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Aquanatah

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  1. +1 to using the covert armor gloves. The bracers actually look good and are fine without visible gloves. I actually use the set with the Dark Brown/Medium Brown dye in the robe and bracers and it looks great.
  2. Yeah, the clone wars tv show also does the whole double sabers = better thing too. (IMO to an annoying degree) Double sabers/saber-staffs are NOT always better. Anyone who has any martial art weapon training can tell you that duel-wielding is often a BAD idea and not very viable against an equal (or same ballpark) opponent. Staffs especially have issues due to space and can be truly terrible in close quarters combat. (They take to long to position compared to others and the grip/hilt presents an obvious target.) It's mainly just the rule of cool trope. It looks more impressive visually.
  3. Well I flat out dropped Artifice today. I'd been considering it for awhile and had 400 since launch. Going forward it just doesn't seem to be worth it anymore. Especially with the color crystals being up on the cartel shop. I'm changing to biochem because it looks like the only profession that will always stay viable.
  4. +1 to getting rocket boots. Having it span all of you alts is amazing. It's immense useful in getting around. I also used some extra CC I got from my sub on the ship parts. (you can grind them out, but I just found it easier to buy them.)
  5. Personally, I'm just going to use some lower level gear whenever I run pugs or quests/dailies now. My 61/63s will be guild runs only. Also participation in HM TFB and NM EC is going to plummet. People will have to bail much faster now due to being unable to keep up on the the progression costs. Isn't it kinda backwards not to use your best gear?
  6. +1 to repair costs being crazy. Either this is a bug and needs to be fixed, or OPS credits need to be increased. TFB is the only OP that actually drops credits that 1 run can cover your repair bills. Right now PVP has a significant advantage over PVE. You can grind out 63s much faster and you don't take any repair costs for pvp deaths.
  7. Keep in mind that the actual profits for the game might be quite low. The net profit after all the deductions that must be made (server costs, devs, art, designers, office stuff) might not be that much. (if anything) The box sales of the game aren't a good indicator of how well an MMO sells. It might have sold for $60, but a good chunk of that was eaten away by the brick and mortar stores and their shelving fees/cuts. Add in the huge sub loss and EA/Bioware might have a problem with a game that was supposed to last for 5/10 years. The cost of just maintaining the game are easily in the millions figure. Add in the development budget (which was probably overly bloated due to TORs former WOW killer status) and you have a substantial hill to overcome. F2P might actually help this. It's all up in the air at the moment. We'll start to get an indication in a few months if new content keeps up. (I still think we have a LONG way to go before EA commits to an sort of expansion)
  8. I'm planning on buying all the features I need to eventually let my sub lapse. I only play 2 characters and don't really have the interest in pursuing any of the other classes. Once I have all the quick-bars and other stuff I need. Then I'll probably just buy ops passes week to week. Only way I resub is if we get some really crunchy content next year.
  9. Also, I get the feeling we won't be seeing Makeb anytime this year based on how vague they responded. The decision to go FTP and the staff layoffs must have really hurt the original planned roll out times they had planned for content.
  10. Getting really tried of hearing about "stuff is coming that we can't talk about" Guys, the game has been out for almost a year now and you are looking at only having 2 MAJOR content updates in that time. (1.3 being a stop gap, quality of life patch) It's past time to talk seriously about the future. Teasing it only goes so far. Look at HK-51, it has become somewhat of a running joke among the fandom that he was announced so early, yet nowhere to be seen.
  11. I'm a little sad/annoyed we can't copy over new characters or a new copy of our main to the PTS. Going to make testing Terror from beyond harder. Not many will have fully augmented black hole like they do now.
  12. I'm a little sad/annoyed we can't copy over new characters or a new copy of our main to the PTS. Going to make testing Terror from beyond harder. Not many will have fully augmented black hole like they do now.
  13. Dang, I was really hoping that the carbonizer unit was going to make the cut. Would have been awesome in-casing myself in a block of carbonite whenever I needed to make a joke or something goes horribly wrong in a pull.
  14. I'm really rather concerned we haven't seen the PTS go up. They are going to have a heck of a time getting a major content patch ready to go next month if they don't put something up in the next day or so. Unless 1.4 has been ready to go for awhile and they just pushed it back after having to deal with the server transfers/mergers. If they pushed it back, it would have allowed more internal testing. I get the feeling with the track record so far, it would be a disaster if they put up 1.4 without any PTS testing.
  15. Tank pvp does need some serious work. Force/tech needs to be either added to inherent defense-able abilities or as talents added extremely high up in the tanking tree. Heck, the guardian tanking tree needs a massive rework. The vast majority of the talents in the upper part of the tree are immensely lackluster. (and even beaten by talents in the vigilance tree.)
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