Jump to content

MrJurgens

Members
  • Posts

    592
  • Joined

Reputation

10 Good

3 Followers

Personal Information

  • Location
    Classified
  • Interests
    Star Wars, Pokémon, Halo, Naruto, Godzilla, Gaming, Machinima.
  • Occupation
    MMO Analyst, Major League Gamer, Hardcore Gamer.
  1. I'm not gonna play as a F2P'er in any game whatsoever. Lol garbage model is garbage.
  2. Lol, I know there are separate teams working on everything. The CM department must be the most staffed and funded at BW, though.
  3. Good riddance. That guy was terrible.
  4. It stayed unsubbed, then I hit it and it was subbed for about a month. Now I'm back in the same boat again, but I'm really not happy with the updates in 2.4. Not everyone in the PvP community wants Arenas, and I certainly do not. Not that it'll suck, but it's just not something that's really important right now for the PvP community. Another thing is a new tier of gear. That's really all it's about at the moment: grinding for a new tier of gear (it isn't ALL that bad but if it's too soon, then yes it's bad) and playing the same WZs over and over again till we get another update in 8–10mo. More Warzones, a ladder system and Ranked progression tools and features are the 3 top things the PvP community is concerned with. We'd also want a ton more WPvP content and features, but BW claimed at the CCT in San Diego that they have no plans for anything WPvP. Vanilla Ilum is still better than the Gree event, and the new BH event is just more things for the PvE'ers and for reputation that you won't be able to grind all at once. I can be a bit indecisive at times, but I think I've proven my point and made my final decision. There's really no point in giving any more money to EA/BW if they're just going to aim for things in the short-term and not long-term. Sorry. Edit: Yes, I said I was only here because of the 6/mo sub because of 2.0 and beyond. But then I made another thread saying that I did like this game and that I was going to stay, but I don't think I can bring myself to do that. This game is likeable, but what's so disappointing is that it's not loveable. There's really no direction other than the CM.
  5. I also unsubbed, but the bolded part is where I can't agree with you. Hacks are very, very rare in PvP. Once someone comes out with whatever hacking they can employ, just screen/record it and report it with a link to it. As for performance, PvP'ers I believe can perform a lot, lot better than raiders can because us PvP'ers aren't fighting scripted mobs all the time or at all. With PvE you can also get away with clicking and backpedaling, etc., but you really can't with PvP all the time. If most raiders don't PvP, they won't probably ever succeed in performance against a PvP'er. I also think PvP'ers can do extremely well in raiding if they gave it a shot, because fighting scripted mobs is just too damn easy.
  6. Not everyone cares about doing all those tedious quests or pays any attention to the "story". It's all on-rails and carries no meaning. You're just given chores to fight scripted mobs. And for some of us MMO gamers, endgame is where the game truly begins! Cheers!
  7. Yup, I hit the unsub button! PvP'ers keep getting shafted, and I don't think 2.4 will be very promising. Again and again, EAware keeps hyping and under-delivering. They also say many things and do something completely different. I don't think my time here was wasted at all. I had my fun, but there's no reason to support a game is focusing too much on the CM. I like the CM because it gave me some content that wasn't out before, but in the grand scheme of things EAware has put all the other play-styles in the back burner while they focus on the future with CM. /Yawn Bye!
  8. It is to blame, dude. EA/BW used a pre-alpha version of the engine. The HeroEngine was significantly incomplete when they used it to run this game. It's why to this day they still have a f***load of problems with coding. James Ohlen's "problem with MMO combat" always delivers.
  9. I'm sorry if I hurt your feelings. The questions I was asked were also answered. Cheers!
  10. 1) Yes it does. Still proves that players are willing to play a sub-based only MMO, if it's worth it. Sadly, over 75% of the player-base deemed this game as not worthy of a sub. The sub-only model will work if the game can keep up with the hype, at least somewhat. This game... couldn't do so, and was far from being able to. 2) LOL. What about the word "failure"? Oh man, the irony here... And yes, players can and will commit to a sub-only model if they see that it's worth it. 3) They changed their business model to something that pretty much showed this game couldn't and didn't deliver. Have they still to this day? Nope. Either I or someone else has answered the questions. L2read.
  11. I think you worded it wrong there. They're anything but pessimistic. They defend this game to the bone, and try to shred the negative arguments posted here. Other than that, spot on!
  12. It's all she can provide. Unsubstantiated and simple statistics. That's why not everyone agrees with her. I agree with your reasoning 100% TUXs, and there's more to the MMO market than what Andryah is trying to imply.
  13. Ahem. Still trying to justify having your opinions pass off as being fact, when in fact, they are not. At the end of the day, they are still opinions. Sorry. And if your reasoning is rationale, why don't I see everyone on these forums agreeing with pretty much everything you try to pass off as fact.
  14. And then they got canned due to poor implementation, despite having a great cause. The first time PvP'ers got shafted...
×
×
  • Create New...