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In SWTOR the "Real" Game starts at level 1

STAR WARS: The Old Republic > English > General Discussion
In SWTOR the "Real" Game starts at level 1

uidLucid's Avatar


uidLucid
01.19.2012 , 02:00 PM | #221
Quote: Originally Posted by Klarick View Post
Those that are new to MMO's may not fully appreciate this topics title. Let me explain. In most MMO's the "Real" game does not start until you reach the highest level and begin running the "so-called end-game content". Take the king of MMOS, WoW, as an example. The road from 1-85 is an excruciating one where nothing you do will have any impact on your toon at level 85. It is called a "grind" for a reason. WoW is not the only culprit here. Most MMOs follow this same broken paradigm.

SWTOR breaks the paradigm and sets a new one.

In SWTOR the "Real" game starts the moment you see the first cut-scene of your character. Starting at level 1 the decisions you make FORM your character. Each mission, each answer you chose has an impact. The game starts at level 1 -- not at the level end-cap! People, this is HUGE! It is genre-setting! It blows away the current MMO paraqdigm of grinding to end-cap levels.

This is why SWTOR succeeds. It is ground breaking in its approach. It amazingly combines the single player aspect with the MMO one. Dont let the complainers fool you either. There is an absolute TON of group content in this game. Yes -- It is an MMO in every aspect of the word EXCEPT it breaks the grind.

Your SWTOR life begins at level 1.
You deserve awards and your own title for this.

Exaaar's Avatar


Exaaar
01.19.2012 , 02:01 PM | #222
I just want to represent another philosophy of MMO-players. I know I'm not the majority, but I also know I'm not alone.

I've been playing MMOs since EQ1 in 1999. I /hate/ the attitude "the game doesn't start until max level." Why? Because I hate repeating content over and over for no reason other than to get gear which I need to... repeat the same content but slightly more quickly? I hate it with a passion.

When I find an MMO I like, here is what I do: I buy it. I play one character to max level. If I really like it, I'll start a second, or even third character of a different class and play them to max level as well. Then I consider my 50 dollars + sub money well spent, and quit the game until an expansion comes out. Then I buy it, re-install, re-sub, play until I've experienced the new content once or twice, then quit again.

To people like me, SWTOR is a godsend. How can anyone think the real MMO doesn't start until max level when 99% of hand-crafted, lovingly created content is NOT at max level? Why do they even bother putting that stuff in if it's 'just a prologue'? Why not just let you create a max level character and run raids all day right form the get-go? Because to most players that's boring as sin and they'd never be able to make any kind of decent subscription numbers.

I was, after 10+ years, getting bored of the MMO paradigm. But SWTOR has gotten me into it again because it makes me feel invested in my character. I chortle along with his diabolical answers. I want to get to the next planet, not just because it is a stepping stone on the way to the 'real game', but because I want to see what's going to happen in his story. This is the rare MMO where I might actually play ALL the classes, just to experience all the stories.

Then I will quit. Because raiding is boring and PvP is always annoying and never can be perfectly balanced.

Plus, just for the record, why on earth would you WANT a game which you can keep playing forever? There's new games coming out all the time, both MMOs and other sorts. If you're stuck in some never-ending MMO endgame, it saps time away from all the other great games you could be enjoying.

Paganini's Avatar


Paganini
01.19.2012 , 02:01 PM | #223
Who necro'd this crap...

KennethHoover's Avatar


KennethHoover
01.19.2012 , 02:02 PM | #224
Agreed. The fact this game is so story-driven, and that story begins on level one and makes you feel invested with your character, is probably the number one reason I am having so much fun.
"I need an Ewok to fetch me coffee and donuts."

My professional writing blog: http://kennethmarkhoover.me

bhillegass's Avatar


bhillegass
01.19.2012 , 02:06 PM | #225
So glad someone mentioned the CoH example. A game that has never increased level cap (at least last time I looked) but has found success for many years in the market. I played for 4 years even after hitting cap with that same character with little to no end game. Back then it used to be about the community and having fun together. Now it's about what can you do for me? Quality post by OP.

Culveren's Avatar


Culveren
01.19.2012 , 02:07 PM | #226
Quote: Originally Posted by Theodwulf View Post
WOW ,you must set the bar awefully low for "spectacular".
I dont know, its a pretty good game. I am having lots of fun leveling, i really enjoy the voice acting, and much of the game's fighting i also find enjoyable. I have been having fun in PVP with my buddies, we are far from pros, but when we work together (healing, tanking, DPSing) we can actually score in huttball and do well in the other warzones as well.

I have had fun in space combat, i wish it were more dynamic, and perhaps even not a rail shooter, but i loved starfox 64 and i like this rail shooter too.

I have found the flash points to be enjoyable, and i have gotten plenty of loot from them. Solo content has been challenging in the later levels at times, but i always manage to get through it so the difficulty could be a bit higher, but in a MMO its hard because you have to balance so many player's abilities.

Are there things i want fixed, of course, are there things i want added, of course, but i know the game is spectacular because i actually want to see these things fixed, as opposed to not caring about the game.

churp's Avatar


churp
01.19.2012 , 02:07 PM | #227
yes, in SWTOR the "real" game starts at level 1, and then it ends at level 50.

/thread

KhameirSarinn's Avatar


KhameirSarinn
01.19.2012 , 02:08 PM | #228
Quote: Originally Posted by Klarick View Post
Those that are new to MMO's may not fully appreciate this topics title. Let me explain. In most MMO's the "Real" game does not start until you reach the highest level and begin running the "so-called end-game content". Take the king of MMOS, WoW, as an example. The road from 1-85 is an excruciating one where nothing you do will have any impact on your toon at level 85. It is called a "grind" for a reason. WoW is not the only culprit here. Most MMOs follow this same broken paradigm.

SWTOR breaks the paradigm and sets a new one.

In SWTOR the "Real" game starts the moment you see the first cut-scene of your character. Starting at level 1 the decisions you make FORM your character. Each mission, each answer you chose has an impact. The game starts at level 1 -- not at the level end-cap! People, this is HUGE! It is genre-setting! It blows away the current MMO paraqdigm of grinding to end-cap levels.

This is why SWTOR succeeds. It is ground breaking in its approach. It amazingly combines the single player aspect with the MMO one. Dont let the complainers fool you either. There is an absolute TON of group content in this game. Yes -- It is an MMO in every aspect of the word EXCEPT it breaks the grind.

Your SWTOR life begins at level 1.
No it doesn't. I thought it did also, but once you get to 50 and then another character to 50.... you realize.. yea the game starts at 50.. and there is nothign but boring content and broken content there for you to explore. so sad.
Patch 1.1, I shall call you the NGE of this 2011-2012 Star Wars MMO. RIP

BobaFurz's Avatar


BobaFurz
01.19.2012 , 02:09 PM | #229
Quote: Originally Posted by Klarick View Post
Those that are new to MMO's may not fully appreciate this topics title. Let me explain. In most MMO's the "Real" game does not start until you reach the highest level and begin running the "so-called end-game content". Take the king of MMOS, WoW, as an example. The road from 1-85 is an excruciating one where nothing you do will have any impact on your toon at level 85. It is called a "grind" for a reason. WoW is not the only culprit here. Most MMOs follow this same broken paradigm.

SWTOR breaks the paradigm and sets a new one.

In SWTOR the "Real" game starts the moment you see the first cut-scene of your character. Starting at level 1 the decisions you make FORM your character. Each mission, each answer you chose has an impact. The game starts at level 1 -- not at the level end-cap! People, this is HUGE! It is genre-setting! It blows away the current MMO paraqdigm of grinding to end-cap levels.

This is why SWTOR succeeds. It is ground breaking in its approach. It amazingly combines the single player aspect with the MMO one. Dont let the complainers fool you either. There is an absolute TON of group content in this game. Yes -- It is an MMO in every aspect of the word EXCEPT it breaks the grind.

Your SWTOR life begins at level 1.

Actually in WoW you had a good game ahead of you at lvl 1 which you could enjoy for many months before you reached endgame...in swtor you have a steril and boring none interactive world ahead and a broken endgame currently which you reach in lightspeed. The video sequences are good in swtor thats what I really like, at least you have story when a lot of the other content fails.
STAR WARS
RETURN OF TEH HUTTBALL

Dalfury's Avatar


Dalfury
01.19.2012 , 02:16 PM | #230
real game starts at level 1 but ends at level 50.