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eldefail

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  • Location
    Pacific Northwest, US
  • Interests
    Hiking, biking, camping, fishing, archery, and sometimes hunting.
  1. I'm playing through the story in chronological order, and was sad to find out that the breadcrumb quests to send you to certain bonus series were removed, as well as some (but not all) of the planet-side flashpoint breadcrumbs that send you back to the fleet (e.g. Athiss breadcrumb on Nar Shaddaa, and Cademimu on Alderaan). Was also sad that with the heroic quests on planets I don't have an option anymore to hand in those quests at the quest giver like you used to be able to, so all of that dialogue is just cut and missed out on. I don't mind at all giving players the option to hand them in instantly and skip all that dialogue to save time for those who want that, but what about for those of us who are just playing story/RP and only want to do each heroic once and hand it in at the quest giver? It seems odd to me that on the one hand the developers make all these decisions which cut against what many people want/expect from an MMO in order to give the story players more creative choice/freedom (e.g. unlinking combat styles and class stories), and yet with the other hand remove all these neat little story elements to make things more accessible for the more traditional MMO players who are, for example, grinding heroics. Like, why can't we have both on the few points I outlined above? There was no reason to remove the breadcrumb quests or heroic dialogue. Don't mind giving people shortcuts and allowing it to be skipped, but don't make it totally inaccessible! :( Also, one minor quality of life suggestion I have (and I don't know why this was never implemented before), but when a quest has a bonus quest associated with it either grant the bonus quest to the player immediately so they won't accidentally miss it, or otherwise put some kind of indication in the quest log what the bonus quest is so the player knows its there at least. Also - please restore a lot of the bonus quests that were removed?? A lot of them can be locked behind the 'exploration quests' so, again, not sure why they were gutted in the first place?? All I'm asking is for the developers to restore content which: (a) already exists; and (b) anyone who doesn't want to do it can completely skip. This literally will not effect anyone who doesn't care about or want to do this content, but it will be a nice thing for those of us who do want to do it but now can't because it was removed for no reason. [Posted on behalf of u/-Caesar because I am in complete agreement. ]
  2. 1. How are you enjoying the Galactic Season system overall? I find it enjoyable. It's getting better with each season, overall, with the pacing and available objectives. 2. Do you like the Companions offered through a Galactic Season? Is there any way you think the Companions can be improved? What companion has been your favorite so far? I don't really have an opinion on the companions. Or most companions, for that matter. They could stand to be more unique, gameplay-wise. 3. Do you like the rewards offered from Galactic Seasons? Are there rewards you wish were included in the reward track? I intensely dislike the reduction in awarded cartel coins. I had planned on doing galactic seasons on 4 servers, but once I realized the coin rewards were reduced by half I lost motivation to branch out to other servers. I actually played a lot more when I thought the reward was worth the time. Since it isn't, I log in twice a week now. I get why it was done, but it doesn't change the fact that a significant motivating factor for me to log in daily for this season...isn't really there anymore. 4. Do you enjoy the content used in Season Objectives? Are there parts of the game you wish you saw more, or less? I think the breadth of objectives each week is pretty good. A little bit of everything. 5. Have you been able to complete Galactic Seasons? Do you feel the season requires too much effort, or is too easy to complete? I've completed the prior seasons. I usually use my cartel coins from the rewards track to buy more GS levels. Question 3 already outlines my opinion on the changes here. 6. How does completing a Galactic Season fit into your desired play session? Are you able to progress the Season while doing your normal activities, or do you feel Galactic Seasons prevent you from completing the content you enjoy? Honestly, since I mostly just level alts and do story, I'd like to see more options each week for just playing missions or classes. Seems like I don't see "complete missions as X or Y origin" often enough. 7. Do you have any other feedback or suggestions for Galactic Seasons? Not digging the rep achievement going away when the season ends. I have 0 interest in grinding this out, but I do feel for players who tried to because they actually want it but for whatever reason didn't get it. Let people who are willing to continue grinding that rep get the achievement for doing it, imo. It seems oddly petty and spiteful to time gate it in a game that looooves to bring back old rewards all the time.
  3. I got kicked for not contributing while my repair drone were actively healing teammates and my railgun sentry drones/seeker mines were damaging enemies. It doesn't matter if you're contributing, people are abusing it or there's a bug not counting drones as contributing.
  4. Just happened to me today. I use a bomber with repair/railgun sentry drone and sentry mines. I set up a little nest, drone are healing/damaging people left and right, and I recieved a message that I was vote kicked. I had a warning that I was not contributing, my drones were damaging other players, I was absolutely contributing. I then zone out of the match and had a message that I was vote kicked.
  5. Bumping this again. A way to trigger ambient dialog would be lovely.
  6. Completely agree. The only obtainable weapon that uses that model now is Korriban Battler Offhand Blade. It uses the wrong icon (a lightsaber), and the wrong sheathe/unsheathe sounds (lightsaber sounds). It's also ONLY available to marauders, juggernauts cannot obtain it at all. You can obtain the Korriban Battler Offhand Blade in one of two ways; Start as a marauder and get it as a reward for the NEXT mission, where you interrogate the prisoners, and NOT when you pick it up in the tomb cutscene before. Start as literally any other combat style, log in, and if you can choose a 2nd combat style, pick marauder and open the offhand weapon box. If you want to use it on your juggernaut from here, stamp it onto your mainhand weapon then switch your combat style to juggernaut and it'll stay stamped. Don't save a loadout before stamping and switching back to juggernaut. Bioware, this is ridiculous. It's up there with that time players weren't getting Kallig's mask as a mission reward for the same mission/cutscene that awards it. I can't imagine it would take more than a few minutes to fix, and it's been brought up multiple times.
  7. PM me in-game on Eliyn (Empire). I have at least one laying around somewhere I can give you. [edit] I have 3.
  8. Posting this for Master Gizon LEMON on the Steam forums. Also I think it sounds neat.
  9. Little updated. Took a break and decided to try it again today. I managed it rather easily with Rank 50 Senya healing and Heroic Moment. I don't know if the patch changed anything (I don't think it did), or if my satellite internet was just less crappy today than usual, so I can't say what made such a huge difference.
  10. Attempted this encounter a few times. Even picked up gifts and got Senya to 50. Have tried with her tanking and healing. Rank 50 got a lot further, though. I double checked that I'm on story mode. At this point, it has to be a bug. I have no problem with challenging story content. I prefer a little challenge that makes me use interrupts and defensives. But this has progressed well into "not fun" territory. It's tedious and very frustrating. I'm happy that some players are getting past it, but for story content, it's currently overtuned. I'm going to walk away from it for now and start a new character. At some point I will try grouping for it, but, Bioware, this encounter is not fun and rewarding post-7.0.
  11. Sounds like a line from Lord Renning. "I'd heard we were testing alien comptetency to become Sith." I don't know if he says it to an alien warrior, or if it's unique to alien inquisitors.
  12. OP, as a friend, I hope you aren't in any sort of management position at work with authority over other people.
  13. It sounds to me like additional Combat Styles are optional. Kinda like how a Trooper probably won't be forced to switch from a cannon to a sniper rifle, but there will be a choice or some sort of requirements before you can use that sniper rifle, if you choose to do so. In the stream they said Combat Styles = Advanced Classes. They're literally the same thing, it's just that tech classes will at some point be able to unlock other tech Advanced Classes and use them, and similarly for force users. It's something you unlock, and then swap in your UI if/when you want to, from what I understand, like outfits, titles, or flair.
  14. I don't really have a suggestion here, because I agree that from the angle you're approaching your character this is a tough call. I play my hunters a little more neutral (though they still tend toward light side). If I'm being paid to kill Huttsbane, I'm killing Huttsbane. If I'm being paid to bring him in alive, I'm going to do everything reasonable to bring him in alive instead of killing him. This is different, though, and still suggests more indifference to life with my characters than you're going for. One suggestion I could make is that your character doesn't get into the Great Hunt without Nemro's sponsorship. It might not be worth the risk lying to him. Not to mention lying to a Hutt gangster is a good way to find yourself, unarmed, in your underwear, 1v1ing a Rancor in his arena. If we suspend disbelief and ignore game mechanics, that's probably not a risk worth taking just yet. Despite Huttsbane's motives being sympathetic, he is still technically a terrorist, and the bounty hunter is still somebody who has killed and will kill again, even if only grudgingly. A person who balks at killing Huttsbane is definitely in the wrong profession to begin with. I don't think the story you're pigeonholed into leaves as much room for altruism and honor as you'd like.
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