I can feel the original poster's pain, but for different reasons. I haven't gotten blown up yet because I haven't tried a match yet, been having too much fun looking at all the different components and such. I was pleasantly surprised to discover the crew customizations (which brought its own disapointments, more on that later), and overall the designs are aesthetically pleasing as @#$%. I was having fun just messing around in the tutorial level.
That being said, I had already decided I wasn't going to get too involved with this expansion because I hate pvp. Doesn't matter what game I play, I avoid any and all pvp functions. It takes a lot of patience to stay with something when sticking your toe in the water involves a bunch of other people constantly ganging up on you, and I will be the first to say I don't care for that. I am probably the LEAST qualified to judge Galactic Starfighter, having already written it off before it arived, but it really got me thinking.
Its kind of like the Mass Effect 3 multiplayer for me. I'm sure its fun even though its not my thing but I'm still left feeling like Bioware could have spent resources elsewhere to better effect. Bioware games have always been about epic stories with your character at the center, now all of a sudden here comes Star Wars Modern Warfare ...er, sorry, Galactic Starfighter.
That's just my current thought process, take it with a grain of salt. I'll be waiting for the pve content to GSF (won't be expecting it anytime soon, if ever), interactions with the new crew characters (awesome characters but my expectations, influenced by prior Bioware games no less, are left wanting in the face of ship components with faces) and waiting for people to (not) help me with group content on the ground.
I realize I'm complaining at the end there but its a pain in the ***** to love a game that doesn't always love me back.