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columbus

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  1. Sort of, haven't really played since launch, it would be nice if they fixed this for the 10th anniversary patch
  2. At the moment on most mounts the cape is pinned to the characters legs, it would be nice if I could ride a speederbike without the cape bunching up around my characters thighs
  3. I forgot to raise the point @Ridickilis that although I do not believe the coloration of abilities should be prioritized, in certain cases, such as this changes from the original model could be reverted for greater aesthetic benefits in minutes. As someone with coding experience in C++ and Java as well as many other languages I believe that with the appropriate access to the previous files just about anybody could do it within minutes. All you would need to do would be to replace the source file in the appropriate directory or specify a new directory path (which would take all of 5 minutes, maximum).
  4. I'm guessing a Hutt for the previous question. True or False: Plagueis was Anakin Skywalker's father and creator
  5. Previous comments notwithstanding (no offense meant) is there anybody that would like to help me bring back style to our action bars?
  6. Thanks for the suggestion, not to take it poorly but I use the abilities in that formation because (as well as enjoying the view) it allows me to remember where they are ^^
  7. My apologies if I sounded rude, the reason is that when I organize my bars I do so by type but I also pay very strong attention to aesthetics. For me, for things to be out or order or untidy in the slightest is like a thorn in my boot. I have no doubt however that there are others who care that their icons are pleasing to the eye as well as functional and while they may not be as verbal as myself I am certain that they would appreciate the change should it be implemented.
  8. I know that the aesthetics of most elements are beyond most players notice and I know that I am strange and perhaps crazy to be so concerned but I am a perfectionist and like things to look good as well as feel good which is why I made this petition. I don't expect everyone to understand but I believe for those like me who do care about the look and feel of their bars as well as their character (the bars I believe are just as important in the aesthetics of a character as what they are wearing) this change could benefit them as well as myself. Also, not to sound offensive but if you two don't actually care what the icons look like in the first place why oppose the idea of their change instead of supporting the idea? Technically speaking the icons should still be in the game files so the amount of effort required to revert the change to these two ability's respective icon's would not be substantial
  9. Here is an example of what I refer to http://tinypic.com/r/29qlfth/8 . In a nutshell the abilities in this example have been stacked in accordance with effect. As you can see Crushing Blow's icon clashes directly with similar Single Target Rage Users and the color scheme of Vicious Throw clashes extravagantly with Force Scream.
  10. The thing is that Vicious Throw shares more traits with Force Scream than it does with Saber Throw. Saber Throw is a non-rage user that has a range of 30m. On the other hand, Vicious Throw requires 3 rage and has a 10m limit which is identical (except for the name and animation) to the traits exhibited by the Force Scream ability Also, the Sundering Assault ability currently shows a single blade held in an upright position that is closer to the Assault or Vicious Slash Icons which show a similar blade albeit tilted to the side. In contrast the current Crushing Blow shows a hand being used to hold said blade and bring it down on a small figure which is entirely different from any other ability in an Immortal Juggernaut's arsenal
  11. No offense intended but the Vicious Throw Icon, specifically its color scheme is deviant from many abilities which share a similar cost and range. In addition, Crushing Blow's Icon is also deviant from the other melee abilities which a Juggernaut may use. In contrast, the Vicious Throw Icon which was used previously matched the black and red color scheme of the warrior's other abilities while the Crushing Blow Icon reflected a seamless merge of the aesthetics that are still being used by Vicious Slash, Assault and Retaliation.
  12. I am aware that I am posting this quite late but am I the only one who thinks the original icons for Vicious Throw and Crushing Blow were than the current one? At present I believe that the current icons are a little bit of an eyesore and should be reverted to its original color-scheme. This is a serious post and I do not appreciate trolls. I would really appreciate the community's support to bring attractive icons back into our Sith Warrior's Action Bars
  13. I am aware that I am posting this quite late but am I the only one who thinks the original icons for Vicious Throw and Crushing Blow were than the current one? At present I believe that the current icons are a little bit of an eyesore and should be reverted to its original color-scheme. This is a serious post and I do not appreciate trolls. I would really appreciate the community's support to bring attractive icons back into our Sith Warrior's Action Bars
  14. these bars aren't just for pvp, predominantly pvp i'll give you that but also for pve besides, I rarely have any shortage of rage between SA/A and the Rage CD (which I can't remember the name of atm xD) so I may as well burn some of it on a bit of extra damage, its saved my skin on more than one occasion when all my primary rotation abilities were on CD
  15. What gear do u have on the dps spec? (particularily the helmet)
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