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mrnnj

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  • Location
    Washington, DC
  • Homepage
    http://mrnnj.tumblr.com
  • Interests
    Gaming, Reading, Movies, Cooking, Music, Writing, Radio Production
  • Occupation
    Educator
  1. As to WHY people are rude in such public places like Fleet or DK/Courscant, I refer you John Gabriel's Greater Internet Frak-wad Theory. In short, normal person (as in everyone, including the OP and his own brand of rudeness) plus anonymity (on the internet, nobody knows you are a dog) plus and audience (what better audience than a hundred gamers grinding through quests) equals... ...Total Frak-wad. Those of us who adhere to Wheaton's Law (in brief, "Don't be a tool."), will usually provide helpful advice either in whispers or posts here in the forums. I believe the exhaustion that leads to the degradation of communication that is useful and relevant stems from the problem that people incessantly ask for question that are either easily found in game (not the Codex. I have been playing since Beta, and I STILL have issues tracking the Codex) or here in the forums with a simple search. More often than not the rude and snappy answers come when a person asks a question easily answered in Google.
  2. Progressive guilds are focused on doing endgame one step at a time. They don't usually have raids on farm status, which means the guild can go in and easily clear the raid for loot, and are generally more focused on the all around enjoyment of learning the fights for themselves.
  3. QQ actually comes from old Battle.Net and Warcraft 2 where 'Alt+Q+Q' was the quit command. From Urban Dictionary.
  4. I just do them all. Sometimes I end up 3 or 4 levels behind in training because I don't want to go back to a hub where a trainer is when I can be questing.
  5. I coin flip mostly. I have male toons in my MMOs and female toons. When I admit to this fact, I usually get "***" faces from people until they hear the reason I play female toons, especially on story arcs I am already familiar with... I play an average of 3 hours in a sitting of an MMO. 3 hours of watching a woman's backside running is a little more appealing to me than a hulking man's. Sorry if I come off sexist and objectifying, that's just the truth of it. Now, I am an RPer. Cut my teeth gaming on AD&D back in the day and my podcasting chops on "Essence of RP" on WoW Radio. So I mix it up in SWTOR more than I ever did in WoW so that my Sith Inquisitor can marry my Jedi Knight and have a Smuggler son who is pursued by a Bounty Hunter in the employ of the Sith Warrior apprentice of the Inquisitor and is also working for Imperial Intelligence doing some counter intellegance against a Trooper with One Man Army Syndrome. *deep breath* I think that's the story I am using for the Black Legacy...
  6. Many valid points here. In the Sith Inquisitor story, you go meet an Sith Lord who is interrogating someone about an "unauthorized" murder. The PC gets to join in the torture fun, but the lines on the wheel never seem to run with what is said. Before I discovered how to turn on the option to view my light and dark choices I always picked the line that chooses to let the prisoner live for further torture. The result is I gain light side points. What? I want to keep torturing this acolyte. Not let him just survive.
  7. Cartel Market in game. The large gold icon at the top of the screen to the right of center. It is sending you to the page to buy more coins for said market.
  8. Moddable gear and the mods for that piece. Moddable gear works a lot like heirloom in WoW in that you can take the mods out and put new ones in as you level. My Sith Assassin is an Artificer, so as I am leveling my skills and my toon, I am constantly swapping mods in and out of his saber staff and robes.
  9. Given how most MMOs work, you will out gear anything you buy in a couple missions or flashpoints. My suggestion would be a couple orange pieces and the mods for at level.
  10. Welcome to the grind. Since rep is LEGACY bound going up with a group of related alts should be hella easy. Just saying. This isn't WoW where reputation is character dependent. Having even two characters able to do associated content will make it that much easier and faster.
  11. Corso hates my smuggler, Ry'nar. Ry'nar does anything for a credit, has flaky ethics, and is a shamless flirt. Do I care? No. So far, the conversations I have done have been more or less parallel to Corso's preferences, but damned if I'm going to change how I play my character to kiss *** to my sidekick.
  12. Abstract: Are Legacy unlocks server dependent or account wide? I played SWTOR in Beta and for about 3 months after launch until computer issues and life said "Nope. No more PC gaming for you!" I am very excited as a life long role player about how Legacy LOOKS to function. However, I am on Jedi Covenant (PvE) and want to start on an RP server, so I am curious if Legacy unlocks are server dependent or account wide. My mind whirs with the possibilities of what kind of great RP stories I can develop with this legacy system.
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