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BHAvalon

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  1. Can Confirm, we have played tauntauns triple pt several times. The Carnage/MM team I run with has a very high win percentage against ALL the triple PT teams. Consistent chain CCs on enemy heals puts ridiculous pressure on any team. Carnage/MM seems to be the strongest comp atm, when played correctly. http://www.twitch.tv/varington/v/24973518
  2. Personally I went with stock healing gear. Crit/Power Earpieces and Implants. 8 Alacrity Augments , 4 Crit augments and 2 Power augments. I play for mostly ranked 4s but the high alacrity allows me to spam without worrying much about force. I might drop some Crit for more Power, undecided for now. As for relics Im still going classic Mastery/power. just my preference, good luck.
  3. LOL! But wow there is so much truth in this video. Miss you pole buddy, wherever you are now
  4. Oh boy, let me me tell you EA/Bioware. You've messed up now. You may have thought this little change would go unnoticed, but no. We PvPers DEMAND answers, and we demand them now. You think you can just remove the Light Post in the PVP section of the fleet!?? You honestly believe this wouldn't matter!?? Where the ef are we supposed to stand now. Its not enough that some of us have high ratings, we need to feel physically higher than the rest of these plebs. This IS a serious issue. We will not stand for this. We do need a suitable place to stand in-between warzone games. If this change is not reverted, you can bet you will lose many subscribers. Just look at this utter nonsense. You tell me there isn't something seriously messed up with this picture. I believe I speak for all the good players on the fleet when I say, we expect changes, and we expect them soon. BRING BACK OUR LIGHT POST! sincerely -bestgoshdarnedsorchealertoevergraceyourfleet******fingea (no but really can we have an answer?)
  5. Yes i got the same rewards you did. Only the gold tier ones. Oh well guess we'll have to play the waiting game
  6. Build as in utilities? Build as in Gearing/Stats? Hi, Ive been Sorc healing for a long time maybe I can help some. I can tell you about the gear I've done well with. My Critical Chance is 25.13% or 126 stat points. My Critical Multiplier is at 68.60% or 344 stat points. My Force Regen Rate is 8.5 and my Alacrity is 6.24% or 516 Stat Points. I have 3757 Willpower, 3548 Endurance, and 1236.6 Bonus Heals while fully buffed. I think the consensus is that youll want the low Endurance with high Power Mods and the lowest Endurance Enhancements too. I know other successful healers with different stats as well. This is what I prefer. Last but not least, I truly believe your gear should not be a huge concern. To become a better healer/player focus on your Rotation, In game awareness, decision making. This will make or break your success far more than having full Dark Reaver or the "mathematically perfect" stats. For Utilites, it is advantageous to change them based on the game mode you are playing. Regs, Solo Queue, Team Ranked will all be a bit different. Your Skillful Tier should not change however. I would take Sith Defiance, Empty Body, and Sap Strength for every PvP game mode. For regs, honestly, anything can work. Regs should not be taken serious so feel free to try all sorts of different combinations. If you do want some better utilities I recommend Emersion, and Backlash in the Masterful tier. They will help you survive well but if you just want to farm for high numbers dropping 1 of those for Lightning Barrier will be better. In Heroic Tier I would take Force Mobility and Shapeless Spirit. For Solo Queue I usually run Emersion, Backlash, and Electric Bindings in the Masterful tier. Electric Bindings is great for kiting and can be amazing protection for your teammates if they are focused. Also if the enemy is positioned near a ledge, then a root knockback on them can turn any fight heavily into your favor. Look for knockback opportunities all game long. Next I take only Force Mobility in Heroic. If there are tanks in queue Shapeless Spirit pairs well with guard and I will drop Electric Bindings. Also I will sometimes run Shapeless Spirit if there are a lot of stealthers in queue as their opening burst usually starts off with stuns. In Team Ranked it becomes more difficult what to choose. Against different team comps you'll want to change up your utilites again based on the DPS classes you are facing. Against Bursty DPS like PTs/MM snipers/Marauders/Mercs youll probably want Suppression and Dark Resilience. Against teams with DOT pressure like Sorcs/Virulence Snipers you'll likely want to take Lightning Barrier or Corrupted Flesh. in Team Ranked I would take Shapeless Spirit and Force Mobility every time in the Heroic Tier. These are the Gear/Utilities I have found success with. Maybe there are some who would disagree with my choices but hopefully it gets you started in the right direction. Good luck
  7. Vara Harbinger Imperial Corruption I've been healing in ranked since the start of 8v8s. Happy to give advice to Sorc healers where I can. I've given help to a number of sorc healers on Harb already. Might do a guide soon too.
  8. Someone sent me this gem from Fleet Chat. XD http://imgur.com/tU0qehy
  9. Sounds like fun, looking forward to it
  10. Make or sign into a lvl 1 , then log out. Should fix it. Alternatively restarting your client seems to work as well
  11. Can confirm Harbinger solo Queue has been very good last several days. Both Pubs and Imps have been popping for 12+ hours. The pubs are not so bad either. Have been playing on both Shadowlands and Harbinger and I don't think there is that big of a difference in Solo Queue quality. Group ranked has popped some too.
  12. Could maybe make a team. What time were you planning to start?
  13. I think youll have to coordinate with another tank if you want to see some queue pops.
  14. Its good seeing a lot more healers in queue . Keep Queueing you healers!
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