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DrewFromPhilly

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  1. This is so naive I don't even know where to start. I mean honestly, really? I could go on all night blasting the muppets at BWA, but my sub literally ends in less than three hours and this will be the last post I ever make here so idgaf. Actually, I've already done that with several lengthy posts which were all deleted. I get that some people still like this game, and good for them. For a while I did as well. But don't be ridiculous. You're talking about the most unresponsive community manager I've ever seen (in ten+ years of online gaming) who protects BW behind a wall of ambiguity, empty promises, and straight up lies when he does actually bother to communicate with us (e.g, his job). Oh, and Ben? Really? This is a guy who comes into this and gives us two-years of single player DLC - the man doesn't even know what an MMO is. The man who wrote a long-*** post last may assuring us that the game was in fact not falling into a ravine (it was), in which he talks at length about how awesome rehashed content is and how *exciting* and *awesome* but super-secret stuff was coming. That turned out to be uprisings BTW. Oh and he just said on twitch that the GC grind is exciting so there's that as well. The other guy I don't even know, except from the one time he said on one of the streams I bothered to watch that the staggered chapter release was a mistake on his part - so he's definitely a winner as well. But sure EA games is the devil and BWA is the greatest developer ever. Peace out and GL.
  2. It's like the Battlefield games with them, if they don't do as well as Call of Duty then **** it let's try again next year. Battlefield 1 has barely even come out and actually isn't half bad but they're already talking about this year's release - SW battlefront 2. That and madden and so forth, yearly installments and constantly trying to hit it big with title after title - they are not used to the whole MMO idea of releasing a game then supporting it for years. If they decided SWTOR would never beat WoW or significantly tap into the millions who subscribe to that, I don't see how EA could look at that and rationalize or justify bothering to spend money on improving this game.
  3. WoW also has an app that lets you mess with your character, use the auction house, chat in guild chat, and so forth on your phone and is over a decade old Meanwhile BioWare Ausin can't even write accurate patch notes
  4. Handing out gear doesn't keep players invested (e.g, subscribed) - when you're not making content, shove them in a hamster wheel and keep leading them on with empty promises.
  5. If anyone is expecting anything other than vague, non-committal, empty promises they haven't been paying attention.
  6. too bad swtor doesn't have addons like wow's **** which is funny because wow is 12 years old too
  7. To be fair you will probably have fun leveling with the stories and there's enough content at endgame to keep you engaged for a quite a while. The animosity and frustration you are seeing is from players who've been here for years and have already finished all of that - and are tired of BW expecting them to just replay the same content indefinitely. For example, they have not released a new operation in over two years yet they've put the old ones into the grind for this new gear system - grinding to access ops they've already beaten dozens of times. Another issue is that for the first three years of the game they actually focused on the overall MMO aspects (pve, pvp, etc.) but then inexplicably the last two expansions focused entirely on single-player chapters which left many wondering what kind of game this is now. Then there's everything else. Their lack of communication with the community, their empty promises, the bugs and glitches that constantly seem to find their way into everything they do, and so forth and so on.
  8. I think the issue is that people can see the potential the game has, but over the years they've also seen BW fumble their way through terrible ideas and bad decisions one after another and never really meet that potential at all. I can't speak for everyone else, but I have absolutely unsubbed/unsubscribed (as a founder) and this is the last week I'll ever be on these boards. I'll probably watch their stream on thursday just for a laugh then I'll forget this game even exists - five years of empty promises and mind numbingly idiotic decisions from BW is enough IMO.
  9. It's the same story repeating itself over and over again. Why even bother telling them - they won't listen, and even if they do they're too incompetent to do anything constructive about it anyway.
  10. The token gear sets that came with Makeb were actually pretty ******. Also this. The original war hero bounty hero gear was probably the best looking set BW has ever made. But let's not forget that awful battlemaster knight set though...
  11. To be frank, if you can describe the lifespan of SWTOR over the last 5 years in positive terms then you have absolutely no business throwing the word narrative at anyone. People are bringing up valid and legitimate concerns and you just throw them aside with semantics and disregard everything they say. Good luck with that whole trying to whitewash the truth from existence in a naive attempt to bring in new players thing, though. My sub ends next week so i'll be honest I don't care, but I am rooting for you all the same. Can you save BW Austin from themselves and help improve swtor, and bring in new players...by arguing with people on the internet? Time will tell. Good luck, we're all counting on you.
  12. Yeah all of that made DA:I the best in the series for me tbh. And you're right it wasn't like the zones were empty or boring, they all had rifts, dragons (those were ****** fights too), and even sidequests with cool background stories like that one in the dessert where you figure out what happened to the family of surface dwarves. Or that random haunted mansion (I think it was in emerald graves I can't remember though), or the temple frozen in time in the 1st dessert area. That stuff was awesome. It also extended the game's length to almost 100 hours (for me at least) which is triple what I spent playing the first two games. So yeah if andromeda follows suit with something similar to that I'd be all for it.
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