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Tealkman

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Personal Information

  • Location
    Sweden, Stockholm
  • Homepage
    http://www.dadran.se
  • Interests
    Computers, photography, movies, travel
  • Occupation
    Server engineer
  1. Has anyone else noticed that companions lagg behind when running. Both on fleet and in stronghold, our on planets, in caves and Odessa. When ever I run my companion seems to be stuck and lags behind quite a distance. I'm in the Alliance camp HQ and my companion didn't start moving until it almost was out of radar range!!! Any thoughts?
  2. Hi Our whole guild has moved to a PvE server (no PvP members left) and we are selling our Guild to fund Guild ship and Stronghold expansions on our new server. GUILD PRESTIGE 17.892 GUILD BANK 4 tabs GUILD DECORATIONS There are loads of decoration, 500+ not deployed. KAAS CITY STRONGHOLD Room Expansions: 8/9 Stronghold decoration placed: 173 items Usable items: - Galactic Trade network (GTN) - Cargo Hold - Legacy Stronghold Storage - Guild Cargo Bay - Item Modofication station - Appearance Modification station - Mailboxes GUILD FLAGSHIP Room Expansions: 1/15 (1st area on Command Deck) Stronghold decoration placed: 275 items Purchase price: 50+5 million Usable items: - Galactic Trade network (GTN) - Cargo Hold - Legacy Stronghold Storage - Guild Cargo Bay - Item Modofication station - Appearance Modification station - Mailboxes - Scrap Peddlers: Premium/Prototype/Artifact - Fabricator Droids: Industrial/Syntehetic/Universal Total Purschase price: 63,47 million credits SELL PRICE: 40 million credits Alternative ways of contacting us: Post reply here PM Jiann'ger ingame E-mail our guild
  3. I guess you are a part of a big guild or play with friends all the time!
  4. My best guess with the NERFING of your companions is that you will not be able to solo any Heroic 2+ again. They just don't want players to be able to play this game solo but love to force players to do everything in groups. I was finally able to play this game the way I wanted (beside solo quests) and worked hard on getting my companion influence up to no avail. What is the point of having influence with you companions and spend S***LOADS of cash and companion gifts if we are not able to make them better. I was so hoping that they finally make the game worth playing again but as always they give you a sliver of hope just to take it away after you get a taste of awesomeness.
  5. Same here, made a ticket and still waiting for a reply!
  6. Hi I wonder if we will have any further use for [Reconfigured Disassembler Core]? Since the Matrix Cube and Matrix shards have disappeared from our inventory.
  7. I chose to start a new level 60 character but after making all choices I ended up at the fleet as level 1 ?? I had 1 level 60 to make, got 0 now but I got a level 1 char ;o( Is this a known bug? Will it be a level 60 after the update today?
  8. How does that help us get into the top 10 position? Besides, there are many guilds that are out there killing them. Destroy Enemy Commanders (Not every week) One time reward: 2000 Objective: Defeat commanders of the enemy forces on planets across the galaxy. This includes Veteran Sith and Jedi Battlemasters as well as their high-ranking named counterparts.
  9. Last time I saw the 10:th place have under 500,000 was when conquest came out. So with crafting + flashpoints + operations we have managed to make it to the top ten during "The Trade Emporium", "Titans of Industry" and "Total Galactic War" but when you get NOTHING for crating we NEVER get to top 10. So this is another step to FORCE everyone to join LARGE guilds and screw over small ones.
  10. Yeah, forcing everyone to join big guilds since small guild will not stand a chance to get to the top ten.
  11. And once again the small guilds get screwed over. Our guild isn't big and we do not want to have 500 members in our guild just to be able to compete for conquest rewards. Our only means to ever reach the top 10 has been to craft and we are very good at this. Why ruin it for us? As far as I can see is that the only option for us to open up our whole guild ship is to grind credits like Chinese gold farmers and buy the Frameworks from GTN and a very high cost. First we had to pay 50 million for the Guildship, then we need to buy all doors for 5 million each for a total cost of 75 million. Then we need to buy the Frameworks from GTN just to open up all areas in the Guild ship for a cost 75-100 mil, that will end up costing us 200 million credits. We are 16 people in our guild and that doesn't seem fair gaming in our eyes. Eric, why is everything only designed for large guilds and not for the small ones? Suggestion - Have different classes of Guildships Class 1 for 1-25 member accounts (since most of us have many alt chars) Class 2 for 26-50 member accounts Class 3 for 51-250 member accounts Class 4 for 251-500 member accounts
  12. So that will basically mean that we will have to wait forever to get the reward that we in our guild worked our butts of for. As usual we are not a priority since so much else is broken again like the Cartel Market and we all know that they will focus the repairs there first. Then they got problems with the ticketing system in-game that isn't working either. Got ticket number (minus) -320 million. And updating your ticket with more info is broken too. If we get out rewards within 2 weeks I will call it a miracle. But don't fret people, that will give them ample time to make sure they add another plus 10-20% new bugs above them they fix.
  13. Same here. The collapsed window is great. The stats are all wrong and it states that you can craft ZERO items until you start crafting the material. Have checked all my crafting skills and they all have the same error
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