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AMightyKnight

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  1. roflmao Why am i not surprised? my sub will run out way before 4.3 see ya
  2. man dont post the old stuff so many names, players, guilds lost forever
  3. Oh boy. I know its not your fault but please explain to whoever is making the decision about loot in this game how gearings works for groups skilled and dedicated enough to do nightmare. Pretty much all experienced raiders remaining in this game have ******** of alts to farm 224 gear. I know players who routinely go through a dozen lockouts each week in highlighted hardmode and can bring more than twenty lockouts if necessary. So gear isnt any issue anymore at this point. It hasnt been for many weeks. Hardcore raiding guilds were done with gear progression the week EV got highlighted the first time. I dont want to go into details here but i'm sure you are aware how to manage the lockouts in EV/KP for maximum efficiency. Sure, some might still miss the an 224 relic or implant or what not, but its irrelevant if you have your two or three nightmare raiding toons already in BIS. In short, whoever decides how loot progression works in this game has no idea how it is done on highest level. Limiting BIS loot to one highlighted operation hasnt slowed things down a bit. In fact it made things worse, instead of progessing Brontes NM all night all week we farmed hardmode Operations until everyone was BIS and too bored to care anymore. The change is nice as far as you listened to the community for once, but its not only way too late to make any difference, your initial plan was doomed to fail from the start and just shows a serious disconnect between your devs and the hardcore raiding community. Oh and lolz to you if 224 becomes craftable with 4.1 as it was kinda hinted at in the last stream.
  4. This is what i mean • New craftable gear and mods (item rating 208). Existing crafting gear will be bumped up 4 levels each. from dulfy
  5. Did i get this right, theyll bump craftable 220 stuff to 224 as in you can craft BIS now? lol
  6. Stuff which was supposed to be in Chapter X got pushed back to XI.
  7. Hey Server T3M4 Exotic Isotope Stabilizer Augmentation Kit MK-8 Advanced Anodyne Versatile Stim still broken just like last week and the week before and the week... Your Dathomir Rancor works.
  8. Du hast ihren Lead Raid Designer vergessen der zu Mass Effect gewechselt ist... Trotzdem top Zusammenfassung +1
  9. Looks like some at BW are getting agitated. Too many players are demanding group content and BW is running out of time... Translation: The new warzone wont be out before summer 2016. They havent even started thinking about new ops. ETA 2017 if we are very lucky. More likely just stalling for time... This has actually been the first time since ages that Eric was allowed to reveal some new content on the forums (also it isnt really news for many). Just shows how things are going at BW atm...
  10. Man muss den 33%igen Abo Zuwachs auch mal richtig einordnen. Der kam nach dem post 3.0 low point, sprich die Abozahlen waren eh unterdurchschnittlich niedrig da viele Spieler nach 3.0 schon wieder durch Abwesenheit glänzten und durch die Ankündigung von 4.0 wieder herangelockt wurden. Diese beinhaltete dann freilich, dass man von Juni bis Oktober ein Abo haben musste um alle Belohnungen (exclusive Companion, YAY ) abgreifen und Kotfe im early access spielen zu können. Völlig normal, dass da die Abozahlen deutlich nach oben gehen. Viel spannender die Frage wie viel tiefer sie jetzt fallen werden.
  11. Hey 1) You can enter every operation regardless of gear as long as you find an operations group willing to take you. In Story Mode you are getting bolstered so gear is entirely irrelevant. You can literally go in naked. Most Hardmode Operations can be cleared by an experienced group in 198 set token gear. You should gather 216 gear and experience from story mode first if you a new player and want to try hardmode ops. Also, read dulfy guides. For Nightmare, full min max 220 set token gear is probably the minimum, 224 minmax is obviously preferred. 2) Thats rather complex question to answer. Generally speaking, yes, the earlier operations are easier than most of the later operations. But there are hard bosses in earlier operations and easier encounters in the later ones as well. Eternity Vault and Karragas Palace are oldest operations and a walk in the park. They even removed nightmare because it was not difficult enough. In comparison Explosive Conflict (historically the next op in line) is a huge step up in terms of difficulty, especially today. I think something went wrong with the rescaling to 65, its entirely doable however. But on the other hand, its probably harder than the next op overall, Terror from Beyond. This one has a complex puzzle boss, you should know what you are doing. The next one after that, Scum and Villainy is long but nothing too difficult until the end boss. It has a somewhat tighter enrage timer than usual. Overall its comparable to Terror from Beyond. Same goes for Dread Fortress / Dread Palace. There really isnt so much difference between them in terms of difficulty, especially if you run them for ages like many of the remaining raiders have. The newest ones, Ravagers and Temple of Sacrifice are definitely harder, especially the final bosses. Revan Hardmode though nerfed is still one of the hardes bosses in game, harder than many nightmare encounters even. Anyway, i'm talking hardmode here, storymode is not hard. If you kow how to walk your character in a straight line and click on abilities you'll be fine. 3) Depends. As said, if you know what you are doing, no. If you find a group that will carry you thorugh in blue 186 it'll work as well. If you want to pug hardmodes these days, most groups (at least on my server) are looking for some level of equipment and experience. You probably would get kicked out if you show up with no achievements and crap 216 gear. Be upfront about it and ask nicely if they are willing to take you with them if you have no experience. Also as said, read guides first. Eternity Vault and Karragas Palace are the perfect place to start if you are new to hardmodes. And yes, try to get as much 216 gear from SM as possible. Its not really needed if you run with a group equiped with 220/224 gear but dont be a bigger burden than necessary. 4) yes, story mode drops 216 gear all across the board, stats are identical regardless of the boss. look here for detailed loot lists http://dulfy.net/2015/10/20/swtor-gearing-and-operation-loot-table-in-4-0/ 5) I'm no entirely sure what FPs HM drop these days exactly since they are entirely irrelevant to gearing. They messed up there though, the gear requirement to clear them with a random group is much higher than the loot it actually drops. No set rating level, you can go in solo and naked if you feel like it.
  12. Das ist theoretisch möglich, dementsprechend auch die zweimalige Aufforderung die Karte in einem anderen PC zu testen.
  13. You delayed fixing a gambreaking exploit for six weeks but this couldnt wait til tuesday?
  14. Nachdem du dein Mainboard gepostet hast …. Gut möglich das das nicht geht. Problem ist weniger der Chipsatz oder die PCIe 2.0 Lane sondern das Legacy Bios. Die neueren Karten sind für UEFI ausgelegt und laufen mit den ganz alten Boards nicht mehr. Du könntest mal schauen ob auf der Grafikkarte ein Bios Switch ist. Zumindest bei der 700er Serie gab es das noch (AFAIR). Das wäre irgendwo an der Oberkante aber eher unwahrscheinlich, dass es das noch gibt. Ansonsten könntest du ausprobieren ob ein Bios Update noch etwas bringt. Das ist aber nicht ganz trivial und auch alles andere als eine Garantie das es läuft. Andere Fragen die sich stellen: Was hast du denn für ein Netzteil zum Testen verwendet? Hast du zufällig noch andere Komponenten getauscht? Fährt der PC ohne Grafikkarte normal hoch? Die Grafikkarte schon in einem anderen Rechner getestet? Unabhängig davon würde ich weiterhin dringend dazu raten, dass Netzteil zu wechseln. Selbst wenn du es irgendwie hinbekommst stehen die Chancen gut, dass dir dein System in schöner Regelmäßigkeit zusammenklappt.
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