Jump to content

Rainfeather

Members
  • Posts

    20
  • Joined

Reputation

10 Good

2 Followers

Personal Information

  • Location
    Wonderland with Alice
  • Interests
    PeeVeePee and stories :3
  • Occupation
    Student, Lazy Person, Pink Fan :o
  1. I wouldn't worry too much, he's talking a ton of rubbish as you rightly noted. I've actually not long come back from a corporate seminar on Ivy bridge (less fun then you'd imagine!) and in the interim nVidia was a heavy discussion draw point. Topic mainly being quad sli compatibility or rather nvidia being slower than its rivals in support/inclusion. That being said, most of us agreed that considering its fringe tech at best, we wont hold it against nVidia for being slow/relunctant to heavily invest (or in fact reveal too much too soon) on such a niche consumer market area. nVidia commented themselves that aside from that and some minor issues involving clock errors that things were fine overall. nVidia have just cemented a key deal with microsoft, involving various OS protocols. The 590gtx was benchmarked and noted as the worlds most powerful and adaptive GPU (over the broadest category range that is) if anything things are looking up in the nVidia camp for a change. 'The distance between us and rival firms is comfortable again' to quote the speaker, which he said jokingly - I read that as 'we are relaxed...for now' You have nothing to worry about nVidia are good, stable and increasingly investable at the right tiers. Don't listen to junk. They aren't flawless but they are a good product. Make no mistake. edit: before people start looking at the latest MSI offering - note I said 'broadest range' - Radeon has its strengths. Most of us know the difference
  2. Personally as a PvP'er I have noticed a constant trend in the last few years. Games have various tiers to them; PvP, PvE, Craft and so on, with each player having his/her preferred style or main activity. All of us these days seek (at least I hope) a stable community with our preferred activity well catered for. The problem is few games cater for everything. They like to specialize. Yet this alienates the other people who expect better or 'equivalent' in their relevant area. Thus they quit expecting better elsewhere. It creates a big problem because although we may be happy with our individual need being met, we rely on other people being content too in order to get this 'mmo/community' feeling. Its a vicious cycle that never seems to go away. Games fail because progression in the genre has made our expectations so high that developers struggle to not only be a jack of all trades but also a master of them all too. Something which costs a lot of money but more importantly time. Hence why older games are far more playable and complete in many peoples eyes. They've simply been lucky enough to hit the market at the right time and survived long enough to at least partially develop in all the area's mmo's should. The key then is patience. A good cake takes time to bake and to come into its own. TO set it apart from the rest. Needless to say that depending on the company they will focus on their specialty first before they address other area's. Its tedious and slow but unfortunately its something that can only be remedied by patience and commitment to something while its developed. People often expect much, way too fast. Although I admit you are paying and thus not totally undeserving of at least 'answers' from bioware. I hope that those of you that continue to play this game enjoy it. That those of you who don't find happiness and success in a game that better tailors your needs. Further still though I hope you'll all spare a thought for fairness and open mindedness towards each other and making your game better YOURSELVES. You shouldn't have to. Maybe that's how you see it. Yet pay or not. A community is all of your responsibility and blind moaning achieves nothing
  3. If you spend too long on the long term outcomes and distant correlations every action has you'll ultimately get no where in a time frame that matters. Im not a lore buff in any sense but hasn't the slow pace of decision making by those who like to 'consider' the long game been a subject of endless debate both in and out of stories? Ultimately I like to see doing whats right or wrong as a very specific thing. Unique to the moment. Every decision has a larger perspective or 'cost' that could have various outcomes but that doesnt change right from wrong on the smaller level. Help some one or don't. Theres various beliefs on it. Yet ultimately its pretty obvious that most negative actions are exactly that and vice versa. In a choice to save someones life or not, you should be looking at the individual or the 'life' of that person as important beyond all measure. It may not account for situations where you can save one person or another one depending on choice, yet if you look too far ahead or too broadly you risk getting so muddled in confusion that nothing actually gets done at all. Bottom line. You do the best you can at the time. You stick to your beliefs and if in your heart your intentions were 'light' minded or 'dark' minded this defines you because we cant be perfect. Just aspire to be close to it. We look too much for that perfect outcome, when ulitmately things are forced on us at times. They arent choices they are ultimatums that we have little control over. Emotions are a hard thing to battle. Very much at the core of real life as well as with SWTOR.
  4. I think the short of it is 'This will never be a good or balanced pvp game/experience, so just enjoy the story as much as possible and then quit for a better game' at least that's what everyone's been telling me lately and with certain things the way they are right now with the 'mmo' aspects I can at least see where they are coming from :/ Its a good game but for anyone looking for any sort of meaningful pvp this isnt it.
  5. Just because your high level doesn't mean your skilled either. I've seen plenty bolstered low levels out perform level 50's The system works. Don't see a problem. For me player skill, win or lose overall is more important. When they hit cap they'll be all the better then these ' I rushed to 50 but cant play for crap' players. I laugh at the 50's who think they are all that. Take away the gear and the levels and most of them couldn't outplay a dead jawa.
  6. Raids and Flashpoints no. Heroics yes, with the right set up. Its difficult but doable with a bit of messing around. he'll ive been doing 3 man hammer stations at lvl 18-20. Content in this game is way too easy for any competent player.
×
×
  • Create New...