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Facadas

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10 Good

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  • Location
    Portugal
  • Interests
    Gaming
  • Occupation
    WebSite developer/ programer
  1. well it's not Bioware fault either. It is however their fault to not act and merge servers, or propose free transfers from and too imbalenced population servers.
  2. This is the why i'm quiting. Love the game, made chars on 3 servers, each one of theme were very high at the time of toon creation. So not willing to do this anymore.
  3. Meanwhile sit on your empty server doing nothing... This is just ridiculus too long to make this happen too fkng long. BYE
  4. i want a good reason? OK i give you one, my lvl 30 jedi sentinel has 1k mercenary and 1k (the other ones) commendations! Problem? You should be able to hit 50 and buy all the goodies now should you? P
  5. Has a sith juggernauth,a jedi sentinel and a commando, i ask.. hum? I kill them easy, doesn't mean i can kill them always. Also maybe you have encountered very skill scoundrels? Yes skill is important! Just because you are battlemaster best pvp gear doesn't mean you are almighty and entitled to win always lol.
  6. This is actually very very funny! I read hundreds of posts on this forums with things like "oh i got max valor nothing to do...", "oh i got max gear nothing to do...". Then they add a new tier of gear (obviously making the previous one easier to get) and everyone cries! I just lol at this really. What will happen when a new lvl cap hit's the game the game then? DOOMSDAY!! xD
  7. So i guess this will not have an answer hum? ok wtv dudes...
  8. The problem i feel when tanking with melee in this game is one and simple, almost all mobs are ranged! There are 2 aoe dps skills with melee tank and 1 aoe taunt, it's a little short when group grow big and spread, but then again this is also a good thing it makes you think before you charge, it makes you said to your squad CC that one and that one. Also using the scenario (isn't always an option) generally helps but in this chapter dps'ers are generally too much impatient for this to work lol.
  9. I think the time of 32bit frankly is over. Companies like bioware must have the courage to say "sorry folks but if you have a 32 bit platform you cannot play this game!". I know this isn't easy as it can drive many customers away, but the fact is 32 bit application are now in itself bottle-necking (hell swtor needs 2 processes because of this!). It's time things go to 64 bit, so everything else can also evolve naturally.
  10. Logs can cause lag yes! it's the server that tells you what damage you done and what hit you. Even on wow they say the have to be careful what they put there cause it can cause very high traffic especially in high populate zones, in swtor, well let's think Ilum... I'm not defending them just stating a fact, other then this there should have been even a small logger from start laggy or not...
  11. This might be possible but not viable! We are talking of an online game, meaning it connects to online servers and checks for consistency. Even if it does not break there there is the patching problem (that also exists on skyrim). Other thing one of the biggest problems with the 32bit client is the 2 separate process and underlying communication between them. We need a native 64 bit client, not a patch on the 32 bit client.
  12. bumping this yet again still waiting on some yellow love
  13. * Wishing for some yellow love on this matter*
  14. Lol dude no game can run without multi-threading xD Those 2 processes exists so the game can use more then the standard 3GB a 32bit application can use, but by doing something like these, you basically put a knife into performance (cause inter process communication is not that simple).
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