Jump to content

karixx

Members
  • Posts

    5
  • Joined

Reputation

10 Good
  1. Just hit 50 a week ago on my GS and I like going for off specs. I always wanted to try DF but I saw the potential (the same as you have) for a hybrid of DF/sab. I tried Sab first, then full DF and now that my gear is better I am DF/Sab, though not 2/16/23, I went 0/18/23. I took fighting spirit instead of feeling woozy and reopen wounds (cos crits are fun), depending on how much utility you want you could drop reopen wounds to get feeling woozy. It is really useful. When all is said and done hybrid is very energy intensive, so you need to be getting energy back from your dot crits (of which shock charge counts), by the same token wounding shots hits harder if you have all 3 dots on the target. I found as hybrid i was an expert at taking down hard to kill targets (ball carriers, healers etc) because your damage is inevitable and your burst with the buffed sabotage charge is massive (but on a long cool down). Wounding shots provides the 'killing blow' that sabotage is missing, but you will run out of energy a lot and and your dots take along time to get full value for spend, so you need to learn when to dot and when to just flourish, sabotage and speed shots for a quick kill instead. I found it's almost better as hyrbid to die quite often rather than be healed up, cos it solves your energy management issues. I've also seen a hybrid that takes Sabotage instead of wounding shots to manage its energy issues, but I think it lacks sustained burst the same way that full Sabo spec does. It also doesn't work very well when you have poor gear, because there is a wind up for your damage when a Marauder/Jug is in your face 3 GCDs establishing dots and then another for flourishing shots is a long time. You need to be tough to survive the first 5-10 secs against the OP melee, so you need gear that will support that. But you get the hang on snaring them and LOS' and you start getting more warhero gear you will melt faces. Until my gear got better I played full Sabotage spec at 50. I was hard to kill, I was a nuisance on defense (and offence) and I pumped out quite large damage numbers due to AOE, despite have terribad recruit gear. I can also earn 2.5k heal medic medal and 50k healing medal (hah). If you're clever you can make short work of melee who are better geared than you (cast incen grenade and flyover on yourself while hunkered down and stun/snare them in the area, then open up with sabotage charge and speed shots, even if you die, they die too!). The problem for Sab spec is for your damage to overwhelm a healer they have to stand in the fire. I basically couldn't kill a healer even if I was left alone to do full rotations on it. I was able to harass them by disrupting them and forcing them to heal themselves quite intently or move around a lot to avoid the fire etc. But especially a well geared merc, I was lucky if I could get them down to 40% health before they would pop back up, that said I was in poorer gear than I am now. Hope that helps. I don't really want to be sharpshooter, but I may have to spec that way till I get some stronger gear as the problem with the hybrid spec and full DF is you are much softer than Sab or SS spec (you have no ballistic dampeners and don't spend as much time in cover).
  2. Weakest defensive class? With a shield, a knockback, force speed and force slow and a dot that snares on a 9 second cool down.. really? Try being an Op. I have 3 seconds of +100% defensive and vanish on a 3 minute cool down, with a melee snare and a weak bubble on a 45 second cool down. What I hear you saying is that you wanted something very specific, which isn't available at the moment. That without actually playing the new changes you already know exactly how they will play out. You rolled a sorc for massive burst.. and got massive utility instead. I suggest if you want massive burst you chose a different class, rather than moaning that the class you've got a hard on for isn't what you expected. I also hear you saying that you didn't read much about the legacy changes or bother to think about how they might be able to impact your class. You think you die first in WZs? Trust me you are not the first focus. It might seem like you're the first focus but that is because any ops stupid enough to be out of stealth get insta gibbed by being attacked by everyone and it happens so fast you get confused and can't believe 3 Ops have died before anyone even looked for a sorc. You get a new war zone within 4 months (which you haven't played yet of course) and you're complaining?! In my day we had to run around making our own PVP content (with no reward system at all) because we enjoyed killing other players. The sorc nerfs aren't major compared to what the rest of us are going through. Go and have a look at what they're doing to healing mercs/commandos now that is a nerf, or the concealment ops who are already free kills getting nerfed again because of all the sorcs/sages in greens dying to a BM. Quick summary of the OP: Spoilt sorc cries "I want the burst of sniper, the durability of a jugg, the utility I've got and make it all cool with lightning please. OR ELSE!!"
  3. So we have this awesome feature, where we can remove mods and put it in our favorite orange piece of gear that you chose solely based on looks. Fantastic idea, great system, I am so stoked with my utter evilness and appearance of an futuristic member of the SS.. until I get to end game PVP gear where they are epic and only have 2 mods, so the expertise and other stats can't be transferred. Now I look like every other IA, I have to suffer through wearing caramel for god knows how long, when I know I have an awesome Scorpion trench coat going completely to waste. Why bother putting visual friendly features in then take them away when it matters most.. for the end game gear I have to grind to get?
×
×
  • Create New...