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Aizuhn

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  1. This is an issue I mainly have in PvP. I find that when I'm playing, say, HB, and I target someone that's clustered in a group of 4+, I tend to get juked and lose who I'm targeting. It happens often enough that when I'm in the thick of it, my target could take off and it would take me longer than I'd like to identify them again. Of course, we have the option to declutter the IU a little bit by turning off nameplates, but, personally, I like to have them on. To combat this, I feel like an option to change the colour of the nameplate of the person you are targeting would be extremely helpful. Here's a picture to demonstrate how effective this could be.
  2. Never the healer that complains, since I'm not the one pulling. Usually, DPS/Tank that calls me out on it. #feelsbadman.
  3. See, but I'm not understanding how my DPS would falter if I'm using DPS gear. Going traditional tank? Sure, but the way I always understood it, was I was just taking the taunts and buffs that came with the tank spec, and gearing for DPS. Is that not the way it works? I'm starting to think I know nothing lol
  4. Yes, I know; skank tanks have been neutered in the PvP sense, but are they really so bad for PvE? I find the survivability pretty decent, and I can put out decent DPS numbers, as well. All in all, it's a fun class for me, and yet...I'm queuing MM FPs, and everyone mentions it. I could understand if I was grouped as a tank, but I'm not; I'm shown as DPS. Maybe I'm out of the loop here from my intermittent playing...but what's so wrong with the setup?
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