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QuaDaJun

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    94
  • Joined

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10 Good

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Personal Information

  • Location
    IN
  • Homepage
    http://www.facebook.com/?ref=home#!/JT.GameDesign
  • Interests
    Gaming, Reading, Writing game ideas,
  • Occupation
    staff writer and site manager for Corellian Run Radio
  1. To gather suggestions from the ones playing the game is a great idea. Listening to your player base is the number one thing that needs to be done. As one who deals with physical limitations in my daily life and my video games, anytime someone is willing to listen to help to bring change is appreciated. That said, there are some great suggestions in this thread. The ability to change keybindings is one of SWTOR UI’s greatest assets. The only thing to improve the ability to keybind, would be an in-game tutorial that would better explain all of the capabilities. Explaining how players can setup different keybinds for utilizing special abilities in story chapters, like when piloting the Walker on Voss or special abilities for other gameplay formats, warzones, galactic star-fighter etc., would serve to improve to make it more user friendly to everyone. Ability to change keybindings is just one example of accessibility that SWTOR has embraced. There are many members of the community that have written about this in the new thread. There are ones making suggestions concerning colorblindness, adjustments for lighting that might cause some issues with their eyes, audio cues for various hazards and boundaries and many more. Another way to help with creating ways to help with accessibility would be to embrace another part of the gaming community. I am referring to those players in many gaming communities that create mods for games. Some tend to think of mods as tools to improve gameplay, and while that is true. Many of the mods in various games have helped me personally. I am not talking about helping to improve my gameplay, but in many cases, allowing me to play on a relatively level playing field with those not having my specific limitations. There are many way is which game developers can help to improve the Quality of Life in their games, but the ones that allow people to become gamers when otherwise they might not have that opportunity, is something worth striving to do. By showing how to make every aspect of SWTOR more accessible, you will welcome more players to other gameplays and invite new players to this game. JT - All Access Gaming old guy who use to podcast....Back in my day, we didn't have Legacy
  2. Tait, Sorry to hear that you are going, but glad it is on your terms. All the best in your new endeavors and enjoy lots of tacos! May the Force Be with You Always! Sincerely, JT Corellian Run Radio & Passionately Casual podcast
  3. Hey man, I am sorry to hear about your accident. Take it from me, it will get better. I have been dealing with limitations for almost 20 years. If you ever need any help please let me know. I also have a few tips to make your Quality of Life ingame a bit better. My friend, FtWorthJim from Unholy Alliance/ Wookiee Mistake, posted about being able to help out. Just name the time sir and we will be there! Imp side: Janee Bond - Sniper Wog'licious - Merc Zinn'i - Sorc Pub side: Sure Fire - Commando Wiekes - Gunslinger Sha'lia - Sage
  4. Check the last two episodes from Corellian Run Radio: Episode #123: Testing 1...2...3... Episode #124: Let the decorating begin...
  5. Check out our latest podcast episode Episode #122 Cake, Manaan & SWTOR Mm...
  6. Another great show! Keep ujp the great work JT Corellian Run Radio
  7. Check out latest article: July 11th HoloNet Links #153 - Details from Galactic Living stream #2, fan created Star Wars film & more
  8. A Bump for new content Check out Episode #121 Galactic Living & more
  9. Corellian Run Radio has been operating and covering Star Wars: The Old Republic since 2010. We tend to highlight the news associate with events, patches, developer notes and press releases. As hosts we love to talk about our personal experiences playing SWTOR and having fun talking about the game we really enjoy. The website also believes in highlighting those in the SWTOR community. Whether it is players running guilds, hosting podcasts/fansites, or those fans utilizing their creative skills to show their love for SWTOR...these are the people that make up our community and who we feel deserve a little of the spotlight. Join Jason and Heather every other week for our latest podcast. August 17th Let the decorating begin... - podcast Be sure to also follows us on Twitter @CorellianRun, Facebook, and Google+ to read our weekly articles! Latest articles: August 15th HoloNet Links #158 - SWTOR Update 2.10 on PTS, GSF video guide & more
  10. As 2014 starts up, is your guild looking to recruit or inform the community about upcoming guild events? If so, Corellian Run Radio would like to showcase your guild to the SWTOR community in this upcoming New Year! We are looking for guilds each week to feature on our Community Checkpoint article. Whether your guild is into RP, PVP, PVE, or something completely different, we want your guild to have a place to share what your membership is doing in-game with others in the SWTOR Community. If you would like to possibly have your guild highlighted on Community Checkpoint…all you need to do is submit your guild/group’s website and some basic information in an email to me at, jason@corellianrun.com. We love to highlight members in the SWTOR community, from guilds to the many people working to plan in-game events, contests, etc. We look forward to hearing from you! Sincerely, Jason Taylor JT Corellian Run Radio - Staff Writer
  11. Hello everyone in the SWTOR community! This week's Community Checkpoint article is all about guilds and their thoughts on SWTOR during the past two years, the direction the game is headed and things guilds in the community are looking for in the future. Although the article has been written and published, it is our hope at Corellian Run Radio that other guilds will add their responses to the questions found in the article and listed below here. If we continue to submit our constructive ideas and opinions to BioWare, they are bound to hear the guilds, the backbone of the SWTOR community! Please take some time and read through the article and also add your guild's constructive responses in this thread! Thanks and from us all at Corellian Run Radio, have a very Merry Christmas and Happy Holidays! Questions from the Christmas Guild Wishlist article: Christmas Guild Q&A Tell us your name, your guild, what faction and server? How has SWTOR progressed in the past two years? What are your feelings about the current Guild Rewards program? What would you like to see changed and/or added? What has been the best and worst moment for SWTOR? Since this is a “Christmas” guild Q&A, what is one thing you would like to see BioWare put under the tree this next update, next expansion and next year for the SWTOR, especially relating to guilds? Jason Taylor staff writer for Corellian Run Radio
  12. Thanks for the reply. I was in closed beta and I remapped it myself. I had my right mouse function or secondary weapon setup as the tilde key. It made it a lot easier for me, but never gave me an advantage. The fact it was able to be remapped would allow more customization for everyone with comfort and ease of function.
  13. I have been playing this game before it was even in Early Access two years ago and I really like it. However, I have to scratch my head at some decisions that have been made. The latest head "scratcher" has to do with the Galactic Starfighter expansion. I love the Free Form flight and the combat...heck, this has got this PVEer to PVP! The thing is during closed beta there was the ability to remap your keybinds and that included primary and secondary weapons. Once the expansion has gone live in Early Access this option has been removed. I am curious as to why. This may not seem like much but, I have another reason for asking this question. Due to an injury 17 years ago this December, I was left without finger movement. I make do with plastic typing aids and have never complained one bit. I love the challenge. Although to take the remapping ability away of my secondary weapon system means either, I have to try and cross my left hand over my right, or fly straight while trying to lock-on a missile...that doesn't happen very often. I don't play the "gimp card," but in this case I would love to understand the reasoning for removing the remapping of primary and secondary weapons. Thanks for your time. Sincerely, Jason Taylor JT Staff writer for Corellian Run Radio
  14. Corellian Run Radio is getting geared up for our 100th podcast! The podcast will be taped on July 13th, and feature some great CRR family members returning for this milestone achievement. Oh, but the podcast is just the start of the celebration! The Corellian Run Radio crew will be partying later that night, around 8:00 PM CDT in the Kaas City Cantina. There will be giveaways, and maybe some dueling. All are welcome to join us on the Shadowlands server for this event. We will be setting up a custom chat channel /cjoin CRR, so everyone can see the discussion. So if you do not have a character on this server, you have time to level an Imperial faction character and make it to the party! We look forward to seeing you there!
  15. Corellian Run Radio is getting ready for their 100th podcast on July 13th! To celebrate there will be a party on July 13th, at 8pm CDT, in the Kaas City Cantina. More details on this forum post: http://www.swtor.com/community/showthread.php?p=6481253#post6481253 Stay tuned to Corellian Run Radio
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