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PhatMcMuffins

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10 Good
  1. Petition to rename this to Kit Fist'O Dollahs
  2. Hey thank you. I try my best to share what I know with the hopes that it can help others improve.
  3. Burst is the same as always, but your dot uptime is increased (essentially infinite) meaning you never have to reapply set up the burst. Sweeping blasters also procs your mag shot reset. You never have to cast power shot and you only ever use it between the internal CD on mag shot to hit your thermal det when they don't line up. It's excellent in ranked as it allows you to easily maintain dots on multiple targets. It's still better on single target than the normal roto as well. None of the other IO tacs provide nearly as much sustain or ease of burst. I always take the vent heat one over the dot DR as it only applies to yourself and your kolto shell is a net positive on dot ticks. Running restoration seems like pure garbage as you're often insta casting healing scan and rarely do i feel i need to use it on the move. Yes, prog scan is the thing everyone looks to interrupt. That was true before but we have supercharged defense up way less often making it tougher. In no way is any possible current setup even close to old RFV + old CF but new CF + Prog Scan tac seems like the only real choice to me and that sucks. also, emergency scan + healing san CAN do a lot but that 10% loss to crit means we're hitting so many less crit healing scans. plus healing scan got nerfed so you can only ever hit that magical 50k if your relics proc and you get the lucky crit.
  4. Merc heals has spent more time at the bottom of PvP healers than the other two combined over the entirety of the game. Prior to this nerf, this was probably the closest all 3 had been to each other. Not anymore
  5. Continuous Fire was, is and will still be the best once you understand how to use it properly. It completely changes how IO plays but for the better. Up-time on dots, even single target, is much higher. Burst is easier to initiate on-demand and heat management is better once you learn how to properly clip sweeping blasters
  6. The got slammed due to PvE. They're now by far the worst in PvP. New BiS is still CF set and now the Prog Scan tac. But the 10% crit chance loss is the biggest nerf. I'm seeing a 3k+ hps nerf even in active, high dps games.
  7. Healing doesn't get the crit bonus anymore. No one does. But CF is still the only set worth using and now the revamped Prog Scan tac is the only one worth using. The change to mobile rapid scan tac made it so much less useful but was cleary to prevent dps mercs from using it. the new rocket fuel vapors is a negligible amount of healing. the loss of crit chance on CF is honestly the worst part. I was hitting so many less crits when i tested yesterday. Judging by wz numbers, these nerfs are a net loss of 2-3k hps which is major
  8. Concentrated Fire, healing tacticals AND Bodyguard/Combat Medic nerfed due to PvE... I highly doubt it's even close to competitive now.
  9. ya know, i actually agree with a lot of this post. well done, Prum.
  10. This is such a huge blow to merc/mando heals in pvp. They will once again be bottom of the barrel unless an actually worthwhile heal set is made for pvp or passives are intgrated into the tree (which won't happen because they want it nerfed for pve)
  11. Bodyguard will be gutted by this nerf for PvP. The loss of the crit chance will put merc heals squarely at the bottom of healers once again while healing overall is underperforming in PvP. Apex Pred may be BiS for arsenal now. If some of the CF bonus is baked into the tree, this set may shine. especially ins solos as power step applies to rapid scan and really helps with survivability. CF will still be BiS for IO and Bodyguard as Apex does very little for either and the healing sets are trash.
  12. i think you're actually just bad at dps if 3-4 players take minutes to kill a healer
  13. heals getting nerfed because of pve is just ridiculous. healers in pvp are still slightly undertuned and merc will once again be at the bottom after this nerf. unless they add a heals set worth using, this is outrageous
  14. I agree with a lot of what is said and quoted here. Season 10 was actually very active and enjoyable on SS. Yes, there were some wintraders and throwers w/e. That will always be a thing. But there were more people in q, more games going and at least some semblance of fair games due to more population.
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