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bliapis

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  1. Necro alert. Yep still not fixed! Great way to greet a returning player!
  2. Id like to be able to buy a Sith Respirator from the Cartel shop for my Republic toons, Any plans of adding them soon? http://farm9.staticflickr.com/8148/6975530558_2853255d1d.jpg
  3. ive experienced such thing with companys of infinite less badget than EA/BW. There are always ppl behind the screens who dont do holidays because of the work. And this kind of work never ends. Really, in this New Wonderful Age, there are still holidays, weekends and time offs? lol
  4. This thing about anticipation got me thinking. Usually if i chill out and wait about a full second for each GCD attack (non GCD attakcs are of no issue) i will experience little to no delay. Looks like the game rewards slow-sluggish gameplay - the way the engine works. I think they tried to counter their own engine fault by having the option to queue attacks in the options menu. But that only reduces the issue under certain conditions. The thing is, advanced gameplay, be it melee or ranged, cant really focus on toolbar and line up the next attack as soon as the graphic goes out. You want to have everything on binds, look at the action part of the screen, ready to dodge attacks and counter your opponent. Ability firing comes out of instict and cooldowns are kinda imprinted in you. When you master strike, a simple eyeing on the toolbar is enough to tell you the ability is off GCD and ready to fire. And then after performing a channeled ability and you move on to other abilities you find out that even though the animation was executed, the ability never fired. Totally unimmersive gameplay
  5. i dont know what to say, there are testimonies where people are basked with the effect and others who dont really experience it at all. Usually i run SWTOR with about 120sh network lag which might climb another 20-30.
  6. Sith armor looks different on Jedis. There is no redish and blackish.
  7. It actually happens on classes with no channeling attacks and fast recycles. On classes like Sages/ Sorcerers, with channels and ability that dont really activate one after the other all the time (for example on my Sentinel or on my Juggernaut i spam strike, the simple attack and many times slash to dump rage. Its not 1 time spam, its a continous tapping of abilities).
  8. Basically your whole post is right on but it doesnt really apply to me. I like to play the game or at least used to (atm even thinking of how alien the *gameplay* is really puts me off loging in), but the ability lag really kills the immersion. Im a pretty fast keybinding playing and i fire my abilities in order and probably out of instict(?). So it comes naturally but then it comes unnaturally when for example i do my master strike and while waiting for the channelling to end (it actually displays that), the master strike never fired off! I mean is this a Triple-A game? For real? Or every 2-3 saber strike - at best - the ability wont fire and its standing there like stupid. Like most of you, i played almost all triple-A MMOs and ive been an avid FPS gamer since Quake1. I like my game fast and responsive, and thats how the designers designed these games to be. But in the case of SWTOR, for some mysterious reason (probably server-client synch issues) abilities wont fire, over and over and over again. On the other hand Guild Wars2 playes F-L-A-W-L-E-S-S-L-Y and if you just give no credit to the newer mechanics and the better combat, and focus down on pure ability activation, that game has NO issues at all, even when im seeding torrents with 70kb/s on my flimsy 17mb/1mb DSL line. I wish the game was not cursed with those delays. I like Star Wars alot and i like my pimp Sentinel aswell and also im rather needed in the guild progression but developers should step up on this and that and really offer quality for the money they charged for retail and subscription.
  9. My biggest complaint is the ability lag. As a melee character my actions get delayed continuously when the global cooldown keeps refreshing keeping me away from actually playing the game but trying to activate the abilities. Ontop of that the recent graphical stutter (since 1.4) which is rather harmful for my well being (it strains my eyes and makes me wanna vomit). in short, even though i pvped heavily, raided heavily and done alot of weeks worth of dailies since the pre-launch, i got fed up with this issue of non-responsiveness. Now a week passes and i dont even join my guild's progression on the new raid, im not getting any pleasure from the unresponsiveness.
  10. ive seen many guardians claim the same as you do and twice as many run to hide as soon as the parser is on.
  11. aye but in practise its much much more. in practise its 85% or less, than 15% less damage or even bigger margine.
  12. "Master" is a Jedi title, while "General" is a military title. In other words, Kenobi went General in times of war while leading troops. He was still Jedi Master.
  13. i died infinitelly less times on my Sentinel than i did on my Juggernaut. Sentinel dps is 3x times more durable than Guardian DPS and the damage output is nowhere close. Guardian dps is the same as any other dps spec bar the Sentinel and Gunslinger. There is nothing special about the dps and it gets slightly more dps (actually he does) from other dps specs due to sunder armor.
  14. Your dps looks over the top for some reason. Maybe you have like 10millisec ping and you dont lag at all (dreaded ability lag), because your fight is also a 6 minutes run which is the normal for correct parses. Also its on tor parse but stil 2k dps is kinda crazy. I have full L61 gear and i output 1750-1770dps.
  15. i got my medium strength bracers on first boss.
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