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prodarkwolf

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  1. the remove CC skill (i dont rember the name) should give a short inmunity to every cc, like 2-5 secs, is absurd that now u remove a stun in order to be restuned 1 sec after that. full resolve bar(inmunity to cc) should last longer.
  2. ok then, for ignorant people like u, the bosses should drop only mods, armorings, enhacement etc no? we have too litle loot, only 1 set and cant chose any other item, and now the people want less loot ever, only gems not item. craft is a secondary thing, this isnt a pvp game(like warhammer) so it is a PVE game, and yes, when someone kill a boss in operations and get something he MUST be able to equip it, when we must go to the auction house to buy the raid gear because the bosses drop the same gear but with 1 slot less will be the end of the mmorpg like we know them. but of course, we have servers with a really low population, and this feels like a solo rpg so now we will be able to buy all our gear, and the clueless kids are happy since they will be able to buy the best gear. but are the same people that calls casual to someone who killed close to all in nigthmare and want to have a RAID armor that cant be buyed and weared by a lvl 10,....... nice
  3. TOTALLY AGREE. the thing is, now u have lots of orange gear if u want that look, after the patch u will have close to the same orange items, but will have to break hundreds of them in order to get the recipe. and raid people will have to break the items that they loot if they want that look do u think that it is fair??? OMG
  4. if this go live like that will kill the game, or at least lot of people will quit ( me and everyone on my guild at least) all the critical craft with augment thing is absurd and the worst idea possible, they could have made a buckle to add an augment in everyitem (armormech would do it for ranged weapons, synt for force armors etc) so crafter would gain someting and woldnt kill the game. like it is now, everyone will be forced to break every item that drops with better stats( or better look, or higher prestige one, like nigthmode operations per example) and the chances to get the schematics arent 100% i think. SO, with this nigthmare that they call a patch we will go to the new operation, something drops, we break it, and we can gain NOTHING, so we need to spend dkp again when it drops untill we get the schematic, and of course, armormech and synthweaving will be THE ABSOLUTE MUST HAVE tradeskills now, great. they nerfed biochem many times because we was forced to have it, but didnt learn nothing and they are doing the same mistake again. short answer: we will be forced to have syntweaving or armormech so wrong here. we will be forced to break every item that drops( since u will want to have the latest nigthmare operation gear)and it wont have 100% chance to get the schematic. we wont change the gear never, since lvl 10 gear will be THE SAME as lvl 100000000 mega nigthmare 100people operation. tat least the operation gear MUST HAVE the augment slot on it, so the people that et together to kill a boss and get an item can equip it, it is more fair than a lvl 10 getting that look on the auction house for money. Some fix to this: the buckle idea like i said. or the Look Tab, u can do many things, but pls forget this awfull idea
  5. yes we need something, it is absurd, we do less dmg than commandos for examples, havent any healing, our cc is inferior( every ranged have a ranged stun, our is mele, everyone have aoe knowback instant, our need to be in cover, the only thing better is the aoe cc) but we do 0 dmg against tanks, and less than normal dmg on the others targets my aimed shot do 4030 on tolltip, so with my 73% crit mult and since it ignore 100% armor it should be hitting for 7k+( critics) and i never have hitted for more than 5k. so yes, they need to give us some yellow skills or a stance to bypass some armor(like commando) and ofcourse fix our dmg, is absurd that skills that have 100%ignore armor do 20-40% less dmg than on tooltip.
  6. yes, shadows are the best pvp class by far, and it will be nerfed after everyone see it on rated pvp. they will win always in 1vs1 and most of the time on 1vs2 and have the highest utility for rated pvp.
  7. yes it is absurd, if something happens on eu servers, it is happening on american servers, but sure, the beta was only for americans, the weekly downtimes are on european time only, and the downtimes on midle of the day are for europeans only, so we pay the same as americans but: -we dont get beta( yes 0.0000001% of the betas was europeans nice) -the weekly downtime steal our time only, while they sleep. -conventions like guild summit are on america. but yes, we cant say anything or it means that we are criying omg and, when they say on server message that are bringing down servers, they say that we will be told the reason on the forums. i havent see the reason on any of the 3 downtimes. only that it is for the FREE trials but nothing really,
  8. los YES i thought like that, and did a post about it 1 minute ago, they should make a buckle like on WOW, but they dont want to copy( more) of others games or i dont undernstand it, is a easy way to let crafter be usefull and would let us to have diferent armors, because i can be wrong, but there are only 1 or 2 crafted orange armors now
  9. first of all, im not english so sorry for my language. like i said in another post the idea is really terrible and i cant undernstand how intelligent people could make it( they will loose a lot of people with this change). the idea, like i undernstood it is that crafter will be able to critical craft orange gear, so it will have 1 augment slot. But then, someone will have the same look from lvl 1 to lvl 500000000 since it will be the best gear out there, yes u will have to change mods, but it will be better than the last boss of a nigthmare raid, is absurd. we have too litle diferents armors allready, with this change we will be FORCED to wear the new orange crafted gear, how many armor are those? 3? 4? is absurd that everyone will have the same look. by all this i say that is the worst idea ever, and i will unsub, if they want a crew skill be usefull make an item that do 1 socket on any gear( raid purple gear included) like the buckle in wow. i think that it would fix the problem on crew skill being useless and would let us to have more diferents armor than mario bros have
  10. all this idea about augment slot on orange crafted is terrible and the worst thing that they can do. if they implent it like it is rigth now, i will unsub and stop play. the idea is that crfated oranged gear will have 1 augment slot, so it will be better than EVERY other piece of gear, even the last boss nightmare raid. yes, u can remove the mods and put them on the orange armor but then u will have the same armor since lvl1 to lvl 5000000. it is ABSURD. there are too litle diferents armor on this game allready, but with this changed we will have fewer, since every pvp gear,raid gear etc wont be crafteable so we will have 3-4 diferents look, and i wont pay for that
  11. why is the gunslinger the only class whose 100% dmg is white? so can be dodged, parried, blocked, etc? and do less dmg, because my skill tolltip say 4100 dmg and i only do 2k or so, meanwhile the others class do 90% of their tooltip dmg
  12. as gunslinger im the class who most need the accuracy, but going further 100% is a waste of stats since i have killed close to everithing on hardmode OP with 101% accuracy i never missed. yes i know my offhand can miss and my special atack will do 33% less dmg, but even so it would be a 18% of my atacks or less so it is the worst stat possible. the stats on the full columi gear and rakata gear for gunslinger are those:( other dps class have close to the same stats) -- ---- end cunn acc pow crit surg columi 558 531 144 141 58 96 rakata 574 554 255 114 144 0!!! diference +16 +23 +111 -27 +86 -96 so, when i change my heroic gear to the best gear out there i win close to 0 end and cuning, i win ton of accuracy( with columi gear and rakata in every other slot i allready have 101% accuracy, so all those 111 accuracy are usseless) and i win a lot of crit, but with dismising returns it will be nothing (2-3% or so i think) but i lose 30 power ( one of the better stats) and 100 surge ! they MUST do diferents pieces or diferents mods, is absurd that there isnt any 140 mod with surge and crit out there. and battlemaster gear have the same problem so they are forcing to every highend raider to have accuracy in every slot or wear a lower lvl mod(columi or champion). i think that this problem should be hotfixed ASAP but i know that they wont do anything, but at least i hope that for next tier on 1.2 we have diferents pieces on raids . BTW: why smuglers are the only class whose pvp and pve set have the same look anyway¿
  13. oh, then meles must be GODS of pvp and have pvp gear, talents etc, only to have a chance to kill a noob ranged on greens and spaming 1 botom? my main is a gunslinger, but i have a sentinel 50 too so no, im not a melee criying for nerfs but i think everything that i said is fair. meles must do higher dmg because have less uptime, but everyone would whine on that so both do the same dps but meles have less uptime. and they give an aoe knowback to every ranged to make the diference bigger and u say me that it is fair??
  14. yes, meles autoatack(spameable atack) MUST have 30 yards like operative one, it do crap dmg but at least can do something when u are chasing the sissy rangedd(90%time) and the break cc ability HAVE TO give us an inmunity to every cc for 5 secs at least, is too stupid that u brak a stun and get restuned again. oh, and knowback, must go out. why every ranged have knowback but only tanks have sumons?? if every ranged have ae knowback every mele have to get a sumon, is comon sense.
  15. why there isnt a hide hood option?? we have a hide helm ok, but some clases only have hoods(like sentinels) and hide helm dont make anything we want to see our head !
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