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Feedback: Manadlorian Battle Ring

STAR WARS: The Old Republic > English > Public Test Server
Feedback: Manadlorian Battle Ring
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EricMusco's Avatar


EricMusco
07.06.2018 , 08:42 AM | #1 This is the last staff post in this thread.  
Hey folks,

Please use this thread to post your feedback on the new Arena Map, Mandalorian Battle Ring. A few reminders:[LIST]
  • As an Arena map, the best way to test it is in Ranked play.
  • This map can also pop in the regular Warzone queue, but it is much less likely.
Let us know your thoughts!

-eric
Eric Musco | Community Manager
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DarthYun's Avatar


DarthYun
07.06.2018 , 04:22 PM | #2
Got the first pop on this arena. I went out of spawn and immediately died. Our sorc used phasewalk and immediately kill himself with it.

I think there is something wrong with the out of bounds instakill stuff or just like the "old" Rishi arena where you would kill yourself just by leaping and stuff like that. I would like to check on established arena maps but everyone just wants to see the new one!

EDIT: Tried phasewalk once on Corellia Square and sorc didnt die. Guess this has something to do with the "new arena instadeath" bug

EDIT: You can't leap or shoot people from the outside to area from the inside area of the map

kissingaiur's Avatar


kissingaiur
07.06.2018 , 05:25 PM | #3
This new map needs work. If you keep the map as-is every team will want to fight downstairs.

This is not an exaggeration when i say, this map is extremely bad for competitive pvp (solo/teams).

1) As a arena player i can tell you that no one will go upstairs on this map. If anyone gets knocked down from there it will take them like 20 seconds (at LEAST) to find the ramp and go back up. The top section completely crys cheese strats.

To fix this, please make the middle section a hill, yes a hill. Lower the whole thing and put 4 ramps around the sides. This will fix the major flaw of this map which is it is extremely punishing to be pushed off.


2)There is almost no LoS for healers or DPS that require LoS. The downstairs from what i seen looks like there is limited areas to LoS (does it even have LoS??). There needs to be some actual LoS on the map. My suggestion is to had 4 pillars around the middle.

3)The middle section under is also ???? what is the point of having it in a death match.



At least in rishi (another competitively poor map because of ramps) you had options on where you can fight but in this new map i feel forces everyone upstairs where pushbacks can completely make or break you. You need to possibility lower the middle and widen the areas around the middle so players can fight downstairs if the middle gives one team a superior advantage.
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur

yellow_'s Avatar


yellow_
07.06.2018 , 05:51 PM | #4
it takes far too long to get back on top of the map relative to how dominating and large the high ground is

the size of the high ground relative to the map at large also has the effect of making the outer ring this awkward deadzone - should you choose to fight here the map is very bland

at the very least there should be more than 2 ramps to get up top - getting knocked off to a spot really far away from the bottom of one of the ramps results in a ridiculously long return trip. in any case, making getting knocked down less painful or making it harder to get knocked off in the first place (some railings maybe?) would massively improve the map

in the current solo ranked meta melee heavy teams can make orbital station work because there are drawbacks to being on catwalks, like being boxed in with melee should you fail to knock them off. additionally, there are good odds that the ranged are in a position where they can be lept again right after they've just used their knock. this is NOT the case on this map and it's a big deal

this map is so dominated by the high ground that it encourages teams that are lopsided in their ability to take advantage of high ground to just play chicken with one another to a degree that no other map comes even close to

Pizza_boy's Avatar


Pizza_boy
07.06.2018 , 06:08 PM | #5
Is it possible for u guys to only allow us to play the new arena? We are sitting in the queue for a while only to get one of the old arenas, making it very hard for us to test the new arena.
CØN Man, The Connest of Men
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<Failure>

Going's Avatar


Going
07.06.2018 , 06:08 PM | #6
Can you please update the arena playlist so we can test the new arena properly, and more efficiently? It's counter productive getting the other arenas...
Deceiving Believing - Going - Medsrus

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MandFlurry's Avatar


MandFlurry
07.06.2018 , 08:37 PM | #7
Quote: Originally Posted by Going View Post
Can you please update the arena playlist so we can test the new arena properly, and more efficiently? It's counter productive getting the other arenas...
I would only go back to Ranked if it was 8v8. Otherwise i will stay on the Un-Ranked matches.
Got CE on 7/20/11
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TrixxieTriss's Avatar


TrixxieTriss
07.06.2018 , 09:43 PM | #8
Quote: Originally Posted by MandFlurry View Post
I would only go back to Ranked if it was 8v8. Otherwise i will stay on the Un-Ranked matches.
I feel the same way.
With the high ping I have since closing my APAC servers and then moving the west coast ones to the east, it makes it very restricting trying to play death match.
8v8 is much more forgiving when you have high ping

SanktePer's Avatar


SanktePer
07.07.2018 , 01:21 AM | #9
Quote: Originally Posted by kissingaiur View Post
This new map needs work. If you keep the map as-is every team will want to fight downstairs.

This is not an exaggerating when i say, this map is extremely bad for competitive pvp (solo/teams).

1) As a arena player i can tell you that no one will go upstairs on this map. If anyone gets knocked down from there it will take them like 20 seconds (at LEAST) to find the ramp and go back up. The top section is completely crys cheese strats.

To fix this, please make the middle section a hill, yes a hill. Lower the whole thing and put 4 ramps around the sides. This will fix the major flaw of this map which is it is extremely punishing to be pushed off.


2)There is almost no LoS for healers or DPS that require LoS. The downstairs from what i seen looks like there is limited areas to LoS (does it even have LoS??). There needs to be some actual LoS on the map. My suggestion is to had 4 pillars around the middle.

3)The middle section under is also ???? what is the point of having it in a death match.



At least in rishi (another competitively poor map because of ramps) you had options on where you can fight but in this new map i feel forces everyone upstairs where pushbacks can completely make or break you. You need to possibility lower the middle and widen the areas around the middle so players can fight downstairs if the middle gives one team a superior advantage.

This pretty much sums up my thoughts on the arena as a whole I came here to submit my thoughts on it after a first match only to find this. Thank you for the excellent post hopefully they'll take this into account when continuing to develop the arena. That said though, I will of course play the arena some more to see if I find something more to say about it. I really like the look of it and I think it has potential for sure but it needs refinement. Also at a start of a match I was Always dead and had to resurect Before being able to play.

kissingaiur's Avatar


kissingaiur
07.07.2018 , 05:43 AM | #10
Devs please considering this situation. One sniper upstairs on the edge in entench. There is no way any melee player to stay on that sniper. He would be safe from attack for the duration of entench. If any melee is dumb enough to engage they can be knocked all the way downstairs and have to take the absurdly long walk back to their team.

No other map deals with this amount of walking or designed in a way that everyone needs to fight up in a pushback favored environment. At last in the other arena with ramps you can easily find a leap target or holotraverse back. All the other incline arena maps or arenas with ramps, the inclines are small and low off the ground. This map is a large platform, it would be highly unlikely you can use to leap back, if you get one your team mate can be knocked just like you.
Hothothothothothotho
"I need you all to know that I’ve transcended ranked pvp by reading about it on the forums"
5.6 PvP Operative Healing / twitch.tv/kissingaiur