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xvlasis

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  1. Hayete have you or anyone tinkered with different stats (alcrity/critical) after the patch ?so far ,not much luck with higher crit or alacrity,did my best parse 6950 with stats closer to the recommended (not enough 224 enh) 701 ACC, 1307 CRIT, 752 ALAC. Rotation is pretty much the same as Hayete's ,though my spikey greek internet and its 100+ms dont help much with precasting VT or proper Ravage clipping (but i've mained my carnage mara since launch so i am used at coping with it:mad:) my parse http://parsely.io/parser/view/108718/0 ps: forgot to use adrenal during opener and used it at the end of the fight
  2. so,a bad update that messed the gtn requires a new update ,and the servers again are gonna be down,and again the downtime is set towards EU start of rush hour.It aint bad enough that the servers will be again unavailable to patch what an update messed up,it keeps happening at hours that only suits US .After 3 years ,isnt time for a policy change regarding the time that servers are going offline?
  3. I tend to spend lots of time with my strongholds and the guildship ,i find it relaxing when not in the moode for pve or pvp. Yavin stronghold however ,is not relaxing. First thing i noticed,is the stairs infront of the entrance.THEY ARE NOT ALLIGNED.Seriously?Yes its a temple with rumbles ,but what happened to the stairs ,lost their alignment after an earthquake?You have a symetric first building ,with the stairs going towards the left side of the entrance .I aint in ocd mode ,but nice work devs. The second issue,and the most important ,the positioning of the hooks.We get lots of huge areas with minimal amount of hooks.Just look outside after the the outer bridge.We have like 20 large hooks on the marble plattform ,and then 5 maybe 10 hooks on all the outside area.Wasted space and wasted opportunity to create something nice.The hidden cave ,a very large area ,again with almost no hooks.Guess thats why they didnt want to show it during live streaming ,since it had no hooks . Third problem,lots of people are finding the "rooms" too small.Add to the fact there are only 4 rooms and the big hall at the entrance ,thais leaves us no space.And since we have almost no hooks at the rest of the outside enviroment... All this make it really frustrating and confines our options,badly.
  4. So ,we are getting alot of single player content ,in an MMO ,and not any new Operations .THIS IS PATHETIC. It seems that the next "expansion's" purpose is to milk the cow/old MMO content ,by taking advantage the new starwars movie and the whole hype . All this ,sure ,it might be interesting for new players ,but it offers to oldtimers what? some single player content ?And then what ,we are supposed to be interested to play content that is almost 3 years old ,just because it will scale to 65 ? Sure ,you want to get new people/movie funs interested ,its only logical ,but all of us that have been active subs for 2+ years are getting some single player content and NO PROGRESSIONAL RAID ? The fact that people and whole guilds are dropping the game due to the pathetical amount of time we are forced to play the same operations , has taught you nothing ?
  5. Time has shown us that DEVS have no idea of what balance is.simple as that.Furthermore,seems that (maybe until now) they dont give a crap for pvp (since pvpers dont care much for CC ) .Pathetic almost zero PVP content ,unbalanced classes,changes that create FOTM, and a broken ranked system (specialy solo ranked) . We were given 2 wz maps and 4 minimaps for arenas and that is the pvp content of this game:in 3 years: and now that pvp is dead ,they say " oh,only 2 percent have top tier gear ,lets make them cheaper " and they dont understand or dont want to admit the simple fact ,,that they have falied with how they treat pvp content/balance and thats why people doesnt have top tier gear,cause they HAVE QUIT PVP . Ofcourse,when DEVS consider a new instanced boss as "new pve contnet" ,something so little with absolutely no time value ,what do you expect?They prolly believe that the new crappy/frame****** Huttball is enough of a new pvp content for a couple of years. As for the mara issue,well,they have no idea what makes the class tick and what are its problems .Most of us know our classes better than the devs.we have spend more time with them,tested them,read for them ,practised with them ,and devs ,well check the older streaming videos for warrior in 3.0 ,they hardly know the names of our skills.Maras can be a little annoying if a)you are blind b)never played swtor before c)if you are a merc with a+b .It is so easy to mess his rotation and cut his damage in half that any class can do it.Sure ,Urage is an issue but if you can kite a dps jugg with 12 stacks of enraged def,endure pain,almost infinite cc immunity,Sward etc ,cant you kite a mara for 5 sec for UR to end and finish him ? There is no hope for maras .DEVS dont care,wont listen and cant understand the class and its problems.People is forced to play smashmonkeynotanymore just to get some immunity with force crush.Carnage is messed so bad ,anni got starved with new changes ,and still devs are bliind and deaf when it comes to maras and sents ,OR TO THE FACT THAT ASSASSINS CAN DESTROY ANYTHING with much less effort ,when we have to spill gallons of sweat just to be a little competitive. So,whats my point in this long post ? DEVS are failing badly in pvp content and balance ,and maras and snipers are a joke when they are facing any1 just marginally above bad players ,and the recent patch notes tells us that nothing is going to change.Anni will still be starved/ravage no longer fits rotation acording soe anni users , Carnage is messed beyond any hope and Fury is just the means for a glimpse of false survivability/juglike cc imunity .Best case scenario ,we will be told in yet another post that maras are high on rankings (lmao) and they are performing as intented (worse than most classes ).Unless DEVS read some forums,hear us ,and comprehend that anni AND CARNAGE need a serious redesign , go for assasins that devs love ,i will not play what the devs want to force me to be competitive,i wanna play what i like.
  6. gore needs 1 second more duration. we went from 9 seconds in 2 gore windows ,down to 6.add to that we got gore damaged removed,vicious throw cd increased ,double saber throw damage nerf and ravage damage nerf ,and all of that made carnage a wet nuddle hitter.we need to get 8 sec of gore in 2 windows ,and a slight reduction in the internal timer that VT can proc to get a better rotation and not have to delay gore till VT procs
  7. It is pathetic that this thread with the original message is being dignified by having so many posts. If the chaotic difference in rating -highest Marauder 1884 and highest Assassin 2907 ,is what the devs are "aiming for" as balance ,and the fact that dps leaderbords show mara's underperforming in hm ops (and be unwanted ) .....there is no use .they have no idea what is going on in their "own" game and they dont care to listen and learn.
  8. -cc immunity during saber ward or during ravage every 30-40 seconds,or cc immune for 4 sec after exiting force camo -gore in carnage needs 1 second more duration
  9. they dont care for maras ,they have no understanding for the class.If they did ,they'd know resisting cc during force camo is useless ,we need it when we are about to do our burst dps ,and the whole thing with root ,they should just admitt they messed it and give us back saber throw
  10. The improvements are not alot in terms of buffing,not in terms of coding ,thats what it actually means. The post's format is not the issue,the state of mara is ,both in pve and pvp Yeah,yeah,i know i just fed a troll
  11. wings of the architect must be added as a decoration in the mounts category .Maybe as a wall decoration ,or add some sort of harness to connect the tentacles and have is as a medium floor decoration.it may be an item that not much people have it ,but thats exactly the point,the prestige of having it as a decoration i
  12. i dont see why some1 thought force camo immunity would be usefull .we need something to help us land our burst ,thus some sort of immunity during gore. Getting it while using Urage is faaaaaaaaaaar more of use than during camo. Gore needs to be changed either back to 4.5 sec ,but i am up for the charges idea ,would make it harder to lock us during its phase ,and less predictable ,not to mention it will solve the problems we get during higher ms. And yes ,they should stop this nonsense with Crippling Slash ,give us back saber throw ,it looks better. I agrree,if you compare maras with assassins or other classes,the changes are much needed ,after all every1 can see maras with carnage are way too low in dps leaderboards ,and in ranked wz leaderboards maras are a joke. We are missing options ,this will give us some much needed solutions also ,spelling is not what is important here
  13. the point is that they are asking and interested for a class that is in the upper tier of leaderboards and they are ignoring the ones that are scr_aping the bottom of the barrel. we are third rate customers ,we are treated like that and the only reason i bother with writing in the forum (no offence to any1 its just that forums aint my thing ) is because i am sick of how we are mocked as a class and as customers when treated like this. ops speedruns ,maras are unwanted ,ranked wz's u get flamed if you q for them ,enough is enough. i know lots of people feel the same way ,and i havent seen any devs responding to the numerous posts about our sad state ,since they are too busy with their assassins. so i dont think anything is gonna change ,so ,the only thing i can do is to post about the pathetic balance in pve and pvp (something that the new skill/talent system was supposed to be good for,since hybrids were out of the picture and devs have less things to consider in order of balance ) and not renew my sub,and in my opinion its the only way to force them to listen to us ,by hurting ther wallet. i have alts,yes even assassin,but i refuse to play what the devs want to force us to play. As for the nerfs ....we got ravage nerf,doublesaber throw nerf,vicious throw nerf,saber throw removed ,carnage spec lost rupture,gore nerfed....omg (forgive any spelling mistakes my english are rusty)
  14. -For this thread, we are looking for feedback on Assassins/Shadows, specifically where it relates to DPS and survivability. - did the devs actually asked about dps and survivability of the assassin ? yes they did,check dev tracker http://www.swtor.com/community/showthread.php?p=8053088#edit8053088 /clap how do you feel now maras ,u ok there in the bottom of the dps and ranked wz leaderboards? I wonder do they know that maras pay the same price for their subs like the other classes ? seems that no matter what we say in the forums,they have zero interest on fixing mara/sent class and the leaderboards of wz and parses that are a proof of how the class is underperforming ,are totaly ignored.
  15. spend a mill ,buy some authorunlocks and stop paying subs until they fix maras/sents. thats the only thing they will understand cause currently they are only focusing on the assassins and sorcs .maybe this will stop them from ignoring dps and pvp leaderboards that clearly show how much the class is underperforming
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