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Amien

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  1. I agree OP. There's a mission on Taris, where the lightside choice is to encourage republic troops to go AWOL. Obviously, the morally right and honorable thing would be to convince them to go back, which you do with the DS choice.
  2. Zabrak, Mirilian, Rattataki, Humans, and Twi'leks can all have tattoos. That's a fair amount. What species do you want to have tattoos?
  3. I haven't finished the SW story so far, but it is definitely the most interesting so far. Everything they promised the Inquisitor would be doing, is actually happening on the SW. My decision actually feel like the decisions MATTER SI: It was wonderful! the first act kept me involved. The beginning of Act II was great! With a bit of treachery thrown in. The height of Act II was boring, but the action picked right back up on Correllia with the Kaggath and Silencer. >: ) IA: Very nice! Very many twists and kept me on the edge of my seat! I would definitely put this ahead of this Sith warrior story! The only reason I don't, is because the SW actually feels like your decisions mattered. While this was an awesome story, it didn't feel like I was driving. I was just sitting as a passenger and watching.
  4. Actually... If Sidious hadn't been defeated, his massive navy and elite troopers would have been ready for the Vong invasion. The death star would have been VERY convenient to have around to blow their moving home world away:rolleyes: It was a very long time ago, so I won't be able to find the post, but someone pointed out that everything Sidious was doing before the Rebel Alliance appeared, was preparing for something. This person provided even more evidence that the thing Sidious was preparing for was indeed the Vong invasion. Why would you build a massive station capable destroying planets (Which the Vong planet doubled as their primary base), without anyone to fight? Sidious didn't need the death star to end the clone wars, and he knew that. He wasn't expecting the Rebels to appear either, so the death star was not built to fight an insurgency.
  5. 1.) Khem Val (I felt sad with the last choice, either one was lose-lose to me!) 2.) Kaylio (You can never trust her, she's pretty unpredictable and sort of reminded me of the Joker because of this) 3.) Lokin (Your in a power play with him the whole time and you can't trust him at all!) 4.) HK because it's freaking HK!! 5.) Xalek (Because he's a BAMF)
  6. This actually happened to me about a month after launch. I would use my holocaller and it would root me to the ground. I was actually able to build up 20 of the "Hollocall" buffs on myself." I ended up having to actually delete my character after like two weeks of the same issue happening (Yes I submitted MULTIPLE tickets). Your best bet is probably to call them. Luckily my character was only level 14 when this happened.
  7. Well, if you want easy for leveling then go with the Op, since you can just stealth past most things. Operative is also alot of fun for healing, but don't bother with DPS. It's very difficult in Operations. Sniper on the other hand is lots of fun! But much slower, and you'll have to plug and chug through alot of stuff the Operatives can just stealth past. I haven't played a sniper/gunslinger nearly as high as my Op (Level 50), but I find that Snipers come to shine much faster than Operatives.
  8. I've found that once I hit 75% I start using EVERY sacrifice that won't give me the debuff. and just hit my self with the lvl 20 tier heal (Sorc's resurgence). Once I started to that, I found that I had far less problems with force management. You just have to be proactive and not scared to use the skill.
  9. I vaguely remeber using a "Burba Seismic reader" or some such- the same thing he gives you on Corusant! on my Inquisitor . Glad I'm not the only one who notices stuff like that.
  10. I'm afraid there is no other way. You can spend the money on crafted gear, or spend the money leveling up YOUR crafting. FP's will give you the best gear for your level PvP also has a level 20 and level 40 orange set.
  11. Seriously? Why do you guys just want skills from other classes? I want something that makes my class MORE unique (not giving both melee stealth classes a 150% run speed buff for 2 seconds) Instead, give my operative some ranged debuffs to offer more group utility (but not a healing debuff like maras) Operative: a new perk thst has Weakening Blast apply a -15% outgoing damage debuff Lacerate now slows your target 20% for 4 seconds Larger accuracy debuff after Flash bang expires (snipers and Operatives) A debuff that gives a +5% critical chance on all incoming damage to a target for 6 seconds.(or just add this to laceration and give it a 30% proc rate) the effect cannot occur again for 30 seconds
  12. Operative excels at staying alive in that they can Vanish, ammunity to white damage for 3 secs and a self bubble on a 45s CD. And that they have the easiest time kiting enemies with their medium insta cast heal. I can argue that they are even easier to shut-down at the BEGINNING of combat. If you can interrupt our Kolto Injection (Under wolrd Medicine), the only heal we have left is kolto probe. Sage is the "squishiest" healing class, but is capable of the best numbers. Merc/Commandos have the highest single target heals, coupled with their heavy armor are extremely difficult to kill. However while they're healing themselves they aren't healing their team. YOur not going to find an "OP" healing class. Each has alot of strengths and weaknesses.
  13. Lol exactly what I was thinking. The scene after the final boss and all the entire Act II cut scenes were phenomenal. Act II definitely pulled the emotion out of me!
  14. I'm not positive on this, but I'm pretty sure that his helmet hides his Lekku. The helmet you get also hides them, I believe.
  15. What about the "new Player Help Thread"? That seems like a biggy, along with the Customer Service thread.
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