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In SWTOR the "Real" Game starts at level 1

STAR WARS: The Old Republic > English > General Discussion
In SWTOR the "Real" Game starts at level 1

GnatB's Avatar


GnatB
01.19.2012 , 01:26 PM | #211
Quote: Originally Posted by Theodwulf View Post
What happens when you hit level cap? That is the difference between a single player game and a MMO. End game IS the game in an MMO, everything else is prologue.
That is certainly the mindset of quite a few MMO players. (what was the statistic, something like 6% of WoW players are "end game players")

They're all wrong though.

The "Real" game starts at level 1 in all MMO's. SWTOR is just a whole lot more obvious about it.

"End game" is merely a holding pattern to keep players who got through the actual content too quickly from leaving the game before the developers have time to add more *real* game.

If "End Game" was really the entire point, they would *only* have "end game" style content. Instead of spending MUCH more money/effort on the non end-game content than the "end-game" content.

TomWhiting's Avatar


TomWhiting
01.19.2012 , 01:27 PM | #212
Quote: Originally Posted by Chokis View Post
Precisely why I love this game so much.
Exactly
I love the fact that this is story driven, not a grind from 1-85!!!

Sephendrine's Avatar


Sephendrine
01.19.2012 , 01:28 PM | #213
OP, exactly. I've never felt so engaged in a game from the very start. I don't care at all about level cap. I'm playing several different types of characters on both sides and each story line is unique.

Amazing how many don't get it, or appreciate it. But their broken down bus is leaving town soon.

thecoffeecup's Avatar


thecoffeecup
01.19.2012 , 01:30 PM | #214
Well I felt it didn't really take off until level 10. Then again, that's a couple of hours that you need to get used to your character and abilities anyway.

xQuicksilverx's Avatar


xQuicksilverx
01.19.2012 , 01:33 PM | #215
Yea.. consensus here is that "Yes, swtor changed up the 1-50 leveling experience, in a very good way" but also that "This dynamic eventually loses its charm.. right around the time you hit max level"


The benefit to having a game that "starts" at max level is that you can never 'beat' the game. As of right now, I feel as if I have beaten SWTOR. I have most of my top tier pve gear, have cleared all the content available. All I need is to do the new KP bosses on nightmare mode, and then I will have wrapped SWTOR.

Maybe in a few weeks/months ill be down for another playthrough, and htne i can wrap it again

GnatB's Avatar


GnatB
01.19.2012 , 01:39 PM | #216
IMO, "end game" is for suckers.

Smart players aren't fooled by devs, and if/when they finish the actual gameplay, they simply suspend their accounts until the next EP.

'Course, also probable that most players actually level at about the rate the devs expect, and thus seemlessly transfer from one EP to the next without ever hitting "end game".

LordBerenger's Avatar


LordBerenger
01.19.2012 , 01:41 PM | #217
Quote: Originally Posted by Theodwulf View Post
What happens when you hit level cap? That is the difference between a single player game and a MMO. End game IS the game in an MMO, everything else is prologue.

So you just want or expect that in any MMO the progress towards max level is just boring grind and the ''real fun'' starts at Max lvl where you can ''destroy''' anything you see with your high lvl char and just engage in max lvl ''raids'' and PVP all day long not giving a damn bout quests and storylines or anything else for that matter?

Jeez, sometimes i wonder where the gaming industry is heading.

PeterLorre's Avatar


PeterLorre
01.19.2012 , 01:47 PM | #218
Well, all I can say is that I absolutely love this game. It's the best MMO I've played (so far) and I've played quite a few. I guess it just really fits my taste, and I haven't skipped any of the so called 'boring' cutscenes (well ok, I have, but only because they haven't fixed the font issues and i can't always read what those aliens say 800x600 fts)

I have to admit that I was a bit disappointed at first, because I would have liked an experience that was even more similar to playing kotor, but I got over it.

So yeah, two thumbs up. Thanks Bioware!

TheSeventhJedi's Avatar


TheSeventhJedi
01.19.2012 , 01:49 PM | #219
Quote: Originally Posted by KetMalice View Post
No, 3 hours of cut scenes about go collect 10 X on each planet gets old very quickly.

To you, perhaps. I've been playing since last December, and I still haven't skipped a single cutscene. I find myself caring about - GASP! - sidequests. Now THAT is crazy!
Click for free things, please:

http://www.swtor.com/r/GlscnB


(It's a referral link - whether you're a new or returning member,
you'll get all sorts of goodies!)

Antinoobkiller's Avatar


Antinoobkiller
01.19.2012 , 01:59 PM | #220
bs.. when wow was released and i made my first characther it was absolutly a blast to lvl from 1 - 60. The world was just amazing AND SO BIG, and u find enemies/alliance players anywhere and EVERYWHERE. It was far more huge and greater experince than lvling in TOR. IMHO.

Sure, the story is quite nice but the planets and the exploring u do in this game ARE boring. And u are always alone which make the feeling even worse.

So why Tor has has this story it fails to deliver since exploring in this game is fkkin boring. The planets feels like a jail system where u go where the quests are. In wow there was far more places to lvl and explore and it didnt feel like JAIL. You could actually go anywhere. No lame sharding or instancing.

WOW HAD ONE, well 2 HUGES WORLD and TOR HAS LIKE 10 small/medium boring planets. Sharding planets. I think that is one reason why TOR FAIL SO MUCH in my eyes.