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kninekaji

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  1. For an entire warzone? On every hit? For two players in the same warzone and in the same guild that run together all the time? Suspicious for sure.
  2. Here's another coincidence to this "suspicious" anomaly; this same player referred to a critical hit hack in another thread. All respect lost, if it turns out to be something other than a bug.
  3. So my analysis was assumptions, but yours is spot on? I'm sure BW would of liked to handle this "behind closed doors" which is why they ended up closing all the threads opened about it. However, they should of made absolutely sure they were in the right before doing so and calling customers frauds. I made this thread prior to getting a personal apology from BW, and the reason I made it is so that others are aware of what happened, sorry it threatens the game you seem to want to protect.
  4. So gathering more information is a bad thing? Closing the original thread was the worst thing they did as it limited the amount of information they could get on the issue (and also made it appear they were trying to hide soemthing to those involved since we KNEW the event occured as we were there), which probably could of helped the investigation of the issue. You seem to think they did everything they could once they were aware of the issue, but I digress as I actually sent private messages to the GM while he was on line telling us to leave. I used this information when I opened a trouble ticket right after it happened. I then told the CS rep that picked up my trouble ticket the exact time and message that I sent to the GM when he was online. A simple search of my chat log would of proved the event factual. Glad they put so much effort into the matter. There are other factors that played into the way the moderator responded that I will not discuss.
  5. So breaking your own TOS and discussing actions taken against players on a open forum is "responding appropriately"? BW in no way shape or form handled this properly, and anyone with any business sense agrees with this. You never ever slander customers (or partners or whatever) unless you are 110% sure you are correct, unless you enjoy being viewed as incompetent . They continued to investigate the matter because more and more people surfaced with raw images of the occurance, not because they were trying to be thorough or provide some kind of service, it was a reactive response to cover there butts incase more additional information surfaced. What happens if a video popped up before their secondary and tertiary "investigation" found the event to be true? Learn to read without your BW blinders on. See below. Now can you please keep your biased opinions out of this thread, it only makes the BW Cool Aid ring around your lips more obvious.
  6. kninekaji

    I knew it!

    So every person you every fought in a mmo was the same level? You are full of it. You are not a PVPer, you are a carebear pretending to be a pvper. Ever been in a raid group looking for world pvp? Please take your pve opinions out of the pvp forum, we don't go to yours and polute it with inaccurate information.
  7. kninekaji

    I knew it!

    Says the guy who doesn't world pvp. How do you know what its about if you never did it?
  8. kninekaji

    I knew it!

    Right, cause clicking your mouse a few times and waiting a minute or so for loading is sooo difficult, do you get out of breathe standing up from your chair? What you said is absolutely the reason for someone like you to roll a PVE server and the difference between pvpers like us and chumps like you. We do not want to kill low level players for giggles, we want competition which is why we started this fight and followed up this fight in The Black Hole. Again your PVP inadequacies are showing. The zerg you speak of is acatully a carefully orchstrated ballet if you will. Chumps like you can't figure out the moving DMZ line and get caught in it and wrecked, then yell "zerg zerg", when its actually your lack of pvp skills that was the deciding factor. Thanks for making it obvious that your pvp credability is nonexistent so others can ignore your future posts on the topic.
  9. kninekaji

    I knew it!

    You obviously do not understand world pvp, so your comments really do not add any valueable input. Let me break it down for you, so you can pretend to understand it. We did not go to Hoth to exclusively gank low level players, we went there to stir up the repubs to come pvp. Why did we pick Hoth? Well its pretty complicated so let me explain; we went to a bunch or plants and tried to find people to pvp with. Ilum is a ghost town, Corellia has horrible load times, so queueing from there is painful. The Black Hole is great, except people just run into instances instead of fighting. So what does that leave us? We surveyed other plantes and this had the most traffic. Why pick the planet/base with the most traffic? Because it greatens the odds of someone calling a guild or spamming it on fleet (which apparently happened). So apparently there was a "need" for our ops group to be there. When rolling a character on a pvp server you should be aware that there is no such thing as "fair" pvp. There isn't any "this area is for pvp, and this area isn't". If its a contested area and you are on the opposing faction, be ready to fight, plain and simple, level/gear/gender/religious/race/age is irrelevant. Don't want to fight or be ganked, figure out a way to get out of Dodge when you see red before they see you. Your TOS argument is pointless, killing anyone on a pvp server while they are questing would be a violation of the TOS by your definition. I mean should i run up to someone, wait for them to kill their mobs, wait till they med up, wait for his cooldowns, then we can start fighting? Or maybe I should ask them what gear they have before trying to fight them, if I have better gear, should I remove a few pieces to make it fair? What about the skill difference, should better players play one handed, or maybe with their monitor off? Get real, roll on a PVE server and keep your PVE mentality out of the PVP forum.
  10. Publicily slandering paying subscribers, insisting that this was looked into, only to find your foot in your mouth when you realized that it was indeed a factual event. Nice way of treating your customers, shall we expect this type of "customer service" in all your games? http://www.swtor.com/community/showthread.php?t=465256&page=23
  11. I was in the raid when this happened, Kiroshei's post was not a fraud. Bioware is straight out lying to everyone to cover their rears. I am utter astounded that they are actually publicly calling one of their subscribers a liar when there was about 20 other people in Hoth and in the raid that witnessed it. I actually have a trouble ticket open with CS from lastnight when it happened. Just another example that shows how messed up it is at Bioware. Lying directly to all of its customers on a public forum. This company is a complete joke, stay away from this game and pretty much anything Bioware releases.
  12. So pvp on a pvp server = ban? Guess the only pvp swtor players will see is when GW2 releases
  13. Mistakenly made this post in the wrong subforum, posting it here instead. So I have been on The Fatman server since I started this game in late Jan. This server has been the most populated PVP server for a long time and has always had a fairly large active player base. It was typical to see at least 2 fleet instances up for most of the day. At peak times or on weekends, it was not unusual to be in queue for 30 mins just to get in the game (on freebie weekends you could be in queue for 50-60 mins). Once in the game, PVP queues popped all day and through 6am EST. Just the other day, we had 5 CW instances up at 6am EST on a wednesday. Fast forward to yesterday, which is a free weekend. Single instance up and less than 30 people at 1am EST on a freebie friday night. The GTN no longer has the abundance it once had and the player base is dwindling. If this is happening on the most populated PVP server in the game, I can't imagine how bad it must be for people on low pop servers. I would be willing to guess that over 50% of the player base on the Fatman have either unsubbed or are in the process of doing so (no motivation to log on = subscription being cancelled soon). With the lack of any information from BW regarding anything that actually matters to pvp players, my assumption is that this is the end of the road for us. If they actually had anything in the works, we would hear about it. I mean they have no problems pulling content right before a patch after hyping it up, why wouldn't they be more than willing to provide information on future PVP updates? The real answer to me is, THERE IS NONE. Most PVPers would be happy with 8 person queues until the ELO rated system could be implemented, but I am pretty sure the only way this will be implemented now is as a last ditch effort to save subs. Dimishing player base - CHECK No updated content other than "fluff", (I mean legacy) - CHECK Zero updates from the development team regarding status of said content - CHECK Constant bugs on every patch - CHECK Development team saying something is fixed in the patch notes and it is not fixed in game - CHECK New bugs to go along with the old ones that never get fixed - CHECK Cancel subscription- CHECK GAME OVER, time to wait for GW2.
  14. So I have been on The Fatman server since I started this game in late Jan. This server has been the most populated PVP server for a long time and has always had a fairly large active player base. It was typical to see at least 2 fleet instances up for most of the day. At peak times or on weekends, it was not unusual to be in queue for 30 mins just to get in the game (on freebie weekends you could be in queue for 50-60 mins). Once in the game, PVP queues popped all day and through 6am EST. Just the other day, we had 5 CW instances up at 6am EST on a wednesday. Fast forward to yesterday, which is a free weekend. Single instance up and less than 30 people at 1am EST on a freebie friday night. The GTN no longer has the abundance it once had and the player base is dwindling. If this is happening on the most populated PVP server in the game, I can't imagine how bad it must be for people on low pop servers. I would be willing to guess that over 50% of the player base on the Fatman have either unsubbed or are in the process of doing so (no motivation to log on = subscription being cancelled soon). With the lack of any information from BW regarding anything that actually matters to pvp players, my assumption is that this is the end of the road for us. If they actually had anything in the works, we would hear about it. I mean they have no problems pulling content right before a patch after hyping it up, why wouldn't they be more than willing to provide information on future PVP updates? The real answer to me is, THERE IS NONE. Most PVPers would be happy with 8 person queues until the ELO rated system could be implemented, but I am pretty sure the only way this will be implemented now is as a last ditch effort to save subs. Dimishing player base - CHECK No updated content other than "fluff", (I mean legacy) - CHECK Zero updates from the development team regarding status of said content - CHECK Constant bugs on every patch - CHECK Development team saying something is fixed in the patch notes and it is not fixed in game - CHECK New bugs to go along with the old ones that never get fixed - CHECK Cancel subscription- CHECK GAME OVER, time to wait for GW2.
  15. Sorry I don't agree. Mercs and Maras are not the only classes that can put up big total damage numbers and because of this your comparrison is not accrate. Any DPS class with a competent player on the keyboard can do more damage than a darkness sin. I run with a Jugg, and he can definately do more total damage than me in a typical (close) WZ. Not only that, he has the option to go defensive and use guard when needed. So not only can he dominate the damage stats, he has the option to go defensive and help with guard mitigation, being able to pick damage OR defensive during a fight is something that a sin really cannot do, we are stuck with defense due to the force cost for stance changing. If you are going to argue that darkness sins do more damage than well played Merc, Mara, Jugg, Madness Sin or Sorc, then all I have to say find some new people to play with. Cause darkness dps will not be any where near those classes if they are played well. Also as for your second point, we are not the only class with stealth, and what a revelation, stealth is great for holding resources. Who would of ever thought? Again as I pointed out, your third point is not valid as a Jugg can do more damage and can also go guard if needed.
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