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Caseygarland

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  • Location
    USA West Coast
  • Homepage
    http://www.ruinnation.com/
  • Interests
    Gaming / Music
  • Occupation
    Professional Gamer
  1. Bioware used to be what is considered an "A" grade gaming company but in recent years the company has been rapidly degrading. They have taken a new direction in attempting to create an MMO, which happens to bring in the most revenue if you can pull it off. This game is a complete embarrassment for both EA and Bioware. For the corporates, this game is a success because they made income, but for the consumers, this game is a complete disappointment for hundreds of thousands. It's completely obvious that the Bioware development team has never created an MMO. The game is completely missing several key pillars required. Im not going to go into detail about what could be done to improve their game because to the high and mighty's, I'm just a grain of rice in the bowl. To those of you who have opinions and suggestions, continue to give ideas because in the end, it makes you feel better. What you guys have to realize is that most of the big industry gaming companies's top priority is creating revenue. Anything after that is a bonus. So, 1) Make money. 2) Make an "A" grade MMO. 3) Purchasing new home on beach front. 4) Your ideas. I know you guys want something new. Something not WoW. Something not Indy free-to-play. Something not Asian even. Something QUALITY and ENTERTAINING. Honestly though, your going to have to look somewhere else, that's not EA. It's sad to say it, because a company like EA / Bioware with so much potential and money, could create the next best thing. They just choose MONEY over ENTERTAINMENT. A company tied down to strict deadlines and release dates is a company limiting their creativity and innovation, which also means money. Because IN THE END, better entertainment = better money. If you take stabs in the dark like they did with TOR and bring in other development companies 6 months (rumor) before the release to rush loads of extremely important content. Your going to get what we have today. Completely half-***'d end game content. In case they forgot, end game is where most people will be spending 90% of their gaming experience over the long run (mmo). Let's not forget the NEW patch 1.2! Yes, lets release patches for content that SHOULD have been in the game at release. Did any of you watch the summit? Most of the questions people asked were pretty dull to be honest. Most of them trivial, some of them good, and one of them hilarious. ( The RP'er asking about PvP fixes) Some of the questions asked that were decent, the dev's had no clue how to answer other than, we are looking into that or we have some ideas. How can you not know how to fix your game!?! Your BIOWARE! Again it comes back to the corporate mentality. 1) Money 2) fixing/finishing game after release. I myself am a designer in the making. I have an incredible love for MMO's and video games in general and can't wait for more Indy companies and people like me to shock the giants into realizing that they should focus more on quality and kill these silly deadlines and nonsense. You can't rush quality, no matter how fat your wallet is. Honestly, I don't see a way to get the corporate's attention. Boycotting EA products doesn't do a lot of good unless you have millions who are willing to do it. Not having many options as to which games to play these days, it's almost criminal for companies to create sub-par games and almost being forced into purchasing them. All that being said, I personally am looking forward to GW2. I'm also looking forward to patch 1.2 sadly. I want to see what they can pull out of the hat before everyone heads for the life boats and turns the game into Warhammer 2.0. Please feel free to add thoughts. I always like reading what other people think. One day I will be helping to develop games. So I've been listening to the community. Not just SWTOR, but the mass majority of MMO communities alike
  2. Bioware used to be what is considered an "A" grade gaming company but in recent years the company has been rapidly degrading. They have taken a new direction in attempting to create an MMO, which happens to bring in the most revenue if you can pull it off. This game is a complete embarrassment for both EA and Bioware. For the corporates, this game is a success because they made income, but for the consumers, this game is a complete disappointment for hundreds of thousands. BEFORE YOU LEAVE, I believe I make good points and feel others share my thoughts. It's completely obvious that the Bioware development team has never created an MMO. The game is completely missing several key pillars required. Im not going to go into detail about what could be done to improve their game because to the high and mighty's, I'm just a grain of rice in the bowl. To those of you who have opinions and suggestions, continue to give ideas because in the end, it makes you feel better. What you guys have to realize is that most of the big industry gaming companies's top priority is creating revenue. Anything after that is a bonus. So, 1) Make money. 2) Make an "A" grade MMO. 3) Purchasing new home on beach front. 4) Your ideas. I know you guys want something new. Something not WoW. Something not Indy free-to-play. Something not Asian even. Something QUALITY and ENTERTAINING. Honestly though, your going to have to look somewhere else, that's not EA. It's sad to say it, because a company like EA / Bioware with so much potential and money, could create the next best thing. They just choose MONEY over ENTERTAINMENT. A company tied down to strict deadlines and release dates is a company limiting their creativity and innovation, which also means money. Because IN THE END, better entertainment = better money. If you take stabs in the dark like they did with TOR and bring in other development companies 6 months (rumor) before the release to rush loads of extremely important content. Your going to get what we have today. Completely half-***'d end game content. In case they forgot, end game is where most people will be spending 90% of their gaming experience over the long run (mmo). Let's not forget the NEW patch 1.2! Yes, lets release patches for content that SHOULD have been in the game at release. Did any of you watch the summit? Most of the questions people asked were pretty dull to be honest. Most of them trivial, some of them good, and one of them hilarious. ( The RP'er asking about PvP fixes) Some of the questions asked that were decent, the dev's had no clue how to answer other than, we are looking into that or we have some ideas. How can you not know how to fix your game!?! Your BIOWARE! Again it comes back to the corporate mentality. 1) Money 2) fixing/finishing game after release. I myself am a designer in the making. I have an incredible love for MMO's and video games in general and can't wait for more Indy companies and people like me to shock the giants into realizing that they should focus more on quality and kill these silly deadlines and nonsense. You can't rush quality, no matter how fat your wallet is. Honestly, I don't see a way to get the corporate's attention. Boycotting EA products doesn't do a lot of good unless you have millions who are willing to do it. Not having many options as to which games to play these days, it's almost criminal for companies to create sub-par games and almost being forced into purchasing them. All that being said, I personally am looking forward to GW2. I'm also looking forward to patch 1.2 sadly. I want to see what they can pull out of the hat before everyone heads for the life boats and turns the game into Warhammer 2.0. Please feel free to add thoughts. I always like reading what other people think. One day I will be helping to develop games. So I've been listening to the community. Not just SWTOR, but the mass majority of MMO communities alike.
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