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rehsilomeD

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  1. It should either be to put in a covered escape or take advantage of the snapshot utility.
  2. The recently added changes to the player and target debuff icons/trays have been very appreciated, however, it would be another plus if we could enable timers on our enemy's personal debuffs (Just like on the quickbar tray) to allow us to have a materialized timer displaying when the debuff will fall off.
  3. Or since you brought up a JK with Seethe, perhaps a new recovery animation as you progress through the light/dark tiers. That would be cool for the force-sensitives, but they'd have to get creative for the rest of us.
  4. I was very pleased with the quickness that can be attained with the new quest-giving format, though it would be upsetting if this was for more of the story-oriented content. I believe that once you have done some of the quests, even the "big hoorahs" like the Revan/Dread Master stories and your own personal class quest, that sometimes you just want to get things done in a more time-efficient manner. A character-specific setting to make all game quests in the format of the new "quick pickup" (And when unchecked, a fully animated dialogue) would be the ultimate solution for seasoned questers and storyhounds alike.
  5. "I know not much to be had" "but there is a lot to be had"
  6. "Cowboy Casanova" plays every time I use the new Credit Flip emote. Oh, and the soundtrack from when Obi Wan is asked if he wants to buy some deathsticks.
  7. Hello forum-browsers, the Solace of Sion is now open to all levels and classes, with an emphasis on end-game activities and supporting each other with dailies, FPs, etc. -If you are a 50 looking for a raid group, we are filling spots on our raid progression team. If this interests you, visit our site at SolaceTOR.enjin.com and post in the thread title "Operation Scheduling". -We have a Guild Bank, involved ranking system, and use Mumble for communication. Interested? Register on the site, and you will be contacted in-game for an invite. -Maurr [soS, Commander]
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