Jump to content

Swalsugmass

Members
  • Posts

    114
  • Joined

Reputation

10 Good

1 Follower

Personal Information

  • Location
    England
  • Homepage
    http://crimson-corps.shivtr.com/
  1. I can not see new ops for a while, there are alot more chapters to go and if the bugs per chapter keep happening new content is push back. The current system blows people farm EV KP so much when they dabble in other ops they are useless.
  2. Well the lack of info on the hardness I will give my opinion based on what is in the game as of now. First 5-7 encounters being the difficulty of say solo tactical flashpoints/solo flashpoints then gear that is similar gear as what drops in them at the moment. 7-10 being the difficulty of solo hardmode tactical flashpoint or sm operation then 208 level gear. Giving anything higher than 208 would by pass the current rewards you get from the operations.
  3. Sorry but other than that I can't really understand why the max level is currently only 20. Also on a side note once you max them you can still give them supply crates which is strange.
  4. Given all companions max level is 50 I would not be surprised if the alliance specialists max level increases the more chapters that get released.
  5. Laughable, "Lets nerf the comps so hard it makes the game impossible to solo for some people and lets make them wait 2 weeks for us to patch them back up."
  6. Agreed, But would be nice for some of the Heroic mission timers to be adjusted for example DK, Taris
  7. In my experience is has been the other way round people spend to all there time clicking the heal boxes and the fights going on for to long.
  8. Player from launch here just to give me 2 cents. I am loving the new content and has made me spent more time in the game this past few weeks than it has in the last few months. But a few things have made me rip my hair out for instance: The old FP's being added to the tactical list not counting towards the tactical weekly Level 10's being able to queue. FP's difficulty To elaborate, Queueing for a random tactical for it not to count towards my weekly is a giant waste of my time that I wont get back when I have a myriad of other things to do in the game. Adding the old FP's to the tactical list is great but allowing low levels able to queue is frustrating and time consuming. Some of the FP's where originally designed for level 50/55 therefore have tough mechanics, someone at level 10-20 in my opinion do not have the skills to be a helpful person in the group and have experienced this first hand. I feel some FP's seem a little tweaking as some old FP's that have been bumped to 65 are ridiculously, hard Lost Island HM for instance: 4 level 65 with 70=80k HP the second boss was near impossible to heal. Now I don't want my next statement to seem mean and im sorry in advance, but brand new to the game level 60/65's jumping into HMFP's not really having a deep understanding of there class or the game mechanics makes doing HMFP's really suck. Sorry I know everyone was new once but we started at level 1 and spent the following levels really learning our class and working up to hard mechanics. With my earlier gripe about a 4 man group of experienced players having trouble then the fresh 60s/65's well. Maybe the HMFP's need to take into account the newer end game players now and tame some of the HMFP's a tad.
  9. No but mechanics can be explained and taught but a badly geared player is useless, I would be much happier in a raid knowing people where geared and therefore be happy to explain the fights.
  10. I do not think removing OP's from group finder is a good thing as people do use it but I do agree that tanks do not queue because its a gamble when it comes to gear and knowledge. 16 man ops of group finder just does not work me and my friends have sat online in queue for hours each day without a pop. 8 man popped and was fine why change it?. My opinion is give every one a average gear rating and make the ops only queue-able to those that meet a average rating, at the very least people will be correctly geared. Having the ops only restricted by level makes the group finder a total mess and makes people not use it.
  11. I have the 180 set bonus That gives %15 damage to tracer missile and 3% to rail shot. I am fully geared in 192 and 198 but for armorings because of the set bonus, my question is: Is it worth me dropping my set bonus for the 192/198 armorings or hold on to my set bonus until I can replace the 180 set bonus armorings with the new 9 piece set bonus?
  12. This is not a new request and has been discussed alot on the forums in the past, There are 3rd party ones available to use to check your dps.
  13. Did you really just link another mmo's url in here? tut tut lol.
  14. At the end of the day, When the new movies come out and people rush to get more of SW and come across this game or come back to this game they will find that nothing has changed. But that is still a long way off. Disney have recently thrown money at certain movies that have blow up in there face so anything can happen haha
×
×
  • Create New...