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In SWTOR the "Real" Game starts at level 1

STAR WARS: The Old Republic > English > General Discussion
In SWTOR the "Real" Game starts at level 1

Blogmonster's Avatar


Blogmonster
12.29.2011 , 01:17 PM | #141
Quote: Originally Posted by Chokis View Post
Precisely why I love this game so much.
Me too!

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Blogmonster
12.29.2011 , 01:17 PM | #142
Quote: Originally Posted by KetMalice View Post
No, 3 hours of cut scenes about go collect 10 X on each planet gets old very quickly.
If you like hitting your space bar.

Staticclean's Avatar


Staticclean
12.29.2011 , 01:21 PM | #143
Quote: Originally Posted by Kurmo View Post
I follow the storyline quest, but most of the sidequests are:

X is a threat to the empire, kill 10
Really? Because most of the grind quests like these are bonus quests.

The other side quests are similar to most MMOs, it's the story behind the quests, even if it is boring to you.

brusthoden's Avatar


brusthoden
12.29.2011 , 01:25 PM | #144
end game is diff for every person as has been said most people in WOW haven't downed deathwing yet. Achievements, World Events, pet's, Rare Drops, Mounts, and Gold as well as raiding and dungs. It all adds up bioware is on the right track if your bored now it's cause you rushed this is a laid back type of game take your time and savor hence the voice acting. they are adding a new dung and raid next month supposedly if they stay on this track then the end game will constantly progress the story won't end your class story might but the empire story continues. I Love it!
If at first you don't succeed, use a bigger hammer!!

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geogenetic
12.29.2011 , 01:26 PM | #145
Quote: Originally Posted by Emencie View Post
It’s because Single player games are built like this. In a single player game the game starts at level 1 (as the OP put it) The game’s dynamic and involving story keeps you pulled in while you play through it and it comes to a thrilling conclusion at the end. It has worked well and people love it. But once you beat it (sometimes a couple of times) you don’t play it anymore. At least not for the single player experience. FPS games get around this by having the PvP aspect. Something that that genre excels at. However the problem with the model when used in an MMO (like BW has done) is that MMO’s need subscriptions and people to keep playing the game for a long while.

The way SWTOR has been setup people are already done playing the game. Done meaning they have experienced their class story in its entirety, and have very little or no end game content to do.

BW has put their eggs into the basket of Roll an alt, and play through their story For some that will work but even then it’s a very short term fix. Many MMO players actually like to have a single character that they build on and play for years. They are already left out by the game model. Even those that want to experience the story of every class will find they are done with the game in a very few months. Getting to 50 and doing the class quests in their entirety doesn’t take long we now know.

The best way I can put it is would you pay for a subscription to Mass effect? How long would you pay for that subscription after you beat it the first time? The second time? How many players do you think will go through the hundreds of hours of identical gameplay to get the few hours of unique class quest gameplay, for the second time? Third time? Fourth time? Even if you did it for every class that’s only 8 play through. And as I mentioned earlier it wasn’t hard for people to do that in just a few weeks with one character. Image when its your 5th time going through.

The reason every successful MMO has been ”The real game starts at level cap” Is because they need people to keep playing after level cap. With TOR many players are not finding a reason to do so. And weather or not you agree you should be worried that such a mass exodus is possible after less than a month of the game being out.
Anyone who is level 50 right now IS doing it wrong. I guarantee they skipped every cutscene just to go get xp faster. Play the game the way it was intended and you just might enjoy yourself for more than a week.
Every accomplishment starts with the decision to try.
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Skerry's Avatar


Skerry
12.29.2011 , 01:30 PM | #146
Quote: Originally Posted by Theodwulf View Post
What happens when you hit level cap? That is the difference between a single player game and a MMO. End game IS the game in an MMO, everything else is prologue.

No, and that is where so many people get disappointed; false perceptions.

The end game is just another facet of the game as a whole, it isn't the whole point of the game. In fact, if anything, the "end game" is the intermission; the pause in the game. It is the "what you do until the expansion comes out". Considering MMO's never "end", there is no "end game".

Also, since with each expansion the "end" moves; it cannot in fact be - the end game
"Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity."
Martin Luther King, Jr.

Kurmo's Avatar


Kurmo
12.29.2011 , 01:30 PM | #147
Quote: Originally Posted by geogenetic View Post
Anyone who is level 50 right now IS doing it wrong. I guarantee they skipped every cutscene just to go get xp faster. Play the game the way it was intended and you just might enjoy yourself for more than a week.
I turned on subtitles and read most of it before they were halfway through saying it. A lot of the dialogue is pretty awkward anyways.
[IMG] tags are fun

atnasomus's Avatar


atnasomus
12.29.2011 , 01:36 PM | #148
Quote: Originally Posted by geogenetic View Post
Anyone who is level 50 right now IS doing it wrong. I guarantee they skipped every cutscene just to go get xp faster. Play the game the way it was intended and you just might enjoy yourself for more than a week.
Imagine someone is listening to an album by Boston (Boston 1976), but they only listen to 2 of the 8 tracks. Well, they aren't real fans and they are listening to it wrong because it was not was the artist intended.

oh no. It's a commercial product and it's up to the consumer how it is used. Get over yourself man.


That aside, it is easily possible to get to 50 by this point without mashing spacebar. It just means you haven't spent much time doing much else this holiday season.

Dakien's Avatar


Dakien
12.29.2011 , 01:46 PM | #149
Quote: Originally Posted by atnasomus View Post
Imagine someone is listening to an album by Boston (Boston 1976), but they only listen to 2 of the 8 tracks. Well, they aren't real fans and they are listening to it wrong because it was not was the artist intended.

oh no. It's a commercial product and it's up to the consumer how it is used. Get over yourself man.


That aside, it is easily possible to get to 50 by this point without mashing spacebar. It just means you haven't spent much time doing much else this holiday season.
So... by your own example this person bought a product; used 20% of it and may or may not be disappointed. If you only use 20% of the product and have reached your perceived zenith, then you may not be doing it wrong but you did it in a way that was unintended.

Sort of like drinking a beer with your butt! You only get the 4-6% alcohol and it'll get you drunk faster, but is it more fun? Maybe....
Time is the Fire in Which We Burn.
Scoundrel - Juyo

Areka's Avatar


Areka
12.29.2011 , 01:49 PM | #150
Quote: Originally Posted by Klarick View Post
Those that are new to MMO's may not fully appreciate this topics title. Let me explain. In most MMO's the "Real" game does not start until you reach the highest level and begin running the "so-called end-game content". Take the king of MMOS, WoW, as an example. The road from 1-85 is an excruciating one where nothing you do will have any impact on your toon at level 85. It is called a "grind" for a reason. WoW is not the only culprit here. Most MMOs follow this same broken paradigm.

SWTOR breaks the paradigm and sets a new one.

In SWTOR the "Real" game starts the moment you see the first cut-scene of your character. Starting at level 1 the decisions you make FORM your character. Each mission, each answer you chose has an impact. The game starts at level 1 -- not at the level end-cap! People, this is HUGE! It is genre-setting! It blows away the current MMO paraqdigm of grinding to end-cap levels.

This is why SWTOR succeeds. It is ground breaking in its approach. It amazingly combines the single player aspect with the MMO one. Dont let the complainers fool you either. There is an absolute TON of group content in this game. Yes -- It is an MMO in every aspect of the word EXCEPT it breaks the grind.

Your SWTOR life begins at level 1.
Some people only care about the end and not how you achieved that end. They miss the little steps taken to reach the end of the way.

They also miss how nice is to face each quest being able to choose how you face it. It doesn't matter if the end of the way is the same no matter which choices you make, what matters is that along the way each character can react to the different events in different ways (which defines how your cahracter, personality wise, is). Some of us do appreciate that. So yes, you don't have a bazillion endings like Chrono Trigger, which is not a MMORPG but a single player RPG, but it's one of those many limitations that RPGs suffer when made into MMORPGs.

RPG doesn't stand for "Gear up, kill, level up".

And I don't even know if I went off topic. XD
Lord Alaric: At last, the Dark Council has answered my petitions and sent a powerful fighting Sith to help secure the temple!
Sith Warrior: I'm just here to check the plumbing.