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ChrisPants

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  1. You do what everyone else does (or should do). You buy some gear, do dailys to get better mods. Do PvP patiently, you will get geared pretty quick. (Or wait for 1.2 where Centurian/Champion gear is gone and replaced with a credit purchasable blue pvp set then spend all your commendations on Battlemaster gear).
  2. I remember the two on Illum pretty well on my Powertech Tank. Except I micromanaged Mako, got her to get agro from one of them and grappled the other out of range of the others heals. Interrupted and killed them both individually. As a PvP spec dps operative. The last 'boss' in the main story line on Voss was the only guy that I really struggled with. Mostly because he had a really irritating habit of stunning me over his AoE. But again it was overcome by micromanaging my tanking companion to run in and out avoiding death whilst I burst him down whilst moving about. As a healing spec sorc. I just face rolled through everything. Some fights are definitely harder based on spec. But from my experience, if you manage your companions well you can beat anything. Not only that. Hard fights are SO much more fun. There isn't enough hard content in this game. Most of the "hard" content at end-game is only hard cause it's bug ridden.
  3. Isn't your own personal characters lore what you make of it. Lore wise there's people switching sides almost constantly throughout the Star Wars universe. Yes the Pure-Blood Sith are more tightly affiliated with the Empire, but anybody can have doubts or be persuaded by another. Maybe your Sith became infatuated with a member of the Republic (possibly in your own legacy), he might still be 'Darkside' but fighting alongside the person he's infatuated with in the hopes something will blossom. (for example).
  4. Given the range on the powertech's main damaging abilities you are effectively a melee dps.
  5. Human Characters levelled to 50 unlock a presence buff as opposed to a new race for other classes.
  6. Mass Effect 3 was out Friday. 'nuff said.
  7. Can't speak for assassins. But operatives get a boost to their 'evasion' ability that removes all hostile removable effects. I always keep this off of cooldown so I can wipe DoTs BEFORE I vanish so they won't bring me out of stealth. Only a couple of abilities (such as sticky grenades) aren't classed as removable effects and will bring you out of stealth. On topic. I die very very fast when I can't get out of a sticky situation and really aren't much use vs. more than a single target. This is how it is balanced, yes an operative might ruin your day if you get caught 1 on 1. But against a group he won't live very long, hence the ability to get out of combat asap.
  8. I think you missed something. In the patch, they added an option for very low shaders. (Not shadows).
  9. Flashpoints are too rewarding. If you have the time to spend doing them, and get lucky with your drops. I had 2 Collumi peices + bracers and my tionease chest a DAY after hitting 50. I did ~6 Flashpoints, completed 2 weeklys/2 dailies (yes I rather conveniently hit 50 a day before the weekly reset ). Also nearly hit 400 Synthweaving and with a couple more crystal alloys I'll have rakata bracers/belt. It's really not that difficult if you know where to spend your time/tokens. BT runs are only useful if you need the bracers or a few extra crystals. You need to run the harder ones to start collecting stuff.
  10. I'm lost for words, I've read that through twice and I still have no idea what your trying to say.
  11. You do realise that they have an entirely separate team dedicated to new content etc. and another for fixing bugs and so on and so forth. Whining that little things YOU want haven't gone in yet isn't going to help get them quicker. These things take time. Patients!
  12. Is there a combination of shards for this yet? Can't seem to find it anywhere and 8k credits for a fail is a bit heavy.
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