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Kerotan

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10 Good
  1. Hardcore raider grouped up with some new guys for SWTOR to take on the raid content, not bothered to time Flashpoints cause we have no need to do them anymore but for ops: KP: Around an hour in NMM EV: Under an hour in NMM EC SM: Less than an hour EC HM: Not done a full clear yet, but we had the first 3 bosses in under an hour and last boss wont take long from there.
  2. We attempted this again tonight to see how it works. We are taking over 30k damage which is unhealable or avoidable trying to run out, even with gunslinger shield.
  3. This is bugging. Before the patch there was no issues at all running from the circle, now we are all making it out, some with over 50% hp and we are still taking ticks and everyone just drops dead.
  4. If people were interested in actually getting a challenge they would be doing HM and NMM when it is released, we are already doing that. Anyone else who is not, is either not really bothered about it, or they are not willing to put the effort in. Being that most people on this world are lazy, it is no surprise that not many have done the raids. So why should you cater to them? For those who cant be arsed to gear properly, figure out boss mechanics and work as a team you have storymode. Which compared to HM is 75% EASIER. Put your back into it and figure it out, you can easily clear it in under 2 hours.
  5. We have sucessfully cleared 3/4 HM denova without a Sent without any issues using no Inspiration, but now coming to the final boss I can see where we are at a massive disadvantage with it. There are so many nuke phases where if you miss it its a whole wipe.
  6. The runs are not too bad but bioware have done as much as they can to make them a pain. First boss is OK. Second boss a *****. No speeder to after first boss and have to dismount through the tunnel! Third boss could be OK. Unnecessary speeder time and should put you on the other side of the tunnel. Fourth boss the same as third.
  7. Great work but has a few issues which reduces its productivity tbh. First of all, on the fly analasis is great, but when wanting to view logs after the raid its impossible to pick out fights because it includes all trash and bosses, sometimes even trash in boss fights as well. Or no fights at all. Also as a raidleader I use it to try and figure out what went wrong on certain wipes, who took what damage or was attacking who (A key thing for tank bosses with the shield generator). Raid members are reluctent to say I hit X on accident and keep quiet. This kind of information being accessible is key to make it so much better.
  8. I did clear cache and login manually and still getting 'Account not found' error. I have no idea what the issue is.
  9. I am no longer auto-logging into the site and when I do try and login I get account not found. Even checked if my guild is still there which it is, with my account name as leader. Password reset email said the same account name etc, yet it is sayin my account does not exist. Account name: Acefrog
  10. The raid is easy. My guild has gone in with no knowledge of the raid at all on HM and we are pretty much 3/4. More than likely would be cleared if we could have raided every day from release. Players are just bad and cba figured out your not meant to do X, and its not a simple tank and spank fights. Do not nerf Denova or I will quit the game.
  11. All depends on gear and the group experience. My guild can comple both in under an hour each in NMM. Last night we did unuielding title with 3 undergeared players in 1 hour 20 mins.
  12. There is a difference between having the wrong mindset and fighting through bug upon bug to do content you have already cleared. There is nothing to adapt too, you just have to throw yourself at a brickwall and hope it breaks that one random time. And I have no clue who those two guilds you named are, and neither do I care. The content in this game is too easy for anyone to be bragging about doing any of it.
  13. Not end-game material? I dont think you understand that we have EVERYTHING cleared, including both available titles, if the operations did not bug. We have been active raiders for just about THREE weeks, compared to some guilds raiding for over a month and still stuck on hard-modes and we have all content cleared. And your willing to come in here and say we are not end-game material because we are sick and tired of battling bugs rather than a challenging fight? Ye... ****. You are the kind person why Devs get away with **** like this, the majority who probably havent even touched the content going, 'Oh wells, **** happens', yet you scream bloody murder when some ****ed up thing happens with any of the pvp system.
  14. 1.2 is just under a month away. My guild have already thrown the towel on the floor. We may have one more attempt at the titles but we are sick and tired if fighting bugs rather than bosses. All these issues need to be fixed in 1.1.5 or we are more than likely just going to cancel subs
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