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Fix ranked - Ideas on how to make it better (For MikeB)

STAR WARS: The Old Republic > English > PvP
Fix ranked - Ideas on how to make it better (For MikeB)

BonnerFett's Avatar


BonnerFett
05.30.2020 , 05:27 AM | #21
Literally anything that will cause the que to pop more frequently. 30 minute Que times on SF and only having Que pops at certain times are the biggest problem.

The biggest issue with ranked is the lack of people participating,

snave's Avatar


snave
05.30.2020 , 06:59 AM | #22
Quote: Originally Posted by Evolixe View Post
Have you ever played ranked huttball? I have.
I think a lot of people that have never seen ranked huttball wouldn't like it as much as they like to think they would

In the past I'd have favored this idea, but this **** has set sail a looooooong time ago.
Based on how people talk about huttball on here I'd be surprised if any played it ranked, and despite the multiple cries on here to bring back 8s no one (to my knowledge) is taking advantage of the challenge system to initiate 8 v 8 games.

EnzoForMe's Avatar


EnzoForMe
05.30.2020 , 07:55 AM | #23
Quote: Originally Posted by Evolixe View Post
Have you ever played ranked huttball? I have.
I think a lot of people that have never seen ranked huttball wouldn't like it as much as they like to think they would

In the past I'd have favored this idea, but this **** has set sail a looooooong time ago.
Stop complaining and get back in position for a fire pull.

You should be more gracious towards huttball since at least you get to participate in the match rather than sitting at the off node for 25 minutes while the other 7 players try to kill each other at mid. In other words, I agree with you.

8v8 ranked was a blast at level 50 when everyone had 30k HP and 1 or 2 main DCDs- people actually died, the map mechanics (capping, scoring the huttball) functioned well. It got way worse at level 55 when TTK shot up. 8v8 ranked with the current maps and time to kill/cap is unthinkable in 6.0. It would be truly awful, I can already tell you the meta to get around the TTK issue would be 1 jug tank 1 sin tank 4 PT dps and 2 healers. No one else bother.

Besides, the player population isn't there to support it. That ship sailed when Bioware simultaneously introduced server transfers and removed 8v8 ranked warzones. I'm old enough to remember the staggering amount of 8v8 ranked pvpers who left the game after that and never came back.

And to Snave's point, the challenge feature exists already. It's actually really well-made, so find 15 of your closest pvp friends and play some 8v8 ranked warzones without the drama of ELO. You might be looking for a while.
Caprica
#1 Team Ranked Sniper: Seasons 3 and 6
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