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Jyroshi

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  1. Can confirm, if you sort inventory items to the bottom and close inv, every time it's opens again all stuff gets sorting top to botton with free space at bottom - very annoying
  2. How I feel about it? It's awful. For 10 years I'm used to get updates from the dev tracker. Now, posts which show up are not complete, not formated at all, quotes (context) are missing... So I feel its unreliable, unkomfortabel and a big regression compared to the old system. It seems for normal posts everything mentioned works fine and honestly forum aren't a new invention so I hardly understand why this won't work for the dev tracker too. If there is a technical reason why not exclude the dev tracker from the search index (so only the original post can be found). Or have the team staff post/quote/add there topics/replies to the tracker manually like in a normal topic like here (or maybe you can use an automated bot doing so).
  3. Hey, for a bit of context: Typically I'm playing with 2 hands on my keyboard and without much mouse usage due to some hand issue (specifically being forced to click something precisely and quickly is difficult). I was running R4 yesterday with a few friends and while doing the first boss with the "color consoles" we discussed an interesting point. Would it be possible to make nearby consoles (or clickable objectives in general) activate the temporary quickbar so players can bind the "click" to some hotkey? Would be great.
  4. I run 2 Veteran and 1 Master Hammer-Station so far. And my impression is the system is very "inconsistent" in regards of deciding which item is an improvement. The rate i get renown points feels maybe a bit at the lower end, considering I had an active boost half of the time and got only around 1 rank (sum of all 3 runs, not for each - but probably this belongs in another thread). Starting with my current equip from live server a lot of stuff dropping is item rating 270 and shown as "improvement" compared to the old 250-258. Confusing thing is, I'm playing in tank spec/gear and its dropping Dps gear (where "my expectation" is to get relevant stats for my current discipline). Still its showing this stuff as improvement with the green arrow - so I assumed this is only depending on item rating. (which by itself is a very old pitfall to encourage players to equip stats they dont need - I remember the good old times when we had gear with cunning and def-stats) After respeccing to dps and equiping all the new 270 gear - other old 258 gear like wrists are shown as "improvement" compared to the equipped 270 - i guess due to the augment and therefore higher stat-pool? Here I'm a bit confused which items I should wear to actually get drops which are realy an improvement. Statwise the old seems still better, but i think the game will give me only drops in 270 which is a higher rating then. So I'm supposed to equip the less effecitve 270 gear anyway? Additional for relics and implants (which we have twice) the "improvement" icon is shown as long as one of the slots is not filled or contains an lower item. But with the confusion above I'm not realy sure in which of the slots I should replace my relic/implant. Especially here I think it might by a good idea to show an red "down" arrow in the comparison-tooltip of the equipt item additional to the green "up" in the inventory. In regards to desintegration and the Tech Fragments I get for this, I feel its not enough compared to the vendor prices
  5. Das ist wirklich schade das nun zu hören, trotzdem danke für das Update. Habe seit einer Woche die gleichen Probleme und hatte hier zumindest die leise Hoffnung das sich da etwas tun wird. In anderen Foren (konkret irgendwo im Support-Teil bei der Telekom) gibts auch bereits ältere Themen wo sie erzählen das sie gemeinsam mit Telia an einer Lösung arbeiten und über Netzkapazitäten reden - ob das stimmt und wann das ggf zu einem Ergebnis führt ist da natürlich eine ganz andere Geschichte. Ich kann dir als eine dritte Option aber vorschlagen ein VPN zu benutzen und somit die Verbindung des Spiels nicht mehr per Telekom herzustellen. Das scheint mir zumindest temporär erstmal zu helfen und klingt bei der Ursache halt auch logisch das es an der Latenz bzw dem Paketverust etwas ändert. Was den Telekom-Support angeht juckt die das natürlich nicht ob du den Anbieter wechselst oder irgendwo mal deine schlechten Erfahrungen postest. Was aber vielleicht etwas nützt, ist das Thema in eine breitere öffentlichkeit zu tragen. Es gibt ja durchaus die ein oder andere Fernsehsendung die sich mit solchen Stories beschäftigt und schlechte Presse ist halt ein besserer Anreiz an der Situation etwas zu ändern als Privatkunden die sich beschweren, aber halt bereits Kunde sind.
  6. I run Hammerstation and for comparision Mando Raiders with 2 members of my raidgroup after fridays patch, both FP in Mastermode. All of us on their main classes we are raiding Nim Ops with on live at the moment, with full 306 equip including augments and so on - if that matters for lvl sync (19 stacks of the item rating adjustment buff). Me as sin tank, the other as sorc dps and operative heal. First FP (Hammerstation) we got an additional sorc dps by groupfinder, second (Mandalorian raiders) we run with an lvl 1 companion. I can only tell from the tank perspective, but it felt very hard - very similar to the time when it first came out as lvl 55 hardmode FP and we run it with minimum gear (which is fine). I felt like my damage taken was insanly high (but feeling and knowing are 2 different things so I tried to dive deeper in it) Entering the FP phase with the item sync alone - the base damage reduction goes down by 7% (additionally to having less dmg reduction than on live server - even with the 306 equip). Resulting in DTPS numbers which are equal or even higher than my dtps in nearly all of the Nim Op boss fights on current live - additionally the hitpoints are lowered to less than the amount of todays hitpoints on live: which pretty much explains why it feels so bad and "spiky" to provide some numbers - dtps Hammerstation Boss1: 4287 Bonus Boss: 4271 Boss2: 3395 Endboss: 3165 compare to Mando Raiders (even it was not mentioned as already "scaled" we got the same item rating adjustment buff like in Hammerstation): Boss1: 2271 Boss2: 4403 Bonus-Boss: 5158 Endboss: 5188 ok, here for the first boss you have to considder other incoming group dmg as well. The Bonus-boss was on the harder side but manageable. The endboss was a bit overtuned in my opionion. In my opinion it fills a bit the gap in the learning curve which Jerba mentions. As long as the FPs are this hard, it's some content where a player can learn to play a class and do some appropriate number in dps or healing.
  7. As others have said - respond on topics, feedback should not be one way. Especially after bigger updates.. This does not mean you have to argue in dept about all the details. Just acknowledge you read something and will internally discuss some issue. If possible give us an timeframe when to expect new info for it, or post updates on the topic. Try to explain your reason / decission why you changed something in the way it is or why you won't change it. Perhaps make a list (like for the known bugs) and let us know on which issues you're working or collect the most urgent problems. TLDR: Make me feel it's worth my time to write my opinion and give my feedback to you ;-)
  8. You're right. I tried a lot to redeem one of these codes in the last few days. With your explanation I finally noticed I have it already and it's the same as last time. Therefore I've my shareable code with 3 redemtions remaining: http://www.swtor.com/user/ce/s4vk8
  9. I used my old blue set (you know, the one with extra 70% exp boost from D/L event) just this morning for leveling. This was completly customized with 220/224 Mods+Enhancements from last equipment tier (useable with lvl 65). Now after patch this equipment has changed to cartel market gear (still bind to legacy) and all Mods are removed. Was this an unattended side effect from this change mentioned in the patch notes?
  10. Hallo zusammen, wir suchen zur Verstärkung unserer Truppe raiderfahrene Spieler die mit uns gemeinsam im HC raiden wollen. Neben ein paar lockeren Equipruns ist das erste mittelfristige Ziel Tempel zu clearen - Du solltest zumindest eine grobe Vorstellung davon haben was dich dort erwartet. Einzelne Bosse/Bossmechaniken kann man natürlich einspielen, komplette Bosskenntnis setzen wir nicht unbedingt vorraus. Allerdings solltest Du ein paar Grundkenntnisse beherrschen wie z.B. "es ist nicht besonders schlau in bunten Voids stehen zu bleiben" (jaja, imba Klassen mit reflect ich weiß schon... ) Unsere Gruppe raidet bereits seit Jahren in relativ konstanter Besetzung zusammen aber natürlich geht das RL vor und man ist mal nicht da. Du solltest so zuverlässig sein dich in so einem Fall rechtzeitig abzumelden bzw bei Anmeldung zum Raid auch pünktlich zu erscheinen (sollte ja eigentlich eine Selbstverständlichkeit sein). Das klingt so formuliert vielleicht nicht sonderlich einladend, soll Dir aber auf der anderen Seite auch zeigen was Du von der Gruppe erwarten darfst. Aktuell sind wir vorrangig auf der Suche nach 1 DD und 1 Heiler, würden aber auch zu einem Tank nicht nein sagen wenn er zu uns passt. Besondere Vorlieben für einzelne Charakterklassen haben wir nicht, wenn Du in der Lage bist den Char ordentlich zu spielen ist uns jede Klasse gleichermaßen willkommen. Bei Interesse melde dich einfach ingame bei Yanatti, jedem anderen Char der in der Gilde grad online ist oder hier per Foren PM, alles weitere kann man dann im TS klären.
  11. Ich denke das liegt daran das hier eher PvE Gilden suchen / gesucht werden (nicht nur aber vorrangig). Da wird sicher auch casual PvP gespielt aber das steht halt nicht so sehr im fokus. Wenn du als PvP orientierter Spieler vorallem BGs zockst dann würde ich dir empfehlen einfach mal bei den einschlägigen PvP Gilden ingame zu fragen, vielleicht direkt über den Pvp Chat der Flotte.
  12. Du kannst einige der Gefährten sofort bekommen wenn es dein alter Klassengefährte ist. Bei M1-4X also als Kommando/Fronti - vermutlich hast du es auf die Art schonmal geschafft.
  13. I've a lot of companions unlocked as part of the new story. Normally for crafting and crew skill missions I use the companions with most affection / influence. It would be nice to have the list sorted by influence or at least alphabetical. It's annoying to scroll through the hole list to search a specific companion and I guess it becomes worse with the next chapters and more companions.
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