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Ishossk

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Personal Information

  • Location
    Bristol, CT
  • Homepage
    http://www.elmwoodproductions.com
  • Interests
    LARPing, Puppetry, Acting
  • Occupation
    Analyst
  1. Is it just on the PTS? I've been running all over Alderaan and haven't found anything yet.
  2. I'm having a lot of fun with the dye packs and trying out different colors with different armor, and I decided to do the same on my Smuggler, but I just wanted to change that chest piece on the Troublemaker Duster... only, its not the secondary color. In fact, its not changeable at all. Seems odd that the prominent forward facing color isn't the secondary color for dye packs. Any thought on changing that?
  3. Thanks Bioware. Keep up the good work. The in game events have been tons of fun, so I'm looking forward to seeing how this one plays out.
  4. First of all, this isn't a qq thread, just want to see what other Cybertech Crafters think, and, if others agree, maybe get this on Bioware's radar. Personally, I think since there are so many new speeders out there, it would be nice if the Cybertech Crew Skill got a few more schematics. The ones we have are the same since launch, and compared to the newly released speeders, pretty bland. Perhaps instead of just new speeder schematics there could be a slot on speeders for mods, not necessarily for benefits, but for appearance. Maybe "bad exhaust" mod that spews out smoke; "high exhaust" that sends off trails of Peg Pen like dust behind the speeder, or one that shows under glow. What do you all think?
  5. That is literally half a second of my life I will never get back. If Iog in once a day every day for the next 5 years that's 15 minutes I could spend in the game. Really, people? Is there so little to fill your lives that you must rail as though you were being forced on a death march. I I think taking a deep breath and upping the civility is in order. Personally, I think that whatever programmer is working on this going home and spending time with their family after work is much more vital than that half second delay that it takes to get into the game. Go load a game on an old TI 99 or Apple II just for a reminder how not a big deal this short delay is.
  6. I'm usually the one standing up and saying "great job Bioware", but I just can't say it this time. Our guild made the transition last night since our Fleet became a ghost town. Average loss of names we chose 70%. A group of us who had been playing since pre-release with our primary characters ALL lost our primary characters' names and 2 lost their legacy name. I feel like we were forced into this move and then forced to lose some things we cherished. I am very unhappy with this entirely. What would have been a better solution? I don't think its fair that I lost my primary character's name since we were on an origin server, especially since that was the server our guild was placed on by Bioware in their pre-release guild program. Perhaps there should have been some way to protect names that had been created during pre-release and make the later character change my name. It just doesn't feel right that the group of people who aren't forced to move don't have the same threat to names that the rest of us did.. I don't have a good answer right now. I'm just unhappy.
  7. Are there any thoughts on adding speeder schematics that are not Bind on Pick-up, or signifying in the schematics that items are Bind on Pick-up? Thank you for your consideration.
  8. I'm wondering if this is something the Devs are thinking about working on, down the road.
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