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JackNimbyl

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  1. Saw a guy AFKing like 2 weeks ago. Saw him again yesterday, Valor 64 with Oranges and Centurion gear. Seems like some people AFK all their way to battlemaster. Not to mention passing the ball to the enemy team on purpose to speed up the game, probably needs to get War Hero before 1.2 comes out. Forget that, vote to kick whether they are AFKing or not.
  2. TL;DR 1v1 Civil War: Guarding a turret by myself. Get stunned by a shadow----they start to cap-----use my CC breaker (or else I wont get out of the stun before they cap) and attack-----get stunned again----I cant do anything----they cap=Unreasonable. Though the player who has done this to me is suspected of cheating from multiple people on my server. So this may not even be possible. If you play on Mandalore the Indomitable you might know who Im talking about. I've heard many people complain about this individual. FULL QQ: I was sitting on a turret we capped to guard it for Alderaan. A shadow comes in and stuns me and starts to cap the turret. I use my CC breaker ability (unleash) and start attacking him. If I did not use my CC breaker he would have capped the turret, the stun would have lasted that long. Then he just stuns me again and then caps the turret before I can get out of it again. I'm ok with having stuns last as long as it takes to cap, or else thered be no way to take objectives. But for one class having the ability to stun me for that long, TWICE in a row, I find unreasonable. Then again the person who did it on my server, I highly suspect of cheating. Many people in my guild and the Imperial side on my server agree on this. I know multiple people who have sent in tickets about him including myself. It seems that his abilities go off way faster than any other shadow that I have encountered, and his cooldowns are a lot faster. So maybe this isn't possible for a shadow to do after all. Also this player has been able to, by himself, stun lock me and another player guarding the turret and capped it. Even after I used my CC breaker.
  3. JackNimbyl

    mvp

    Before the only 4 medals count patch I would vote for whoever had the most medals. Now I vote for the second most important thing, the person with the most damage.
  4. I agree. In the 50 bracket geared out healers are too hard to kill. Even if you have similar gear. 1 v. 1 no class/spec should be virtually immortal and it ends up just being a stalemate. 2 v. 1 it takes longer than it should. Stuns? I dont have enough and they have to cooldown. I use them strategically too. L2p responses: i guess if you cant think of anything constructive go ahead.
  5. Thinking about switching up some mods. Are there any rage juggs or the republic equivalent trading out surge for power or still sicking with surge? Just wondering because of the surge nerf patch.
  6. No even sage healers are a problem. Ill interrupt their channeled healing and then they just use another healing power. Interrupt does have a cooldown, I can't just spam it like you suggested in your rotation. Also, I already said I used all the CC I can and I am smart about it. I don't just spam CC one after another. Ill hit 2 smash crits, but while force crush and force choke are recharging they can heal themselves from <20%. Keep in mind they have knockbacks and stuns on their own. So while I'm running back to them or stunned or waiting for my force crush to recharge they can heal themselves a great deal. And yes I am talking about healers in full champ or champ/BM gear. Finally, no I am not a bad player. I am always going for objective, conservatively use CC, know my primary attacks and rotation, attack healers/tanks first, switch to soresu and guard ball carriers when needed, use a variety of abilities to reach my full effectiveness, know when to pop relics, get invited to join premades often....etc etc. I should have known a l2p response like this would come up. But I am sure there are good players out there who somewhat agree that killing geared out healers can prove difficult.
  7. How do you kill healers of similar gearing then you 1v1? I cannot seem to out DPS their heals as a Rage Jugg all champion and a few BM pieces. Ill be getting mutiple 4.5-5k smash crits and I still can't DPS them down by myself. On top of that I'm using all the CC and interrupts that I can. Sometimes, 2 v 1 healer it cant be done. 3 v 1 is always possible but it takes a really long time as well. Other combinations that seem to be able to keep themselves up indefinitely are healers on guard. Am I doing something wrong? I really have tried a lot of things to take them down, and I am not under geared. Or are they just OP?
  8. It would make them seem less esoteric.
  9. Im sure most of you noticed that the BM vindicator gear gives you useless secondary stats for a rage jugg. However the war leader armor has surge for the chest and boot pieces and I'm thinking of getting these. Thoughts on that? Only thing is I'm kinda afraid they are gonna change the stats for BM Vindicator armor later on which makes it more useful. Or change the stats for war leader armor and take the surge off. Should I be afraid of that? Also with the surge nerf does anybody think I should be going for power instead as a rage jugg? Or should I keep trying to stack surge?
  10. I think she's just there to showcase all the classes. Almost every class is represented in the trailer. Jace Malcom- Trooper Shae Vizla- Bounty Hunter Cowboy hat smuggler dude from return trailer-Smuggler Satele Shan- Jedi Consular Satele Shan's master- Jedi Knight Darth Malgus- Sith Warrior Darth Malgus's master- Sith Inquisitor Imperial Agents-sorry....
  11. Say you get a 5k hit, do you get both the 2.5k and 5k hit medals? Or do you only get on and have to do it again to get the other?
  12. JackNimbyl

    Told to leave

    Next time you get told this, get the ball and bring it to your own side. Or say youll guard the door/turret then leave it alone.
  13. A talented sith warrior with absolutely no aspirations for political power. Disdains the intrigue and power plays of the sith. Prefers crusading on the front lines in the name of thrill and glory. But not on the empires behalf.
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