Jump to content

Forums

Forums

  1. English

    1. Developer Tracker   (839,816 visits to this link)

      A tracker for all the game related posts published by SWTOR devs. 

    2. New Player Help

      New to the game and need an extra hand? Post your questions here! 

      165.7k
      posts
    3. 3.6m
      posts
    4. 791.5k
      posts
    5. 3.8k
      posts
    6. 293.8k
      posts
    7. 168.3k
      posts
    8. PvP

      A general discussion space for players who partake in the Player vs Player game mode. 

      1.2m
      posts
    9. 172.4k
      posts
    10. Crew Skills

      Talk about all things Gathering Skills, Crafting Skills, and Missions Skills here. 

      137.4k
      posts
    11. Galactic Strongholds

      Talk about and show off your Strongholds here! 

      13.4k
      posts
    12. Galactic Starfighter

      Player vs player combat in space. 

      67.3k
      posts
    13. 153.8k
      posts
    14. STAR WARS Discussion

      A place to discuss all things related to STAR WARS whether it be the movies, comics, events, etc... This is a sub-forum for non-SWTOR topics. 

      194.8k
      posts
    15. Public Test Server

      Where we ask for feedback and bug reports on new content that players can test before it goes live! 

      22.7k
      posts
  2. Français (French)

    1. Fil du développeur   (6,630 visits to this link)

    2. 5.1k
      posts
    3. 134.9k
      posts
    4. 31.2k
      posts
    5. 453
      posts
    6. 10.2k
      posts
    7. 2.7k
      posts
    8. JcJ

      56k
      posts
    9. 6.5k
      posts
    10. 5.9k
      posts
    11. 1
      post
    12. 1.2k
      posts
    13. 7.2k
      posts
    14. 4.2k
      posts
  3. Deutsch (German)

    1. Entwicklernews   (9,730 visits to this link)

    2. 19.7k
      posts
    3. 298.6k
      posts
    4. 53.9k
      posts
    5. 1.9k
      posts
    6. 39.8k
      posts
    7. PvP

      90.5k
      posts
    8. 19.1k
      posts
    9. 12k
      posts
    10. 3.1k
      posts
    11. 2
      posts
    12. 1.7k
      posts
    13. 19.9k
      posts
    14. 8.4k
      posts
  • Posts

    • Did you notice "speaking from experience"? Have to be really quick, and need that second person on the ledge (luckily, some snipers love those spots, and they are perfect for it). Won't work every time, but totally can be done. And, sometimes, it doesn't work because the person on the ledge decides to jump down and help (which is again why snipers are better receivers since they don't jump) - no, stay there, you're helping more by being on that ledge. If my health is going down, I'll throw it as soon as I'm unstunned, but I need you to be there to receive it. And if you're tank or heals, throw the guard or heals, sure, but stay on that ledge.
    • So? It's on the player's interface. Just let whatever language played on the local computer load and play. Invest a bit of tech effort in it and you cut the expanse for maintaining 2 servers.
    • Depends on the operation. SM most are face roll easy except Dxun, Gods and R4 and with those exceptions, 324 standard green is fine HM (vet mode) EV and Kp are okay with correct implants and tactical with 324 gear but better with 336. there are some dps checks Other vet mode you should be 336 (mods from Hyde and Zeek) with augments and have basic min/max stats like Accuracy to 110% 2694 alac and then rest into crit MM 340 augged min/maxed. 340 mods from Hyde and Zeek. Upgraded earpieces and relics and implants. with that said about gear, then it's about rotation and knowing your class. 12-15k for EV and KP hm 17k-20k for SnV hm I don't do MM ops, so I really can't suggest a number. Just my experience and expectations.
    • Exactly. But many "objective" players don't realize this now days.   In the most ideal warzone match (aside from odessen), you control mid and your closest off node to the spawn area.   8v8 ranked players, they're all gone now, understood this and used to show it by example. New players come up with stupid strats like, send 4 dps to their offnode and let 1 player go mid, while 3 huddle around at our off node. Then they get surprised when they're farmed into oblivion and lose the match. Why did they lose? Because the fundamental rule in warzones is that the game is easiest to win when you control mid.
  • Popular Contributors

×
×
  • Create New...