Jump to content

Cripplers

Members
  • Posts

    206
  • Joined

Reputation

10 Good
  1. I very much like it. I've always been irked by not being able to zoom out of our characters, spinning ok, but zoom no? Find the bug, and make it permanent please!
  2. Makeb- Heroic 2+ Guarded Research- I've noticed recently that when you enter the personal phase portion of the quest at the first check point with Gold NPC and 2 silver Turrets, AOE dmg does not damage the turrets and any ttype of channeled abilty will not work because an "Unable to see target" error pops up. I've noticed this on my Lethality Sniper Instant single target attacks do work however such as Frag grenade, Rifle shot, Corrosive Dart and Shiv. Corrosive grenade, frag grenade, Suppressive fire does not hit the target. The animation happens however there is no Miss or resist prompt, it simply does no damage. I don't recall seeing this error happen on other toons like my Merc- which I've completed as Arsenal and Pyro spec
  3. Raevenn Empire Reflex Barrel 34 Reflex armoring 34 Artful Mod (cunning) Agile Mod (Aim)
  4. F2p is a test/tease to the actual abilities/content of the game. You should tone down the expectations of $Free.99
  5. I haven't had issues with Iphone app in about a year when anew OS came out. Not sure what this thread is about
  6. Ran DP last night and I felt like I was overheating rather quickly also. I thought at first it was maybe because I hadn't ran an op in a week or so with it but after the first 2 bosses being an issue I thought maybe it was something else
  7. 7400 crit hits x4 down to 2900 x3 I understood the swapping of the PvP set as it made PvE a different ball game but this nerf is obscene. 20-30% nerf I could live with. 60%+ is just crazy. My un specced Corrosive dart did double OS damage in every fight in HM DP last night. Previously ran 36/7/3 but now swappe to a 36/4/6 to play with buffing dart even more. Who knows, maybe I'll be swapping to full lethality
  8. Short answer: No HP is not a reliable measuring stick in my opinion. That being said for any 55 HM content if you had less then 30k I would be nervous and most likely remove you. I would be a 17 y/o drama queen and ***** at you but I would tell you I'm not comfortable with your stats. SM run? Idgaf if you're wearing a potato bag, it can be handled. I'm not calling you out however I can not fathom a person in full 69/72 and properly augmented being anywhere south of 32k. My Op is one of my weaker toons with mostly 69s a few 72/78mods and has @33.5k hp Most Comm gear is END heavy and when I see DPS with 40k hp I shake my head. Personally I prefer to inspect gear prior to making the under geared claim on people unless the hp is glaringly low.
  9. ^ understands Agro. I'd run with you if you weren't a dirty Pub!
  10. I used career to depress I'm not a casual herpaderpa that's just spitting a random opinion like most of the vitriol that contaminates these types of threads. Perhaps 10 seconds is an over estimation before I taunt however I always complete at least 1 whole opening rotation of force pull>shock> wither> discharge >filler> filler > Shock> *taunt or force lightning if Agro not pulled yet*. I'm no expert mathematician but it's pretty close. Also as I originally stated I wait for that initial target swap to taunt to boost my threat higher then I can make my own. I typically run with 2 marauders/sniper/Sorc or Merc. By the 3rd tick of OS is when I usually need to taunt which is fine because it matches up with my standard opening. Between guards there is no reason for a DPS to pull Agro prior to that timetable(unless the tank hiccups/lags). Taunting at the very beginning of a rotation is a waste of a GCD in my humble opinion since taunting with zero Agro gains nothing since as soon as it's effect is over it multiplied no existing threat and you're forced to taunt again which is another waste of a CD when I want to be working procs. Just my experience, Everyone has their own styles that work for them. And don't work for others.
  11. Typically, If you're pulling Agro at any point of a fight outside of the first minute then it's the tanks lack attention in my opinion. This is coming from a "career" tank. All tanks have a solid opening rotation that grabs Agro without needing to taunt immediately. On most boss pulls I do not use my first taunt until about 10 seconds in and after that I typically only need to taunt on tank swaps or adds. As a Dps(sniper/Merc) if and when I pull Agro near start I wait for tank to taunt, THEN use threat dump. Why? Because taunts boost your threat over the highest threat person- so as a DPS if you use your Agro dump right after the taunt you're actually hoping the tank get a nice jump start on threat numbers. When you dump prior, there is less of a boost for tank. After the first rotation it's not a bad idea to rotate your drop in as others have said- it costs nothing. Now that being said I'm speaking strategy for groups that understand what their doing and communicate. straight pugs my advice is subjective to how lucky/unlucky you are with group members IQ *edit- Damn you iPhone autocorrect.
  12. No idea what email validation you're talking about. Did you create a thread in the Customer Service section? They are typically pretty quick on responding there. You're no going to get a valid answer here because frankly no one gives a crap about your whiny OP.
×
×
  • Create New...