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  • Posts

    • No. Mechanics happen during a fight, balance is a numerical thing. If a boss gets nerfed and now deals only 10% damage but everybody is dying to dispels not happening then this is not a balance issue. Mechanics happen separately from balance, literally Izax example. Give him 50% less HP and nerf Head Cannon by 50% and people will still not clear the boss. The mechanics still have to be played REGARDLESS of balance, if this is not the case the mechanics do not exist. Ok but why die to mechanics then? I do not understand, I am 100% sure that this cannot be a numerical issue. There's no way anybody deals less damage than a 169 guardian tank. It has to be a mechanical issue, people do not know what is going on in the fights and (obviously) have no intention of getting said knowledge. Tell me what fight you struggle with and I'll tell you why without having seen the gameplay.  I've been playing with so many people and have recruited so many people over the years, it's obvious when people say they have keybinds to get into a team but then start clicking. I can see it without seeing their screen from the way they move, players who can also see this know what I mean.  Also I checked up on sprint master and that is still doable, but I think it could be very tough for a lot of people.
    • The thread said to choose I chose. Balmorra is duller looking than both Hoth and Tatooine! It has no redeeming qualities. It's just boring!
    • I can't be the only one getting sick and tired of these 4-8 man meta comps running madness and AP PT with tank/heals!?!? Madness and AP is a serious problem in the game right now.  You don't even have to be a good player to do well with AP. The spec is too easy for the DPS it does. Then if the player is actually decent you don't stand a chance. Even playing a class like a Merc you still are in trouble. AP is BROKEN. Madness is the same way, so much passive healing and armor buffs its insane. They're ranged tanks!
    • Since I see them typing I will actually make a double-post instead of editing. Serious question for @DaddyAlduin -- let's say the Championship launched a couple weeks ago as Level 80 content. It's advertised as a progressive challenge for solo players with a co-op option for those who are struggling (or who just don't care). Would you still feel that the balance is broken? Forget about the old numbers. Forget about the current scaled numbers. Just think about your personal experience learning to fight through this the first time, and how it felt. How hard the bosses were hitting, the mechanics you had to do, etc. If all that was happening at Level 80, what specifically would you call out as unbalanced?
    • I hear you. They apparently believed that since we stuck around after our powers were removed, out Tacticals made useless, our QOL earns were removed, our gifts of crap speeders and mats to new players and RL friends were taxed beyond reasonableness, that we would stick around no matter what they did to spit in our faces (and tell us it's raining). There's a breaking point, though, and this post by @EricMuscosmashes right though it. They don't give a crap about you, your small guild, what you want or expect from the game. They just want your money. To play a game that is clearly rigged against you. 
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