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Berlain

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    US
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    gaming
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    Boilermaker
  1. Berlain

    Gsf

    Add Valor to GSF matches, its pvp after all and you have to gear your ships just like gearing your character for pvp
  2. #1) GSF should provide valor since it is a version of pvp and requires you to gear up your ships. #2) Kaon FP should have a veteran and / or solo mode, its a pain to get ppl to do this fp without a form of queing #3) Need better rewards/ incentive for MM FP's currently whats there isn't helping the que times for these at all.
  3. Ok so i understand the need for these but here is the problem. First you leave a vetern flash point you no longer cannot que for a master or a operation, total BS. Second if you get the newer veterns like Umbra and your the only 70 there and get the rest of your team lvl30 or below its impossible to do so you get stuck with a BS timer when you leave. Flashpoints need to be revisted and seperated in groups with a gear lvl minimum for the different groups. the buff isn't enough for the later ones to be able to compensate for crap gear lvl, and lack of open skills. Vote this up please so we can get this adressed
  4. what you running as far as stats? Mastery, power, Alac, crit #'s ?
  5. Example: DevNotes: The Deception / Infiltration discipline was overperforming, so we made multiple changes to bring their DPS down to target levels. How about you TELL us what the damn target level actually is so we know what the aim of the nerfs are, cause just nerfing classes saying bringing them down to target levels don't tell the player base jack crap.
  6. 1) Change the respawn timer on the Yavin command walker should have the same respawn as other world bosses, and is a total pain in the butt when its part of conquest. 2) consider allowing multiple weapon tunings, think some of them would look awesome together. 3) allow off hands to use tunings, like generators and focuses and make them effect the hands
  7. Need to make it where you can sell kingpin coins back if you bought to many, or screwed up typing amount in. This happen to a few people last time and unfortunately to me this time. i stopped where i was put in a ticket in and logged out. Wouldn't had to if you could have sold them back. As far as i can see you cannot exploit selling them back cause it takes more of the standard to get the kingpin ones so you cannot use it to make money per say unless your extremely lucky.
  8. Need to make it where you can sell kingpin coins back if you bought to many, or screwed up typing amount in. This happen to a few people last time and unfortunately to me this time. i stopped where i was put in a ticket in and logged out. Wouldn't had to if you could have sold them back. As far as i can see you cannot exploit selling them back cause it takes more of the standard to get the kingpin ones so you cannot use it to make money per say unless your extremely lucky.
  9. #1 Make class buffs like sprint where you toggle it on and leave it, after 5 yrs you would have thought this would be done already. #2 Fix powertech tanks, they been broke and crappy for way too long, it's pretty bad when everyone refuses to play a class even when it was originally their main character class. #3 re-evaluate the size of the aoe's now they are way too big and before way too small, find a better medium. #4 and Iknow ppl are going to complain about this. Rebalance all class damages Reason for this: -if you look at parses top 45 over 98% of them are Agent/Smuggler Merc/Commando classes doing over 10k on a 2.5 mil parses while most other classes are falling between 8k-9k -you see more of these 4 classes in pvp now over other classes due to their overtuned dps.
  10. Thank you Tait for all the support you gave us players. We know you did the best you could, I hope whomever replaces you can fill your shoes and help the gamers here. That being said, may the sun always shine on all your ventures and wish you good fortune in Cali.
  11. So since patch Tuesday me and some others have been thru 65+ crates (past rank 300) and NO 242 drops, plenty of 240 crap that i now hve 2-3 sets of. Before patch you would get about 4-6 pieces through out the tier, now over 1/2 doing another set of crates equal to tier 3 nothing. Thanks Again Bioware up the cxp rate and lower the drop rates to crap well done. So I would like to know if there is actually anyone out there above rnk 300 that since Tues patch has gotten a 242 drop, please post, me and some others would like to know.
  12. 65 crate now no 242 drops, Really would like a answer to why this is happening Musco, cause I'm not the only person not seeing any 242 drops after 320th crate and I'm 65 past that.
  13. Okay so i grinded tier 3 and past as of this last Monday I stopped at a 242 drop so i could check drop rates after patch. Through Tier 3 I averaged a 242 piece every 22 crates (usually between 18-25), I left off at #318 crate that gave me 242 relic, as of today at this current time i have been thru 50 crates and have not recieved any 242 pieces. And i also noticed all the npc's that i was killing havent dropped nything over a green, before patch they would drop dark blues and a occasional purple. So I believe , and wouldn't put it past them, that they up'd the cxp reward and lowered the drop rate on 242. Haven't checked with anyone to see what the 236 drop rates are like right now compared to before patch. Any way my point to this if your going to say tier 3 starts at 181 and caps at 300, then by all rights you should have most of you gear by then. You SHOULD NOT have to do tier3 7 times over to get your gear. Having done 1/2 of tier 3 all over and still no 242 is total ******** and a waste of my time and everyone elses. THIS CRAP NEEDS FIXED NOW NOT LATER, AND QUIT PUTTING UNTESTED **** ON LIVE SERVERS FOR PAYING CUSTOMERS TO BETA TEST IT (QUIT BEING LAZY AND DO YOUR JOBS) And 4 different gear lvls per tier was stupid as hell, nobody uses the greens, and only on occassion does anyone use the blues.
  14. So got to rank 300, my drop rate ended up being one 242 piece every 22 crates. That's approx 109,000 cxp per 242 piece, 1,536,920 cxp for a full set barring no doubles (which we all know is going to happen multiple times). My point is that way too much cxp grinding for any player, and that is not counting previous tiers to get to tier 3. Any person that would expect this out of ant player is a moron, obviously this system was never tested for drop rate ratio's, I understand a need to slow down any game to create time to make more content but this is unreal. Only way to fix this would be to add Unassembled Componets to cxp crates. Which being you retro actively added command tokens this way it would be a quick fix, and definately adjust drop ratios. So you have a better idea thats 2,562 PvP matches, 1,280 master mode chapters.
  15. How about you make them drop tokens of the gear, this way people that play multiple specs can use their doubles to get their other gear instead of getting useless doubles like 4 damn ear pieces. And it allows players to choose their gear to min max and not to have to readjust all their crap all the time to get the stats they need.
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