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Friedi

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  1. Hi, A few days ago I had an interesting chat with a guild mate. It turned out, she was somewhat angry, she could not get to 100% of the location achievements, because these achievements mix PvP and PvE tasks. (And indeed, on a PvE server it is almost impossible to find 500 players who are PvP flagged, so these achievements are indeed almost impossible to get). Anyhow, it did not bother her, that she will never meet the 100% on the space mission achievements, as she does not do space missions. For her, the difference is the percentage shown in the tree view. And this frustrates her quite a bit. I have a slightly different view on things. For me, each achievement stands on its own and the tree view is just a way to sort them. The percentages just help to find unfinished achievements. So I propose the following: Replace the tree view by a list view (maybe similar to the files in windows). Add filters to this view. Filters could include • PvE vs. PvP • Imperial/Republic • Class (all the companion achievements and class story achievements) • Activity (killing / crafting / exploring) • Location / sublocation • … This would allow things like: Show me all PvE achievements on Tatooine Show me all exploring achievements in the galaxy … There can also be a percentage for the current selection. This system could help to avoid frustration at least for some player. Regards Friedi
  2. I have a similar problem with another space mission (Hydan Way Blockade, I believe). Sometimes the displayed text gets very strange, displaying bunches of numbers...
  3. I experienced this with a imperial agent. This was a character I created way back, but never really played. I started active playing on the character after the 1.5 patch. I first acquired synthwaving, then figured out, this was the wrong skill for me. Afterwards I changed to Armormech. Then I started crafting. The first blue schematics included stealth boots, which disappeared after a short time. I also experienced this with the blue stealth belt schematic. After that I pretty much stopped crafting. From what I read here and in other places, it seems that most, if not all characters with this problem changed their crew skill at some point, so this may be related to a change of profession. I did this after the 1.5 patch. Also it seems that only schematics disappear that were reverse engineered. Hope that helps Friedi
  4. Same here. And for me, this was also my second crafting skill. First learned synthworking, figured out, this was the wrong skill, then switched to armor... No blues for me I get the blues... Regards Friedi
  5. What I would like to see: 1) Developer Q&A (a live stream would be nice) 2) A new render video (I know this is major effort...) 3) Voice actors would be nice 4) Photo oportunities would be nice And I would enjoy a Meet & Greet
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