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Pvp Healing is not fun.

STAR WARS: The Old Republic > English > PvP
Pvp Healing is not fun.

ntheory's Avatar


ntheory
12.28.2011 , 03:33 PM | #1
It's just not. By the time I have someone targeted, if there is more than 1 person on him/her he dies. I can spam heals, he will still die. I don't want to compare this game to others. It's not necessary to do so. I know however that ppl will say WOW MODEL BLA BLA BLA. Forget it, that's not the point of this thread. The point is pvp healing is almost meaningless. It works out to be a crap version of triage healing because dps classes just do SO much dps.

The amount of CC and DPS that classes do does not balance out the amount of healing throughput a healer can provide.

Healing needs a big time buff in pvp or else everyone might as well just be a dps.
.

TheFishes's Avatar


TheFishes
12.28.2011 , 03:53 PM | #2
Healing, as you're referring to it, is not spamming heals...

Shield your taregt, stun one of the dpsers on him, throw out a quick or instant heal, knockback the 2 or 3 guys on him, toss a big heal...

Healing is an offensive sport now... It's no longer how much HPS you can output, but rather controlling a situation to make your heals count...

I used to always say, "I don't care what my healing done numbers are at the end of a match, I care about how many total deaths my team racks up..."

Think of yourself now more as a control/support class that CAN heal, rather than a healbot...

You'll have more fun, and realize you're not underpowered...
If you don't like it, please take your $15 and spend it on some therapy...

Spoiler

Felene's Avatar


Felene
12.28.2011 , 04:03 PM | #3
Quote: Originally Posted by ntheory View Post
It's just not. By the time I have someone targeted, if there is more than 1 person on him/her he dies. I can spam heals, he will still die. I don't want to compare this game to others. It's not necessary to do so. I know however that ppl will say WOW MODEL BLA BLA BLA. Forget it, that's not the point of this thread. The point is pvp healing is almost meaningless. It works out to be a crap version of triage healing because dps classes just do SO much dps.

The amount of CC and DPS that classes do does not balance out the amount of healing throughput a healer can provide.

Healing needs a big time buff in pvp or else everyone might as well just be a dps.


You except something else? Working as intent bro.

Poor_Grammar's Avatar


Poor_Grammar
12.28.2011 , 04:06 PM | #4
Quote: Originally Posted by Felene View Post


You except something else? Working as intent bro.
If a couple people can take down someone else who has a dedicated healer, that means they can out dps raid bosses, as healing in raids is a function of healers. This is a problem, because if healers couldn't keep up a tank, no progression would ever get done.

And that's why we now we have the 30% nerf. No one would ever die if they had a pocket healer in pvp.

Khoranth's Avatar


Khoranth
12.28.2011 , 04:07 PM | #5
Quote: Originally Posted by ntheory View Post
It's just not. By the time I have someone targeted, if there is more than 1 person on him/her he dies. I can spam heals, he will still die. I don't want to compare this game to others. It's not necessary to do so. I know however that ppl will say WOW MODEL BLA BLA BLA. Forget it, that's not the point of this thread. The point is pvp healing is almost meaningless. It works out to be a crap version of triage healing because dps classes just do SO much dps.

The amount of CC and DPS that classes do does not balance out the amount of healing throughput a healer can provide.

Healing needs a big time buff in pvp or else everyone might as well just be a dps.
Well you are obviously wrong, why else would bioware have a permanent 30% healing reduction debuff in warzones?

Untallow's Avatar


Untallow
12.28.2011 , 04:09 PM | #6
Quote: Originally Posted by TheFishes View Post
Healing, as you're referring to it, is not spamming heals...

Shield your taregt, stun one of the dpsers on him, throw out a quick or instant heal, knockback the 2 or 3 guys on him, toss a big heal...

Healing is an offensive sport now... It's no longer how much HPS you can output, but rather controlling a situation to make your heals count...

I used to always say, "I don't care what my healing done numbers are at the end of a match, I care about how many total deaths my team racks up..."

Think of yourself now more as a control/support class that CAN heal, rather than a healbot...

You'll have more fun, and realize you're not underpowered...
Hallelujah!

You have to be proactive and a part of the fight.

darth_knine's Avatar


darth_knine
12.28.2011 , 04:10 PM | #7
I agree w/OP healing is no fun at all, pvp in general is boring. There is no point and you either hate getting owned by 50s or as 50 simply are bored of lack of challenge.

Poor_Grammar's Avatar


Poor_Grammar
12.28.2011 , 04:13 PM | #8
Quote: Originally Posted by darth_knine View Post
I agree w/OP healing is no fun at all, pvp in general is boring. There is no point and you either hate getting owned by 50s or as 50 simply are bored of lack of challenge.
I don't know, most of the 50's around here seem to have no problems with wanting to beat up noobs.

Hell, you mention the fact that a level 20 against a 40 is even slightly imba and you have 4 people quoting you telling you how you know nothing.

Bibdy's Avatar


Bibdy
12.28.2011 , 04:14 PM | #9
Funny, plenty of healers out there are doing just fine keeping people up. Maybe you should spend less time complaining, and more time being faster, improving your gear, your level, your strategies/tactics and helping the people around you do what they can to keep themselves alive.

It's easy to read your post and shrug it off as just another below-average player being unable to toe-to-toe with people that know what they're doing.

GrinNfool's Avatar


GrinNfool
12.28.2011 , 04:17 PM | #10
Quote: Originally Posted by TheFishes View Post
Healing, as you're referring to it, is not spamming heals...

Shield your taregt, stun one of the dpsers on him, throw out a quick or instant heal, knockback the 2 or 3 guys on him, toss a big heal...

Healing is an offensive sport now... It's no longer how much HPS you can output, but rather controlling a situation to make your heals count...

I used to always say, "I don't care what my healing done numbers are at the end of a match, I care about how many total deaths my team racks up..."

Think of yourself now more as a control/support class that CAN heal, rather than a healbot...

You'll have more fun, and realize you're not underpowered...
This, and I would also add healing is also reliant on your target playing intelligently. If he had 3 ranged classes shooting him and 1 melee hitting him, he should be trying to LoS and use the stuns to buy time for the heals. IMHO healing is no longer the brain numbing game it used to be (unless you are a sage/sorc since you are still using the "mana" mechanic). Honestly I like the changes, makes you play smart.