Jump to content

Marteh

Members
  • Posts

    4
  • Joined

Reputation

10 Good
  1. Lol you little fanboys make me laugh. This could have been something amazing but what the hell happened. I got bored after about a month the first time, Just like many many many other people did. The "expansion" lured me back for a week and now i'm bored again. Cya guys I really should've listened to those reviews i read, the ones that said SWtor is just a WoW clone. Don't get me wrong SWtor does have some excellent features and it's trying to cut into a difficult market but gosh darn. Pros - It's star wars (But BW cant piggyback on something as amazing as starwars when they suck massive balls, screw over their developers.. etc etc.. you know the drill) - The voice acting and storylines - Again, it's star wars, who doesn't love freakin' star wars Cons - Don't have enough space or time left in my life. (Besides, if you don't know what the cons are then you're probably too out of your face on smack to give a damn. If losing most of your subs after a couple of months then having to turn into a free to play MMO which is milking everything it possibly can before it dies doesnt tell you something..) (Dear BW: give me a job guys, ill help you put it right, hell i'll even do it for free cause i love SW that much and want to see this monstrosity succeed) "Whether they say it outright or not, it’s clear who SWTOR’s direct competition is: Activision’s World of Warcraft. With the power of Star Wars, they were aiming to unseat the almost decade-long champ of the genre. Unfortunately, the chief complaint from many longtime MMO players about SWTOR ended up being that it was much too similar to WoW in too many ways. And it was. Everything from combat to leveling to inventory had distinct whiffs of the other game, and even graphically, there wasn’t a huge gap between titles. SWTOR had the leg up by cramming in a million cutscenes to the game, their unique hook attempting to be “story.” But soon players realized that when only one out of twenty fetch quests had a remotely interesting backstory attached, all that hard work of recording thousands of hours of voiceovers went to waste as the scenes were simply skipped past. It may have been a risk to innovate in more ways, as they didn’t want to scare off WoW players by being TOO different. But staying too close to the older game left almost no one saying that SWTOR was pushing the genre forward, and it cost them in the end." How many of you guys skip the cutscenes, honestly? How many people in flashpoints and operations get mad when people dont skip the cutscenes?
×
×
  • Create New...