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The_Bunmaster

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  1. Hi, i am looking for a casual guild after a 9 year break. For now i am mostly just catching up and will be online about 3-4 nights a week. My IGN Leon Bunmaster.
  2. My defense is 15.66% currently while in shien stance. If you are going full dps, get rid of the defense. If you are doing this for the "Oh crap!" situation, simply switch to soresu and pop saber ward, taunt the boss. The tank should be back up and ready to go in those 10-15 secs. So that defense isn't needed at all. While some hybrid builds are good, hybrid gear is bad. If you want to tank and dps, keep 2 seperate sets. Gearing is easy anyway.
  3. A full Vig can tank HM FP's with tank gear. The vast majority of your defense stats comes from your gear. You don't even need to overgear to be able to do it. But you never be be better than Full Defense and Hybrids.
  4. Yup, you can just rip the tion/col/rak mods and place them in your current gear. But you will lose out on those set bonus. Some of the bonus are so insignificant that you can go without, some are useful. If you ask a 100 ppl, some will say set bonus are a must, some say they are optional. I don't know the Sorc set bonus, so i can't say. On my Gunslinger i didn't go for the 4pc bonus, because i went for look over bonus. If you really want the bonus, you need to do HM EC for Campaign gear. The set bonus is tied to the Armoring mod, while tion/rak/col are tied to the shell.
  5. While you complain of recuit-geared dps and healers, same can be said of recruit-geared tanks. I'd rather have ppl who knows how to play their classes, than some guy decked out in BH and still can't play his class.
  6. Use the groupfinder....or instead on waiting for ppl to invite you, how about you invite ppl who are looking for the same content?
  7. Gratz on the kill...but you should check this out http://www.swtor.com/community/showthread.php?t=515101
  8. I never voted kick for stupid reasons like new 50's not knowing the tactics and such or for not spacebarring. They could just ask/explain the situation/rules. In contrast, the players who jump at the kick button, are often the bad players. And when you make a comment about it, they start flashing titles and pointing at your "inferior" gear. That only happens when i am on my slinger, as he wears tionese-gear for FP's. On my tanks, i had some of these db's before, but stay on the group now matter how much they hate me
  9. I believe he means lore-wise, because the Juggernaut follows the ways of Marka Ragnos and Marauder the ways of Ajunta Pall (or whoever). To the OP, this is a MMO, so lore is sometimes sacrificed in the name of balance.
  10. As a general rule go for 35-40% crit buffed, @75% surge, rest in power. For focus, due to auto-crits, go @75% surge and rest in power. Try to keep acc 100%
  11. What's the point of playing if you aren't enjoying it? Vigilance>Focus for PVE, but it doesn't mean it's no viable. While some pugs and hardcore raiding guild will QQ about it. Find yourself a more casual guild, they won't really mind the difference. It doesn't matter, Vig's rotations are about spamming attacks when they are off cd. So in the end your DoTs are applied wether you pay attention or not. Example. Sabre throw-> Leap -> Sunder -> Masterstrike -> Sunder -> Overhead -> Bladestorm -> Sunder -> Plasma -> Sweep -> Sunder -> Overhead -> Bladestorm -> Sunder -> Masterstrike whenever proc'ed...etc etc etc... As you can see, Overhead, Bladestorm are already off cd after your first round, while the DoTs are still active, Most of Vig DMG comes from the attacks themselves, the DoTs are a nice bonus. Use Masterstrike whenever it is proc'ed and Saber Throw on cd when you have the 4pc pve bonus. It's simpler than Focus for me atleast EDIT: Typos
  12. I think you never played a sniper/gunslinger before. Their armor debuff is -20% in 1 instant shot. While mercs are using their 5 tracers, snipers/gunslingers are already using their big attacks Sure merc/commandos healing ulitilty are useful in some scenarios, but they also need to be casted losing valuable dpstime...snipers/gunslingers ulitiy skills are instant (scrambling field, flashbang) The merc heatdrop and the sniper energy recovery are excactly the same (vent 50 heat over 3 secs vs. recover 50 energy over 3 secs) You should bring a dps for dps, not for utility.
  13. Smugglers: Ultimate Dirty Kick: 1.5 cast-time, dirty kicks all targets within 4m or 5 kicks to 1 target. Stacking the stun times and dmg if landed on 1 single target. If target cannont be stunned, it will recieve a dmg debuff insted.
  14. Don't know if you are serious or trolling... You might as well suggest all attacks to be instant, dmg upfront before any animations.
  15. No please, kill orders are from weak to strong. A dps can 2-3 shot weak/normal mobs EDIT: Typos
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