1. Sith Warrior, the story has a lot of variation depending on how you play it, and it all feels natural. I thoroughly enjoyed playing a scheming warrior constantly out to usurp his master's powerbase, I liked the dry humour of the warrior as well, in the situations I opted for it. Played a male and his voice is amazing. Vette and Quinn are great companions, I was hoping Pierce and Broonmark would develop into something a bit more 2 dimensional, which speaking of, sums up Jaesa. I wish she wasn't a pure binary choice, in either case, she's too extreme for me.
2. Smuggler, just really good fun, loved the female VA, I didn't think I would like my smuggler as much as I do, but all the opportunities to climb the criminal ladder through lies and schemes made me enjoy it for a lot of the same reasons as the sith warrior, the comedy is on point for the most part too. I disliked Corso to the point I liked dragging him along just to see his reaction when I climbed the criminal ladder through lies and schemes. I really liked Risha & Guss. Bowdaar was okay, nothing revolutionary about him. My favourite Wookiee companion is still Hanharr by far. No idea why the zabrak joined up & stuck around, I did all my dialogues with her and I'm still none the wiser, I guess she fits in if you play a more light side oriented smuggler.
3. Imperial Agent, it was hard to pick a 3rd and 4th place, as they are very close to me, I echo a lot of the sentiments others say about this class, but some parts felt too contrived or too "gotcha" for me to put it at the top. In stories like these the annoyance of predicting a twist and having no chat options to allude to your character understanding it becomes a bit more annoying too. The VA is really on point though. Hated Kaliyo, no idea why imperial intelligence would keep that liability around after she expended her uses. I guess you either really like her or hate her, to me she was grating. Temple I found kinda meh, she was there I suppose, but the rest I found really interesting and it was exciting to explore their dialogues.
4. Jedi Knight, I thought the VA made the character seem duller than it is, playing a male. I've only played it once as a light side esque, do anything to crush the empire, and it was very enjoyable, albeit by the books. Companions were interesting, I brought t7 along with me for the most part, but I enjoyed all of them except Rusk, same as Pierce, just really one dimensional. And while the said can be said about t7, its personality aligns more with what I find enjoyable.
5. Jedi Consular, I played a female consular, and I don't really have any major gripes with the story, I thought it was enjoyable and it was nice to play a "regular" jedi, that said I don't think the highs hit as high as the above classes. I played as a female and the VA sounds exactly as you would imagine, which is a good thing. Honestly it's been a while since I played this story, and I can't remember much about the companions, I didn't like most of them though. My favourites were Theran and Qyzen.
6. Bounty Hunter, sorta like the smuggler, I just found it less entertaining. Can't remember too much about it, guess it just didn't appeal to me. Played as a male and found the VA very stereotypical, which is fitting. I liked Gault and Blizz.
7. Trooper, I think the trooper storyline would fit better in a short fps shooter like republic commando, the story felt like it dragged out, the first act was by far the strongest, and I lost my interest in it after that. I don't really have any what you could call objective criticisms, same as the bounty hunter, the story just didn't appeal to me. The voice actor was a bit dull to me though, playing a male LS trooper, a bit reminiscent of the knight. Same with the companions, don't think I finished their dialogue trees.
8. Sith Inquisitor, the voice actor both male and female are excellent, and I found it fairly enjoyable when I played it as a total psychopath cackling and electrocuting everyone in my path, which I did on my second playthrough. However, the reason I rate it this low is because of the missed opportunities, I think the warrior better embodies what it means to be an inquisitor, in that the inquisitor barely has any options to seize power, usurp others, and craft schemes. You trudge around doing irrelevant things and any advancement you get sorta just land in your lap, which felt really disappointing. Enjoyed Khem and Andronikos, the rest of the companions felt a bit lacklustre, although in my first playthrough I had some interesting conversations with the togruta one whose name escapes me at the moment.