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Slugamaniac

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  1. This just happened to me as well, 2 matches in a row. Ctrl+U did not fix the issue. This is the first time I have seen this ever since GSF came out.
  2. Just wanted to say THANK YOU for this, it worked perfectly when I tried it. I was having many of the aforementioned problems most people brought up in this thread and this allowed me to get past the fight.
  3. I fear no individual player. I recoginize quite a few regulars since I run both rep and imp ships but I only cringe when a bunch of good players, pre-made or not, are on the opposite end of my blasters. The guys in Despair know what I mean.
  4. Bah, in domination I would fly the asteroids into each of the satellites. If we can't have them, neither shall the enemy!!!
  5. For starters, thanks to saberzzz for the nod. I think what Yndras just said is indicative of how I have been playing as of late: i.e. I try not just flying on my GS to rack up kills/big numbers. In domination, more often than not, requires a bomber to sit on a point most of the match to win. Strike fighters/scouts can be just as fun to play and take you out of your comfort zone and hopefully make you a better player. Besides, when you own 11+ ships it's just silly to play one type all the time, regardless of how people will label you.
  6. I have explored all of Makeb/uncovered the entire map of all the areas and I did not receive credit for the achievement. Under the achievement itself all the areas are showing checked off but I still did not get credit for the achievement.
  7. I've been getting this for awhile myself. -Win7 64 bit, i5 processor, 8G of RAM -Realtek audio drivers -NVidia 560X video card All drivers are current.
  8. This x 1000. More often than not I simply get the "Cannot See Target" message when doing HM on my sentinel. VERY frustrating since I cannot help on adds during this phase.
  9. Sigh, my unused Underworld Relic of Dark Radiance in my inventory is mocking me every time I open my bags...:(:(
  10. The PvP relics will stack while the PvE one's do not? When 2.0 dropped the PvP Conqueror Serendipitous Assault could stack with the Partisan Serendipitous Assault until it was fixed in patch 2.1. Oddly enough the PvP SE and DR relics DO stack but the PvE one's do not. Sorry, I'm just not buying this at all. This is either poor design, the dev's not understanding what is going on (despite clear documentation by others in this thread) or a typical " we screwed up and this is our defacto statement" stance. The fact that the PvP SA and DR buffs still stack means they messed up the PvE relics. BW, take responsibility for your error and fix this. NiMTfB and NiMS&V are coming and I do not want to hamstring my guild by using broken relics that I have acquired through months of raiding.
  11. Also QFT. Can't they get any of their proc relics to work right? Now I'm 'stuck' with an UW SA relic and a UW DR relic that won't proc properly when equipped in tandem? If this is 'working as intended' the combat team needs another 'restructuring' because this makes no sense at all.
  12. Quoting directly from the mmomechanics threat titled Annihilation | Watchman Compendium: "The Power vs. Primary stat debate is one of the most contested in the game right now. Previously, I advocated primary stat over power, and my math showed this. Now, my math shows Strength augments are superior by 0.8%. Power contributes 0.23 to bonus damage, while Strength contributes 0.20. However, Strength is buffed by the Sith Inquisitor | Jedi Consular buff by 5%. Thus, the comparison becomes 0.23 vs. 0.21 (1.05 * 0.20 = 0.21). The increase in bonus damage is thus 0.02 per point of power. Considering Power Augments provide an extra 448 (32 * 14 = 448) Power, the increase to Bonus Damage is 8.96 (448 * 0.02 = 8.96). Our class buff boosts these both by 5% so we end up with a total of 9.408 more bonus damage from Power augments. Next, Strength also increases crit %. These 448 points in strength contribute 1% to crit chance. Specifically from 2,349 strength to 2,797 based on full 72 gear and Nano-Infused Stim. Thus, the true comparison becomes 9.408 more Bonus Damage vs. 1% more crit. Again my math shows Strength to be ever so slightly better even at the next tier of gear."
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