Jump to content

MKnightRider

Members
  • Posts

    297
  • Joined

Reputation

10 Good

3 Followers

  1. Go for Force in Balance, then Force Strike, then Crush Spirit, and of course finally Sever Force.
  2. Full 34's can definitely hit 4.2k (though you will need some luck) and easily do above 4k. A good APM would be somewhere between 41-42.
  3. It was restricted to Madness Sorcs so I'm 99% positive it will be tied to the "new" Hatred tree for Sins.
  4. You always have the best sig <3
  5. I can't really say much without seeing a parse aside from you could definitely be breaking 4k at least with the gear you have. Hopefully Torparse will be up within the next few days. If you link one once it's back up I'm sure I can let you know what is wrong.
  6. Like Aelanis said, separating the DoTs by an odd number of GCDs, it allows you to always reapply DoTs when they expire and use FiB on cooldown. It used to be that only one GCD of separation was used, but now that you can always get the proc for MC, I started using 3 GCD separation so that the most you would have to delay MC was 2 GCDs, whereas with one GCD separation, you could potentially have to delay MC by 3 GCDs. You could do one GCD if you wanted, or 5, or 7 too. But with 3 its still pretty easy to track DoTs; just count each GCD after applying the first DoT and after 3 you know you need to apply the second.
  7. Definitely Whirling Blow needs a cost reduction or a damage buff. I'd also like to see something added to Shadow's Training that Balance Shadow's can get a benefit from in PvE content aside from a measly 300 health. While 300 health can be the difference between a kill and a wipe, that is rarely going to be the case. The spec was redesigned to literally remove Project from the list of abilities it should normally use, so it doesn't get any benefit from the extra damage on Project. And while the reduced cast time on Force Lift is great for PvP, especially tied with the one skill, it is completely useless on 90% of boss fights. Every other AC gets a great benefit from their special AC passives in all content and specs, whether it be something necessary for the spec/AC to function (like increased force for Sages or increased range for Slingers) or just a great added effect (like ammo and health regen from AoE damage for Vanguards or focus generation when taking damage for Guardians). I don't really know what would be something that wouldn't be OP, but if it were say 3000 extra health as opposed to 300 I'd be happy with that.
  8. I would just like to point out that dps in this fight can be misinterpreted depending on how quickly you make your way through phase 1. If you are holding, then lower dps numbers aren't necessarily bad. The 3k dps numbers come from pushing that phase as fast as possible. Just make sure that you're taking into account how you handle phase 1 when you think about dps.
  9. I know exactly what he meant. Part of the quality of an expansion is what new content it brings. If they can't say they're confident enough to talk about what is coming in an expansion that is supposed to be only 2.5-3 months away, then what all do you really expect to get in the expansion. I don't know about you, but I'd be surprised if they have time to add even one new WZ, one new FP, one new OP, and get the class changes right and somewhat balanced (at least better than 2.0) and make sure there's no extraordinary bugs. Even if they delivered those 4 things right there, that's still quite amazingly inferior to the amount of content added with 2.0 considering the size and playtime of Makeb. Yet they claim it will be of a similar size to RotHC. All I'm saying is it doesn't sound to me like this expansion has the chance to be anything that they claim its supposed to be.
  10. What does it say to have you saying you guys aren't confident enough with the content of 3.0 to be able to release just an announcement in a timely fashion. I'm sorry but if you still have faith that BW will deliver 3.0 by the end of this year, then you're crazy. And if they do somehow manage to get it out without massive bugs and some semblance of class balance by the end of the year, then I'll bet anything content that should've been in 3.0 will be pushed back as far as 3.5.
  11. Actually, all stacks got used, but on the first and second hits of Project, so GG.
  12. Dem crit percents http://gyazo.com/49990e6da0ec19ccaaf2b210ed5b9780
×
×
  • Create New...