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  • Posts

    • Fair point, although by this point in the game's history, I wouldn't call either of them *new*.  Ranos was first available almost eight years ago when the game was less than five years old (measured against the official release date).
    • Its seems to me that nearly everyone that has read the opening post has missed the point. I NEVER said I was a 1 man army. We did have some other players contributing Plans - and its mostly because I offered a reward for handing them in. We (my wife and I) would often play 4 accounts. At time I played 3 at once to get the extra CQ on other toons - I did this on selected content where I could effectively use the Follow Command on mu (our) group. The most important point was the RECENT change where they drastically lowered the CQ awarded for Reputation increase. I was able to have some static characters that I didn't waste a lot of time grinding - I would just use m2x rep and 1x companion influence to get the 100k. And my static I mean they where basically parked at the FS.   Now, here is a point I didn't make in the opening post: When I started to play on SV I joined some existing Guilds. This was the 1ST time that I had seen the stupid 28 day lockout on the GB. I even pinged the GM about it and he/she eventually replied and said the GM had no control over the lockout - yet he/she was sending out daily request for members to make contributions...  and suggested just to send him/her my donation.  HOLD THE PHONE SHERLOCK! The IMPORTANT points here are these: 1) A new  guild regardless of its financial situation or size cannot function correctly and 'as expected' and 'as designed' with that lockout in place. 2) Access control for the GB should never have been taken away from the GM. EABS have no logical reason the dictate GB access - except for one minuscule reason - they were trying to block people from 'trading' via the GB    This kind of pitiful effort to make a small dent in controlling the 'economy' is completely pointless and shows how easily devs make changes without considering the wider impact.    Any GM that does not know how to lockdown the GB or to set reasonable limits according to ranks - they would have been better off providing a 'getting started' guild for GM's... 3) The GB system is designed for Full-Disclosure. Its that simple.    Now, there is some ridiculous expectation that new Guild members can 'mail' there donations - yeh right - pay the fee and there is NO RECORD of there contribution. 4) The GB lockout is not so much a pain for small guilds - its a pain for anyone that has played for 12 years - been in a started quite a few Guilds. 5) EABS could have achieved their trade restriction with a simple 1 day lockout. That would be believable...  
    • while my characters let her live... no for me. From a story perspective, every mission we found her in, she was incompetent. Warriors already have the better version of that type of character with DS Jaesa.
    • Good idea. Will that stop you grizzling?  
    • Toons under level 50 in your legacy already get daily access to taskmaster, every day, all year long. It definitely wouldn't hurt anything to allow level 80s in our legacy to participate.    100%. The dailies on Ruhnuk are a complete PITA compared to Oricon for example. I maxed Ruhnuk rep, and now I have no intention of ever going back to that planet for dailies.        That math is simple. Rep gain was 45k. A heroic is 5k. That means 9 heroics = 1 rep token. Now, per week, that's 9 * 7. Which means to match the conquest point loss, we have to do 63 EXTRA heroics per week... Math. It just works.    As for heroics, Pirate Bullies (Republic) and Prison Labor (Empire) are dailies for me on tatt. Also, I know a spot there where I can knock out 75 enemies in maybe 6 minutes.  
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