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Swaggz

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  1. Swaggz

    Bye bye.

    It's funny how people are saying the story here is so fantastic. Yes, the story was good from 1-50, but after? Not so much. Very little replayability and a bunch of choices that don't really matter in the end. As for group content, the lack of any meaningful group content ends up hurting the game. I remember on release and even in RotHC, plugging wasn't bad. People knew how to play their toons and FPs were actually farmed for gear and mods. Now? Not so much. People have zero idea how to play their characters. They have zero idea what is expected of them in group content. It makes the rest of us casuals who spend an extra 10 minutes to see how to maximize our toons look "hard core". The lack of raiding centric and casual raiding guilds will continue to affect the quality of players in game. Less guides being written. Less people and guilds willing to help others learn. All your left with is people smashing 1-3 buttons or face rolling across the keyboard, playing "how they want to play" then complaining that content, both single player and group, is too difficult. (See comp nerf outrage after KotFE dropped as an example). Unfortunately it took me getting into an GF EVSM pug and wiping on Gharj 4 times in a row to realize how bad people are in groups now.
  2. 216 is for SM Ops? Really? You can do any GF SM Op in old 198 gear or 200 blues (probably less) thanks to bolster. Hell, EV/KP HM can be done in 208s if you have a basic clue on how to play your toon. Once you get 216 (6/6) that's HM, not 220...
  3. Overall, kind of a waste of a sub. Yes, it was nice getting HK and Niko but outside of that, eh. A lot more negative than positive to say about this xpac.... - Choices don't matter nor does being Light or Dark side (the latter never really mattered though). - Chapters are too short. 15-30 minutes of actual game play per month isn't very "EPIC". - Ending was extremely anticlimactic. - No real meaningful group content. No reason (or carrot) to run Tac or HM FPs other than for an achieve. The later isn't worth it for gear or even conq, especially when you can face-roll through GF Ops. - No new Ops. Biggest let down and seemed to be the biggest cause of people leaving/guilds collapsing, IMO. - Lack of Conq choices/changes. They couldn't even incorporate the Star Fortresses, Bounty Week, or even more planetary Heroics into them since they are now weekly's. - The fact that an MMO is turning into an online RPG where people play next to each other and have zero incentive or purpose to group (yes, would be nice to actually have forced group content to advance the story like in FF14). My sub, like others here, will be up in the air. If they don't have 2-3 new Ops ready to go by the time the xpac drops, or very shortly after, I'll probably bounce as well and come back at the end and play everything at once on one toon.
  4. Well, just when I didn't think you all could pull something even more stupid than before, you pull this. I'm not even mad. I'm actually amazed at the stupidity of this event. Re-roll characters that we have already leveled since launch for some legacy achieves and random pieces of legacy gear....wow...really? Where are the new Ops and FP's based on the this Xpac? Where is the actual new group content to hold us over after we play the 60 minutes of "epic story" every month? If this was the best idea you all could come up with, I'm even more worried about the future of this game than ever....
  5. I could use some help on deciding which beer I want to drink this weekend, but other than that I'm good. I think I'm more than stable mentally, fiscally, emotionally, etc etc etc. Thanks for your concern though.
  6. AH, but you didn't create a post seeking others who play the same way you do. You may have started off as that, but as soon as you brought in how others use LFG and complained about it, it became a different thread. If you really wanted to write a thread to find like minded individuals, that's what you should've stated. You should've just stuck to that, "LFM more people who play like x..y...z". Instead you wrote a small essay on not only that, but on the social and LFG "problems" as you see them in game. Criticizing how others play yet expecting them to respect the way you play. This is shown in the initial post and subsequent posts after. So yes, the TL/DR version of this is a "Do as I say, not as I do" rant. No "Wow, just wow" involved. Because you play in a game that doesn't allow for anything other. Builds are standard, no hybrids. Rotations are set for optimum DPS. If you don't use them, you'll probably fall behind and fall behind by a lot. Walkthroughs are there if you want to use them, but then again, you've already made it clear that you don't like the fact that 7 or 15 other people don't want to carry you in a pug. This game isn't the best example of what you listed above. TSW on the other hand, great game for what you listed.
  7. Actually, after a decade plus of playing MMO's where you end up is just as important as how you get there. You're right, people play the game differently, but don't expect others to make special accommodations for the way you play if you're looking for a pug. What you wrote here completely justifies the LFG issue's you're complaining about. This is the only thing you said that makes any sense. You're right, it's a game. Any accomplishments here are nothing more than a warm fuzzy and have absolutely no bearing on anything in real life. It's just a momentary good feeling that you advanced past something in the game. Nothing more, nothing less. Oh, yes, I did read your entire thread. For those who didn't for the TL/DR aspect, it pretty much sums up as follows. You're venting about how others play when it comes to LFG and pugs. You want others to respect the way you play, but you don't want to respect how others want to play when it comes down to how they want to form their GF pug groups. It pretty much boils down to a "Do as I say, not as I do" rant.
  8. 5 mil? For a SM run? Why are you wasting credits on content that is face-rolled through?
  9. Because you're complaining about how others play. I'm just stating what the majority thinks. If you want to learn how to play your toon from scratch and learn the fights without looking at any guides, go ahead. That's your prerogative. Just don't complain that pugs in Gen Chat don't want to invite you because you don't know your class and you don't know the fights. I'm sure the 7 other people in group just want to be done in an hour or less and move on to something else without having to carry a sub 3k DPS who doesn't take the time to at least familiarize themselves with said fight or their class. But here's an idea. Find 10-20 like mined individuals who want to learn everything from scratch. From there form a guild. Then you can run GF Ops with other like minded individuals who also don't know the fights or how to optimize their toons. You will be able to beat your head against the wall for the next few months learning SM Ops that have been out, and nerfed, for the past 1-4 years. That would be your easiest fix instead of complaining how people set up their pug groups. Or you can set up your own pugs and state that you will only take people who have never done it or have never read any guide on a Op or class. Either or, easy fix.
  10. And the people who are spamming LFM have every right to expect people to know the fights. It's a pug and most pugs don't really want to take the time to teach every fight. If you're new to them, get a guild and learn the fights. UM, if you don't follow or at least look at the class guides, the rotations, and have at least a vague idea of the fights, then it's not "robing" you of anything. On the contrary, you're doing a disservice to the 7 or 15 other people in your group by being unable to pull your own weight. Just that comment right there underscores a problem. The amount of people who still can't get past SM Lurker and SM Master & Blaster because of a lack of DPS is still high. Hell, I was in a pug that needed 3 times to get past Gharj becuase the DPS was extremely low. Although watching the boss enrage 3 times was rather comical.
  11. Unfortunately not. Family commitments keep me from doing any early runs.
  12. I'm looking for a HM Ops group that starts at 9pm PST, 2-3 days a week. I have a Merc and Trooper DPS ready to go and I am not looking for a faction specific group (ie: Imp or Repub doesn't matter to me). Am also working on another DPS and a healer (both factions) for possible HM groups in the future. If interested, please let me know who to contact if interested.
  13. Added my cent and a half to the last question on the survey: "Early access is always a good thing, but if you really want to keep people subbing you need to make it worth it. 500cc is a joke for being a sub. The Secret World has a great F2P system. All new content costs 1200 FC coins, and those that sub get 1200 to spend each month in the store. To get the new content, subs still need to spend 1200 coins on the content, but they also get a 3 days early access to all new content/chapters. If you want to keep those who sub around and broaden your sub base. First I would take away the Ops, PvP and gear restrictions on F2P and Pref customers. Less content restrictions on those 2 player bases would increase the population for endgame and make it a bit more healthy than it already is. Now, below are some ideas to keep those of us subbed to continue subbing and to attract more to sub. 1. Increase CC coin rewards. 500cc is a joke, especially when most everything costs 1200+. Increase the CC reward to 1200-1500 per month for subs. 2. Sub only items in the Cartel Market. Having certain armor, weapons, perks, etc available to subs only in the market would make subbing more attractive. 3. A discount for all Cartel Market items. An XX% discount on all items while being a sub would be attractive. 4. A monthly "goodie box". This could contain Bind to Legacy XP buffs, Valor buffs, Companion gifts, GSF paint jobs, high level potions, adrenals, stims, etc. Adding a rare chance for a unique stronghold decoration, armor set, crystals, GSF ship, mount, etc. 5. Crafting buffs. An additional 5% to crit proc's would be good or a 100% RE rate buff. Those are just some random ideas to make things a bit more attractive to actually have a sub." Hopefully they actually listen to what people had to say on the survey and are not just paying their player base lip-service...
  14. Korean MMO's are worse, but being a Japanese game the grind isn't that bad. No worse than others.
  15. Easier on the wallet. An extra $380+ a year to spend on other games (sub+CC coins).
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