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Deganji

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  1. Thanks all, just wanted to make sure I could relax a bit before the expansion. In my mad dash to level all class stories during the double xp event, I discovered I love sage. I want a sorcerer, but since I alternated advanced classes, I leveled up as assassin. Glad I can sit back and wait, I'm so burnt out on leveling.
  2. I saw on the KotET page that it will come with a level boost. Will all subscribers be getting the boost or just new subscribers? As in I already got the KotFE boost and used it. Probably a stupid question, but I wanted to know before double xp ends.
  3. From what I've been told, you don't get any of the bonus subscription stuff until the expansion launches.
  4. Just came back to the game recently, hit 65 and have enjoyed it so far. I was wondering if anyone could point out a guide to what there is to do at endgame? I finished the main story and am finishing out my alerts. Once the alerts are done, besides flashpoints, operation, crafting and companion influence, and old weekly heroics, is there anything else I'm missing that can be done? Not complaining, just making sure I'm not missing anything I should be doing. Also, when I came back I remade my old character to get a fresh start and feel for the game again. Having already done the old content before, I skipped right to KotFE after finishing chapter 3 and companion missions (wanted to see the new content and didn't want to do Makeb again). By doing this, I've heard that I'm locked out of some of the old content. What exactly can't I access and how badly will it effect me? Guess I could make an alt (probably will) to access this content, but would it benefit my main? Thanks for your time all.
  5. Sounds good so far, but I hope the new flashpoints aren't so easy that I can't join one as a healer. If they are really easy, like low level blacktalon/esseles easy, everyone knows that four dps would be the way to go in that case. Fingers crossed that they thought of that, and it's something different and new.
  6. Was possible at one time. I know Anarchy Online saved preferences/keybinds, UI position, and hotbar setting client side. I remember if I ever had to reinstall or log in from a friends house, unless I had the preferences text file, my UI and hotbars were a mess. Not sure if it's feasible these days, but it could be worth looking into to.
  7. You're right. Gonna stop arguing with people if I don't like what they say, just gonna give my input where I can.
  8. If you were to estimate a healthy playerbase of 500,000 players and gave them a healthy estimate of 50kb per spec saved, you'd need about 1.2 terabytes of storage space. That's about $100 bucks, cheaper if you shop around. If they can't afford that, we have major troubles.
  9. You win. The current field respec is miles beyond what any other game has. We are all just lazy. How dare we want features in a mutlti-million dollar MMO that most every successful MMO since 2006 has had. How dare we!
  10. Don't let them get to you. Just remember that the trolls and internet tough guys are the same people, that in real life, can't look you in the eye while they ask you if you want fries with that.
  11. You have a perfectly valid point. We are glad that Bioware added field respec, it's great. It's been a while since they added it though, and maybe it's time to streamline a bit more. We're not asking for it to be like WoW, just more user friendly. Can you really say you enjoy replacing you spec points, and reorganizing your hotbars? At least we can save UIs, if we couldn't, it would be even a bigger nightmare. Maybe a save function for hotbars added to the UI save feature, and maybe a way to save spec layouts. Not much to ask for. It may be simple for some of you to switch, but as a healer I use completely different UI and hotbar layouts compared to when I'm DPSing. Groups aren't going to wait for me to respec, they are going to fly right into the mobs without a second thought. Also want to say I'm totally against advanced class changing. You are what you picked, just like any other MMO. Advanced classes need to be picked at level one to end that debate. Not what we are asking for at all.
  12. I agree with you 100%, just saying that it's the cool thing now to hate everything about WoW. I know people that hate it and have never even played it. You just can't talk sense to people like that. You also have the Bioware fans. To them Bioware can do no wrong and how dare we even suggest they might have been short sighted and left a needed feature out of the game. Then, you have the trolls, that just post to try and cause arguments. I'd almost think most of the against post were trolls, as this game is full of them. General chat in game is the stupidest thing I've seen in a long time, sometimes I wonder is this SWTOR or Idiocracy Online. These are the only three reasons I could see for being against what is really a need feature at this time. Look at the amount of people arguing against an improved space game in that thread, a feature that would for sure improve the game, bring back old players, and bring in new players. I love the argument that it keeps Bioware from improving more important aspects of the game. What aspects are those? Adding more junk to the cartel market? At least they'd be in the proper spec, if it was easier to switch. You think I want to DPS flashpoints? It's boring. But sometime I have to que as DPS because I'm questing as DPS. So I should have to stay heal speced at all times? Do you know how slow it is questing as a healer? And what pug is going to wait for me to respec with the clunky system we have now? None will. I know that for a fact. Sorry the current system may be fast for you, but it isn't for me, or many others. People are going to play stupid no matter if we have quick respecs or not. I get plenty of dedicated tanks that can't tank worth a crap, don't think dual spec will change that.
  13. Think you hit the nail on the head. The WoW hate is strong in this playerbase. Even though many, if not all, current MMOs have this feature, WoW having it somehow makes it a bad feature. Why? I don't know, but there you go.
  14. We're just asking for features pretty much every other MMO has. I've seen people in game say adding a dual spec will make the game too easy. What? I'm all for hard content, but how does making it quicker to switch roles equal making the game easier? I do not get that logic at all. Yeah, we know.. barefoot.. five miles.. snow.. both ways.. we know you suffered and are real "gamers", and we are lazy. Doesn't mean the old ways are the best ways.
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