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Nicoae

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  1. We've had multiple hair packs, multiple eye packs. How about a Miraluka mask pack? We've had the same (frankly crap ) masks since launch. You even went and gave cyborgs multiple more implant options, so hows about showing the blind some love.
  2. This really needs more attention than it's received. Bug or not the ability to dye grey/white items is utterly and completely harmless. 'fixing' that (which most of the player base actually appreciated, lul bioware), when there's much, much more important bugs to fix and just generally stuff to do is foolish and short sighted. Idiots. All I can say about it. You're idiots bioware, utter and complete idiots and should, for just one day, stop being idiots. You messed up, reverse it. Call it a Christmas present if you want to save face from your idiotic mistakes. Hell use it as a way to pretend you 'listen' to the community, you like pretending that.
  3. Same issue, to infinity and beyond loading screen. Was working fine an hour ago. Now, no work. *shakes game*
  4. I have NO idea if it's what you mean, but a white bar appears above players at points. That might be it? How to get that bar I haven't a clue, but...there's a bar. A white one. *nods*
  5. There's a GS tab in the achievements...tab... that shows various stats, I don't think 'deaths' is listed but matches played (up to a thousand I think) is as well as various types of medals achieved (again up to a certain number). That or screenshoot/record every sheet that shows after a match *shrug*
  6. Don't know about ONLY playing GS, you have a tremendous amount of patience haha. It's what it was designed to be, a fun, nice distraction (though the elitist abusive *****s who think they know EVERYTHING have started to creep in, spamming chat with pointless insults instead of actually taking part). That's hardly biowares fault though. So, yeah, it's a fun distraction and has opened up odd opportunities as far as RPs concerned, so that's nice if your into that. I just hope they have the resources to dedicate to both it and the game proper.
  7. Personally I think that, whilst all tips and hints and such are helpful, ultimately it's not even down to skill (though that does play a part) but it's almost down to blind luck half the time. I've done 23 or so matches so far and for the first few I was cannon fodder, learning and all that, then I got assist, dozens of them. Few matches later a kill, then another. Next match another kill. Latest match? 0 kills 2 assists and 18 deaths. Point being that even when you do get a little bit good, lady luck can still do you sideways. Eventually you will get effective, but if luck (pilot error, good lock-ons, a terrible opponent or two) doesn't favour you you're kinda screwed either way. It's not a very forgiving game I find, one mistake or two and you're done. And you'll make a lot of mistakes regardless of skill level. My view anyway.
  8. Whilst what you think makes sense it theory, you're up close and in melee so surely strength would be better...it isn't. The shadow is an advanced class branching out from the counsellor, the Counsellors primary stat is Willpower - so then is the shadows. In short, stack willpower as a shadow and ignore strength. Strength is of no use to a shadow.
  9. The Inquisitor quest for your first companion is a pain in the arse. It never used to be, back at launch, I think Bioware broke the levelling a bit - you should be about level 9-10, even with the heroics done and item xp boosts I still tend to hit it around 8 and spend 8 to 9 running through that damned cavern. At launch I got him at 11. Very odd. The Warrior has a far, far easier time though it has to be said. Just breezes through. Inquisitor gets a proper AoE in the 30's, (I think, been a while since I got it) with Force Storm, used properly it is a horrificly powerful tool, but in my opinion it doesn't match up to a Mercenary Bounter Hunter at all initially. That's just in bog standard levelling, can't speak to instances and what not. That said a Madness specd Sorcerer can really lay down the AoE, as they get an AoE attack that heals them as well as Force Storm as well as the ability to constantly get their force back, they essentially become unstoppable killing machines in my experience. If you stick at it, it does reward but perhaps not as quickly as the Bounty Hunter. Infinite false storm with infinite regen and the ability to stay alive, might not be right but damned if it ain't fun.
  10. It sounds like it bugged somewhere, open a ticket.
  11. You likely accidentally took it off the task bar, it should still be in the 'spellbook', think the default key for accessing it is 'p'. So hit 'p', look under either the smuggler or agent tab (whichever one you are) and it should be there, from there you just drag in back onto the task bar.
  12. I move to object. And this isn't really about Star Wars, it's more a suggestion for the game. Which there's a forum for.
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