cow as much as they can till it falls over and dies.
  6. Sorry didn't know how to do that but even though I feel as if Revan wouldn't be connected in the future with the emperor.
  7. No specific class story progression. However in the expansion there is a story where you can ally with the cartel or go against them. Each player has that chkice
  8. Spoilers incoming****************** Jedi knight story the emperor dies. So that doesent add up.
  9. Perfect sum up of people playing classes the way they are not meant to be played. Like an assassin without stealth. A sorc wanting to pull off dps and do more damage than sent/Mara. The simple answer is you can't, in this game and many MMOs classes are based on play style. I've seen a sorc keep up with healing to a mars/sent however they cannot and never will be able to beat the Mara/sent dps wise because it is not meant to be played in that way.
  10. After having leveled this character and others to 50 and studied the builds thoroughly I have come to the conclusion that this damage is not OP at all. The issue was its effect with expertise which is supposedly going to be fixed in 2.0 . Back to my original point that this class simply has a very balanced and very well synced out build. While others do not which is the primary issue. Almost no work needs to be done to this class except maybe for watchman spec. The other classes is where the work needs to be focused so that every class and every build has the potential to be as effective as the smash/sweep build. Because of the recent popularity with the class everyone wants it nerfed even though it was simply a well thought out build/skill tree that is perfectly synced and does the job it is supposed to do.
  11. Agreed mainly on the hard stuns and instant stuns. It's almost ridiculous for someone in a WZ to win a 1v1 match and have the CC break on cool down when another person starts fighting you and the ability to win is very slim. When it comes to builds and classes I'd say mercenary dps needs love but other than that the builds do not bother me as much since they can all be necessarily countered. In many games when a build that works fantastic is discovered and publicized everyone wants it nerfed. The smash focus build doesent phase me due to its simply a well thought out build. Other builds should have the potential to be as equal in power in different ways. Again, stuns, definently the worst issue.
  12. You'd think with 100 pages they would do something.
  13. Definently agree with the fact the new skill trees haven't been worked out. Theory builds haven't taken wind yet and all we have is experiments and first hand knowledge to go off of.
  14. Did you just ask BW to nerf Merc dps in PvP? Please research more before posting something like this.
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